Stellaris

Stellaris

Gigastructural Engineering & More (4.0)
Showing 191-200 of 937 entries
< 1 ... 18  19  20  21  22 ... 94 >
Update: Dec 19, 2021 @ 11:10am

Gigastructural Engineering & More Version 3.18.3 Hotfix 1:

• Blokkat-Vester now deletes the entire galaxy at 95% harvested so they don't have to go pick up random systems everywhere.
• Added a fallback script to kill and respawn the Vester if it gets stuck.
• PLEASE
• STOP
• GETTING
• STUCK
• YOU
• GEOMETRICAL
• IDIOTS

Update: Dec 19, 2021 @ 12:32am

Update: Dec 19, 2021 @ 12:31am

Gigastructural Engineering & More Version 3.18.3:

• Added Cohesive Cluster origin (By Laneer)
• Tweaked some Aeternum modifiers to be more consistent and less glitchy (Thanks Laneer)
• Updated Stellar Particle Accelerator model (Thanks Garyx)

Update: Dec 15, 2021 @ 9:01am

Gigastructural Engineering & More Version 3.18.2 Hotfix 17:

• Fixed Blokkat-Skout fleet AI, should be a lot less weird.
• The AI will now restrict primitive Flusion's system when the Kaiser is set to guaranteed, should make them less likely to murder him by accident.
• Reduced how many space submarines the Kaiser makes.

Update: Dec 13, 2021 @ 11:22pm

Gigastructural Engineering & More Version 3.18.2 Hotfix 16:

• Fixed Breach Paluushia project not consuming energy.
• Fixed incorrect capitalization in a Blokkat event.
• Blokkat capture price is now always 100k EC.
• Added a "go-to" button to Blokkat Capture Nexus build notification.
• Fixed incorrect tooltip in Blokkat Breach event.

Update: Dec 13, 2021 @ 2:26am

Gigastructural Engineering & More Version 3.18.2 Hotfix 15:

• Added some fallbacks to hopefully avoid the "Aeternum awakens instantly" issue.

Update: Dec 13, 2021 @ 2:01am

Gigastructural Engineering & More Version 3.18.2 Hotfix 14:

• Update to match Chirumiru ShiRoz' SBTG update. If the player is a Stellarborne empire (SB start or Champion), the Blokkats being present in the galaxy now restrict the Light from being used and removes all ships conjured with the Light of Creation

Update: Dec 12, 2021 @ 5:14am

Gigastructural Engineering & More Version 3.18.2 Hotfix 13:

• Fixed some minor code issues.
• Fixed issue with incorrect modifiers.
• Updated the Blokkatgirl portrait to be animated (Thanks derega)
• Updated Blokkat Terminator texture to look better (Thanks MadamLAva)
• Fixed issue with the Megastructure List in the Situation Log not displaying text properly in Russian.
• Can no longer decline the war with Aeternum if you declared war on them after they started to awaken but before they awakened.

Update: Dec 4, 2021 @ 1:29am

Gigastructural Engineering & More Version 3.18.2 Hotfix 12:

• Updated Chinese loc (thanks FlantingCort & team)
• Replaced a "without" with a "within" in the loc.
• Fixed Silly Flusionian Portraits not working.

Update: Dec 1, 2021 @ 11:45am

Gigastructural Engineering & More Version 3.18.2 Hotfix 11:

• Added galaxy map tooltips for megastructure scaling based on star class, hopefully reducing the number of people who need to read the FAQ.
• Standardised megastructure economic modifiers for better cross-mod compatibility.