Stellaris

Stellaris

Gigastructural Engineering & More (4.0)
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Update: Jan 2, 2022 @ 9:48am

Gigastructural Engineering & More Version 3.19.1 Hotfix 3:

• Fixed some weird EHOF event code and minor loc issues.

Update: Dec 31, 2021 @ 9:46am

Gigastructural Engineering & More Version 3.19.1 Hotfix 2:

• Fixed minor spelling mistake in the localisation.
• Fixed EHOF Ultima being unable to find specific new cohesive systems.
• Moved some Maginot stuff to scripted effects.
• Commented out platform counting since it consistently failed.
• Used the new on_queued block in decisions to remove points immediately after queuing a platform.
• Costs on decisions now use the proper stellaris multiplier method.

Update: Dec 30, 2021 @ 12:48pm

Gigastructural Engineering & More Version 3.19.1 Hotfix 1:

• Fixed EHOF edicts not counting towards edict cap.

Update: Dec 30, 2021 @ 7:03am

Gigastructural Engineering & More Version 3.19.1: (By Omniscient)

• Fixed "Away on an island" origin by adding two special projects, at the ruined EHOF, which reward the Arcane Rift Manipulator, the wormhole stabilization tech and the Abstract Physics Theory tech.
• Fixed some typos in the localization and added missing things.
• Diversified the effects of the new techs, so that they don’t all just give more research speed.
• Added three new edicts, which can be unlocked by three of the new techs:
• Photonic Matter Shield Boost: Daily Shield Regeneration +15%.
• Negative Pressure Thrust Increase: Sublight Speed +15%.
• Sterile Hyper-Neutrino Detector Support: Country Dark Matter Production +25%.
• Made the new buildings independent from the vanilla buildings and changed the upkeep, they can now coexist with the vanilla buildings
• Fixed the final special project of the reality code, making it completable again.
• Added the job „Energy Converter“, which is the job for the Negative Mass Producing Buildings.
• Changed the EHOF resource costs and upkeep, because some of that was messed up as well.

Update: Dec 26, 2021 @ 6:20am

Gigastructural Engineering & More Version 3.19 Hotfix 3:

• Drastically nerfed the research buffs granted by the new EHOF techs.
• Implemented yet another fix to get the Blokkats to stop getting stuck like the idiots that they are. (By Discord user Megumin)

Update: Dec 26, 2021 @ 12:38am

Gigastructural Engineering & More Version 3.19 Hotfix 2:

• Fixed missing brackets in EHOF event files.
• Hopefully resolved Away on an Island killing machine empire instantly.

Update: Dec 25, 2021 @ 5:43am

Gigastructural Engineering & More Version 3.19 Hotfix 1:

• I forgor to change the version number 💀

Update: Dec 25, 2021 @ 5:38am

Gigastructural Engineering & More Version 3.19: "I can't think of a clever version name"

BREAKS THE EHOF IN OLD SAVES, GO HERE TO CONTINUE OLD SAVES WITH THE EHOF!

• EHOF changes/semi-rework! By Omniscient
• Rewrote a few lines of the Hieroglyphics Special project
• Added "Arcane Rift Manipulator", a creator relic which is the core of the EHOF, necessary to perfom its functions and gets rewarded after the completition of a special project, which in turn gets unlocked after the completition of the Hierogplyphics project.
• Added multiple new technologies, related to abstract physics(they are extensions of the normal base physics techs), and removed some older techs that did not fit anymore.
• Some of these techs are mandatory for the EHOF(have been marked in description as EHOF mandatory), some are just optional and unlock new buildings and other features.
• 12 new buildings, which are mostly extensions of vanilla buildings and are based on abstract physics.
• Renamed inactive Primordial Pillars to"Mysterious Stones", has no effect and is just flavor. Active ones are still called Primordial Pillars.
• Added a Discovery pop up, when the player encounters a Mysterious stone or a Primordial Pillar for the first time.
• EHOF upkeep and costs have been rebalanced, negative mass takes the role of dark matter, with the EHOF Omega/Ultima now needing negative mass to function.
• "Quasi negative Mass" has been renamed to "Negative Mass".
• Negative mass is now extremely rare, with only a few deposits in the cohesive systems
• To balance this, two new buildings which can generate negative mass have been added, but they are quite expensive.
• Urmazin relics costs have been reduced by 10 times.
• Fixed a Locust typo.

Update: Dec 22, 2021 @ 10:52am

Gigastructural Engineering & More Version 3.18.3 Hotfix 3:

• Away on an Island origin changes (By Laneer):
• Start with your preferred planet class instead of a lifeless world.
• Neighbouring Black Hole now spawns a ruined Alpha EHOF for a much lower price.
• Unlocks EHOF very quickly.

Update: Dec 21, 2021 @ 12:34pm

Gigastructural Engineering & More Version 3.18.3 Hotfix 2:

• Fixed Blokk-Skout behavior again (Thanks Laneer)