RimWorld
RIMMSqol
目前顯示第 21-30 項,共 394 項
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更新:2024 年 10 月 9 日 @ 上午 11:15

Made "Reapply on Load" work on starting a new game too.

更新:2024 年 10 月 7 日 @ 下午 11:49

Bug-Fix: Changed the detection of blocked diagonal movement when using custom pathfinding algorithms.

更新:2024 年 9 月 29 日 @ 上午 5:47

Bug-Fix: Removed possible NPE when configuring a property that represents a nullable 3d vector.

更新:2024 年 9 月 15 日 @ 上午 11:45

Added "Label" and "Description" properties to "Floors and Terrain" category.

更新:2024 年 8 月 27 日 @ 下午 6:59

Corrected city victory condition to trigger at 100 citizens instead of 10.

Added filtering and ordering for the citizen transfer screen in cities.

更新:2024 年 8 月 5 日 @ 上午 8:20

Added property "Default Count" to the "Factions" category.

Added missing translation for "Melanin Min" and "Melanin Max" in the "Factions" category.

更新:2024 年 7 月 29 日 @ 上午 10:14

Added properties "Knowledge Cost" and "Knowledge Category" to the "Research Projects" category.

Added information about unlocks into a title entry "Unlocks Information" to make it obvious that the information exists, previously it was just a tooltip for the label that people could easily miss.

更新:2024 年 7 月 7 日 @ 上午 8:41

Added property "Description" to the "Weapons", "Apparel" and "Items" categories.

更新:2024 年 7 月 2 日 @ 上午 4:52

Added "Lifestages" to "Pawn Kind" category.

Added support for VSE learning rate cache.

更新:2024 年 6 月 27 日 @ 下午 6:38

Added properties "Growth After Harvest" and "Difficulty Affects Yield" to the plants category.