Hearts of Iron IV

Hearts of Iron IV

World War Two - Rebalanced
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Update: Sep 18, 2021 @ 4:43pm

Fixed Localisation

Update: Sep 18, 2021 @ 4:25pm

Fixed Localisation

Update: Sep 18, 2021 @ 3:37pm

Japan
Hirohito doesn't have Imperial Sanction trait anymore
Sever Sino-German Ties focus removed
Marco-Polo bridge Incident focus now gives decisions to get the historical regions Japan took during the second sino-japanese war
Each decision costs material adds 4% world tension but gives 50 air xp, 5 navy xp and 50 army xp
Marco-Polo bridge Incident focus gives 8% tension instead of 5%
Marco-Polo bridge Incident focus can't be done before 1937
Secure Chine focus removed
Improved National Spirit focus now requires to control Beijing and Shanghai
Greater East Asian Co Prosperity Sphere focus takes 35 days instead of 70
Prospect for Resources decisions doesn't give decision for Yunnan and Sichuan anymore
Prospect for Resources decisions gives additional 24 aluminum (from Yunnan and Sichuan)
Develop Chinese Resources focus gives aluminum to Beijing and Shanghai instead of Yunnan and Sichuan
Test the Soviets decision now gives fixed bonuses to Japan (1x100% for land doctrine and infantry equipment) and USSR (1x100% for land doctrine, 10 army xp and 25 air xp)

USA
War Plan Orange can be done if Japan does the Marco Polo Bridge Incident
Send the Flying Tiger focus now requires Japan to control Beijing and Shanghai
China doesn't get any equipment from the Send the Flying Tiger focus anymore
Agricultural Adjustment Act focus can be done if Japan does the Marco Polo Bridge Incident

UK
The Burma Road focus doesn't give decision anymore
The Burma Road focus can be done if Japan does the Marco Polo Bridge Incident
We Shall Fight on the Beaches focus removed
Finest Hour event now gives We Shall Fight on the Beaches idea for 800 days
We Shall Fight on the Beaches idea gives +20% def and atk on core territory

Spain
Spanish Civil war is now in auto-mode
Removed useless focus from the civil war
Germany, Italy and the USSR get 400air xp and 150 land xp from the spanish civil war event
Spanish Civil war threat from 2% to 2.5%
Focuses to end the civil war from 35 days instead of 70
End of Spanish Civil war adds 8.5% world tension

USSR
The Stavka gives -5% atk and def on core territory during the purge until reorganization

Map Changes
Rework of chinese region's shape in order to have historical border in China
Rework of the Strategic Air regions in south-east Asia
Fujian region starts with a level 1 airbase (from inner China)
Nanning region starts with a level 1 airbase (from inner China)

China Shared Tree
Naval Aviation focus doesn't give a mission to build a carrier anymore

Other Countries
Removed all the chinese warlords (only KMT and PRC remaining)
KMT and PRC are now non-playable nations
Turkey's focus duration changed (+35 days for 1st focus and -35 days for 2nd focus)

Buildings
Silos can stock up to 150k fuel instead of 100k

Other
Speed Optimization

Update: Mar 19, 2021 @ 8:56am

Nationalist China
Desperate Defense idea now gives -10% surrender limit in addition to the old bonuses

Finland
Petsamo region remains finnish after the Winter War (more historical)

Germany
Barbarossa idea lasts 150 days instead of 120 but the 30% attack bonus is only targeted towards the USSR
Fall Blau idea gives +30% organisation instead of +20% and -40% enemy air superiority instead of -35% but doesn't give +5% air superiority mission efficiency or close air support attack +5%

Roumania
Barbarossa idea lasts 150 days instead of 120

Bug fix
Greek Debt Repayment event's localisation has been fixed

Other
Removed all useless american countries

Update: Mar 14, 2021 @ 4:53am

Changelog is too big, can't write it down here, go check the "14/03/21 Update" discussion for the 14/03/21 changelog.

Update: Oct 1, 2020 @ 8:07am

USSR
Moved 7 civilian factories and 4 military factories from Donetsk, Engels, Krasnodar, Stravropol, Arkhangelsk, Vologda, Tambov, Gorki, Mikhaylovka, Rzhev and Penza to Odessa, Dnipropertovsk, Minsk, Khmelnytskyi, Vinnytsia and Kiev
State Defense Committee doesn't give +10% production efficiency growth anymore

France
Appel du 18 juin focus gives 20 10 width infantry division in addition to the old bonuses
Tirailleurs Africains divisions are now 40 width instead of 20
All French division will be removed after capitulation (15 divisions in expeditionary are allowed in our set of rules)

UK
Defense of Egypt focus takes 35 days instead of 70
Fallback Strategy focus takes 35 days instead of 70
Operation Compass focus takes 1 day instead of 70
Operation Compass focus can be done if at war with Italy or after the fall of France, gives 2 40 width light tank divisions and a wargoal against Italy (if not at war with Italy yet)
Operation Husky gives +25% attack against Italy instead of +20% and lasts 45 days instead of 30
Heavy Tank Designer now gives -5% production cost, +5% reliability and -10% max speed instead of -5% reliability, -15% max speed, -10% piercing and -15% production cost (same for commonwealth nation that share this designer)
Offensive Strategy gives 350 heavy tanks, 700 medium tanks or 1050 light tanks instead of 150, 300 or 450
Defense of Egypt gives 400 AT artillery of 300 mechanized instead of 250 or 200

South Africa
Tanks Production focus gives 450 heavy tank 2 or 1000 heavy tank 1 instead of 250 or 400

Air
All airplanes production cost +50%
AA artillery and AA Tank air attack -25%
Air Combat Damage Scale from 0.15 to 0.1
Enemy Air Superiority Speed Impact from -0.2 to -0.15
CAS bonus from air support 0.3 to 0.25
CAS damage modifier from 0.04 to 0.03

Fuel
Air fuel consumption +50%
Naval fuel consumption -50%

Other
Fixed the bug with the Inconstant trait

Update: Aug 9, 2020 @ 2:18am

USSR
Order 227 gives +20% infantry defense instead of +20% army defense on core
Stalingrad Tractor Plant focus can't be done before 1943 or 40% capitulation
Stalingrad Tractor Plant focus takes 35 days instead of 70
Stalingrad Tractor Plant focus doesn't give 10 civilian factories off-map anymore
Reorganize the Red Army focus now requires Soviet War Machine focus

France
Colonial Naval bases focus and Develop Colonial Dockyards focus aren't blocked arfter capitulation anymore

Japan
I-121 Class starts with Engine 2 and Torpedoes 1 in rear 1 instead of Engine 1 and Sub Mine Layer in rear 1
Operation U-Go focus can be done after 1943 if Japan does'nt control all the required islands
Operation U-go focus gives +1 attack to all generals in addition to the old bonuses

Vichy France
Removed pre LAR decryption technologies

UK
Wartime Industry idea is now timed and lasts 4 years

Generals Levels
Corps Commander and Field Marshal attack from 2.5% to 3.5% for each level of attack skills
Corps Commander and Field Marshal defence from 2.5% to 3.5% for each level of defence skills

Generals Traits
Logistics Wizard gives -15% supply consumption instead of -10%
Cavalry Leader gives +7% attack to cavalry, motorized and mechanized instead of +5%
Infantry Leader gives +7% defence to infantry instead of +5%
Engineer gives +7% attack to river and fort instead of +5%
Panzer Leader gives +7% attack to tanks instead of +5%
Commando gives -40% out of supply instead of -50%
Desert Fox gives +7% attack and defence on desert instead of +5%
Swamp Fox gives +7% attack and defence on swamp instead of +5%
Mountaineer gives +7% attack and defence on mountain instead of +5%
Hill Fighter gives +7% attack and defence on hills instead of +5%
Jungle Rat gives +7% attack and defence on jungle instead of +5%
Ranger gives +7% attack and defence on forests instead of +5%
Urban Assault Specialist gives +7% attack and defence on cities instead of +5%
Naval Invader gives +20% amphibious invasion speed instead of +10%
Panzer Expert gives +7% defence to armor instead of +5%
Combined Arms Expert gives +7% defence to mechanized and motorized instead of +5%
Cavalry Expert gives +7% attack to cavalry instead of +5%
Fortress Buster gives +15% attack against forts instead of +10%
Infantry Expert gives +7% attack to infantry instead of +5%
Camouflage Expert gives 30% CAS damage reduction and air superiority bonus instead of 20%
Expert Improviser gives +7% movement on land instead of +5%
Old Guard gives -7% movement on land instead of -5%
Inconstant reduce offence and defence by 1.5% instead of 1.25%

Resources moved
3 Chromium from West Papua (Dutch East Indies) to Salomon Islands (Australia)
20 Steel from Languedoc (France) to Tunisia (France)
20 Steel from Rhone (France) to West Papua (Dutch East Indies)
5 Steel from Alpes (France) to Mindanao (Philippines)

Update: Aug 1, 2020 @ 12:55pm

Land Doctrine
Grand Battleplan's Grand Battle Plan +10% max planning instead of +20%
Mass Assault's Operational Concentration gives Infantry recovery rate +0.1 instead of Leg Infantry organization +5
Grand Battleplan's Central Planning gives +10% max planning instead of +20%

Germany
General Staff idea gives +20% planning speed instead of +25%

France
Protected by the Maginot line gives -20% planning speed and +15% max planning instead of -25% planning speed and +25% max planning

Update: Jul 31, 2020 @ 5:58am

Generals Levels
Corps Commander and Field Marshal attack from 5% to 2.5% for each level of attack skills
Corps Commander and Field Marshal defence from 5% to 2.5% for each level of defence skills
Corps Commander and Field Marshal planning speed from 5% to 2.5% for each level of planning skills
Corps Commander and Field Marshal max planning from 2% to 1% for each level of planning skills

Generals Traits
Field Marshal initial trait slot from 1 to 3
Corps Commander initial trait slot from 0 to 2
Thorough Planner gives +5% max planning instead of +10%
Logistics Wizard gives -10% supply consumption instead of -20%
Fast Planner gives +5% planning speed instead of +10%
Defensive Doctrine gives +20% max dig in instead of +25%
Cavalry Leader gives +5% attack to cavalry, motorized and mechanized instead of +10%
Adaptable gives 15% terrain penalty reduction instead of 20%
Engineer gives +5% attack to river and fort instead of +10%
Panzer Leader gives +5% attack to tanks instead of +10%
Commando gives -40% out of supply instead of -50%
Desert Fox gives +5% attack and defence on desert instead of +10%
Swamp Fox gives +5% attack and defence on swamp instead of +10%
Mountaineer gives +5% attack and defence on mountain instead of +10%
Hill Fighter gives +5% attack and defence on hills instead of +10%
Jungle Rat gives +5% attack and defence on jungle instead of +10%
Ranger gives +5% attack and defence on forests instead of +10%
Urban Assault Specialist gives +5% attack and defence on cities instead of +10%
Naval Invader gives +10% amphibious invasion speed instead of +30%
Panzer Expert gives +5% defence to armor instead of +10%
Combined Arms Expert gives +5% defence to mechanized and motorized instead of +10%
Cavalry Expert gives +5% attack to cavalry instead of +10%
Fortress Buster gives +10% attack against forts instead of +20%
Infantry Expert gives +5% attack to infantry instead of +10%
Ambusher gives +2 max dig in instead of +5
Camouflage Expert gives 20% CAS damage reduction and air superiority bonus instead of 50%
Expert Improviser gives +5% movement on land instead of +10%
Old Guard gives -5% movement on land instead of -10%
Inconstant reduce offence and defence by 1.25% instead of 2.5%

Generals Abilities
Siege Artillery attack against fort is now 5% instead of 20% but fortification damage and fortification collateral chance are now 75% instead of 50%
Makeshift Bridges attack against river is now 5% instead of 20%

Land Doctrine
Grand Battleplan's Armored Operations gives +10% planning speed in addition to the old bonuses
Grand Battleplan's Infiltration Assault gives +10% max planning in addition to the old bonuses
Mass Assault's Operational Concentration gives Leg Infantry organization +5 instead of +10% max planning
Grand Battleplan's Central Planning gives +20% max planning instead of +10%

USA
Midway starts with additional 1 fixed AA, 1 air base and 1 naval base
Tactical Bomber Effort focus takes 35 days instead of 70
Operation Torch requires 1 carrier instead of 2
Naval Production focus gives +10% dockyard output instead of +5%
Send the Flying Tigers focus can be done if China has surrender progress higher than 20%
Defense of the Pacific focus now gives 2 ai bases per region in addition to the old bonuses

AI
Chinese AI focus tree order changed

Other
Base dig in is now 2 instead of 5
Base planning is now 10% instead of 30%
Disruption factor from 5 to 6

Update: Jul 23, 2020 @ 8:23am

Generic focus tree
Liberty Ethos can't be done before 1939
Collectivist Ethos can't be done if not Communist or Fascist
Construction Effort II can be done if has idea Not Our War or is a puppet
Production Effort II can be done if has idea Not Our War or is a puppet
Construction Effort I will prioritize the capital for the construction of one civilian factory
Production Effort I will prioritize the capital for the construction of one military factory

USSR
Starts with 5 additional civilian factories (2 in Leningrad, 2 in Grozny and 1 in Vladivostok)
People's Commissariat of Shipbuilding Industry focus gives 2 offmap civilian factories in addition to the old bonuses
Ministry of Agricultural Machine Industry focus gives 2 offmap civilian factories in addition to the old bonuses
Armament Effort focus gives 10 military factories instead of 8
People's Commissariat of Aviation Industry focus gives 2 offmap military factories in addition to the old bonuses
People's Commissariat of Armament focus gives 2 offmap military factories in addition to the old bonuses
Moved 7 civilian factories and 4 military factories from Odessa, Dnipropertovsk, Minsk, Khmelnytskyi, Vinnytsia and Kiev to Donetsk, Engels, Krasnodar, Stravropol, Arkhangelsk, Vologda, Tambov, Gorki, Mikhaylovka, Rzhev and Penza

South Africa
Port Elizabeth is now a level 6 port instead of 2
Durban is now a level 4 port instead of 2
Starts with additional 2200 infantry equipment

France
Libreville is now a level 8 port instead of 6
Develop Central Africa now gives a level 2 naval base in Libreville instead of 4

British Raj
Bombai is now a level 8 port instead of 6
Ahmadabad is now a level 4 port instead of 2
Starts with additional 5300 infantry equipment

Australia
Sydney is now a level 8 port instead of 6
Melbourne is now a level 6 port instead of 4
Starts with additional 960 infantry equipment

Japan
Nagasaki is now a level 8 port instead of 6
Starts with a level 4 infrastrucure in Tohoku instead of 3
Starts with a level 5 infrastrucure in Hokuriku instead of 4

Italy
Tripoli is now a level 8 port instead of 5
Event to get Tunisia and Southern France when USA launch Torch fires faster (is triggered by Torch now)

Vichy France
Reworked focus tree (changed focus order)

Germany
U Boat Effort focus gives the Submarine 3 technology instead of 25 naval xp and 1x100% research bonus for submarines
Naval Rearmament focus gives 25 naval xp in addition to the old bonuses

Greece
1 Military Factory moved from Central Macedonia to Thrace

UK
Starts with additional 4646 infantry equipment and 42 support equipment