RimWorld
RIMMSqol
目前顯示第 41-50 項,共 387 項
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更新:2023 年 12 月 9 日 @ 上午 7:56

Added property "Set Maker Tags" for food, items, buildings, weapons, apparel and materials.

更新:2023 年 12 月 5 日 @ 下午 12:15

Added property needs to trait degrees in the traits category.

Added needs category.

Clarified tooltip for "severity per day" in the hediffs category, that the value changes aren't retroactive.

更新:2023 年 10 月 17 日 @ 下午 9:43

Added "Covers Nudity" property for apparel.

更新:2023 年 10 月 16 日 @ 上午 10:18

Added "Storage Filter" and "Storage Default" properties for buildings that have storage settings.

更新:2023 年 10 月 9 日 @ 上午 4:21

Added "Desciption" property to research projects.

Added "Job Label" property to recipes.

更新:2023 年 10 月 5 日 @ 上午 6:07

Bug Fix: "Type" setting fields would prioritize default values over saved values. Affected fields where "Worker Class", "Worker Counter Class" and "Ingredient Value Getter Class" in the "Recipes" category.

Bug Fix: The select page wrongfully assumed it wasn't initialized and would add an additional list on top of the already existing list, causing issues when scrolling.

更新:2023 年 10 月 3 日 @ 下午 2:38

Fixed icon positioning in drop-down-designators(grouped architect buttons) in case more than one column is rendered.

更新:2023 年 8 月 29 日 @ 下午 3:14

Updated in game description to be more informative. Moved incompatibility with performance fish into description.

更新:2023 年 7 月 25 日 @ 上午 8:18

Added property "Relic Chance" to "Weapons", "Apparel" and "Items" categories.

更新:2023 年 7 月 24 日 @ 上午 8:26

Added property "Component Management" to "General Settings" category. Added entry to the manual for "Component Management".