Arma 3
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Chernobyl Zombies Dark
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer, Coop
Scenario Type: Infantry
Scenario Map: OtherMap
Meta: Dependency
File Size
Posted
Updated
7.626 MB
Apr 5, 2017 @ 2:40pm
Mar 15, 2019 @ 9:39am
11 Change Notes ( view )

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Chernobyl Zombies Dark

Description
Zombie hunt in Chernobyl. Use jetpacks to get around quickly. Choose the weapons you think most effective. Discover extra vehicle and extra mission tasks. OPTRE is required but STEAM will not allow me to set that as a required item. You must manually subscribe to it on STEAM or download it from ArmaHolic.com and install it manually.

This version of this mission now has several more things including spawing zombies. Last time we played we killed close to 600 zombies. It was a real HOOT! :-)

NOTE 1-22-2018: Because of problems we've had using Steam version of OPTRE we no longer use it. We only use the OPTRE from Armaholics website because it never gets changed and does not automatically update. We've had probelms with 1 & 2 of my Georgetown Zombies misisons because of it.

I was playing with some extra commands while building this and left them in there. The player hosting the server will be able to use those. There is a healing command, shields and cloaking for up to 70 sec. It warns you at 60 the time is up. They were helpful in testing the mission but you can use those things or not it's up to you. Once a demon zombie has you in it's sights you better hope your gun is fully loaded because cloaking and shields will not save you from them.

NOTE: The version on my website doesn't get updated. Only the one on Steam gets updated.
On my download site in the zip file there are a text file with some notes about the two missions there and this is one of those missions. There is an HTML file showing the addons I had in there when I built the mission. Not all addons are required like the advanced movement and personal things like that. The functional addons of course like the map, Ryan's Zombies, Jetpack by ritten, Chernobyle Zone, Chernobyl Zone Dark, E.P.S.M Exomod are all required.
Popular Discussions View All (2)
1
Apr 18, 2017 @ 10:17am
Chernobyl Zombies Dark
GhoolerHunter
0
Apr 16, 2017 @ 1:38pm
ARMA in general Bugs and more.
GhoolerHunter
14 Comments
БЭБИДЖОН Jun 9, 2022 @ 10:41pm 
Не могу зайти , выдаёт ошибку как будто не скачаны файлы , хотя всё скачал .
БЭБИДЖОН Jun 5, 2022 @ 6:38pm 
Как играть в это ? Я скачал все моды и у меня выдаёт ошибку и всё.
GhoolerHunter  [author] Mar 15, 2019 @ 9:42am 
That demon zombie that gets trapped inside the stadium, I moved him away from that building so you can kill him before you go to the stadium building and the mission works better.

TIP: Soon as the mission starts go directly to the swimming pool and consumer's buildings and clear them so they don't get trapped inside the buildings. Then go ahead to other targets.
GhoolerHunter  [author] Feb 17, 2019 @ 9:29am 
It seems gammers love killing zombies more than anything. :-)
GhoolerHunter  [author] Feb 17, 2019 @ 9:09am 
Sometimes zombies get trapped in walls where you can't get at them. Sometimes they get out, sometimes they attack you through a wall or floor and sometimes they remain trapped where you can't kill them. The swimming pool, consumer center and stadium are all bad about catching Zombies in this mission. If you attack the swimming pool first, then the consumer center second at the start of this mission it will help prevent zombies from becoming trapped there. The stadium is a trial and error thing because there is nearly always a demon zombie that gets caught in the walls below the seats. We usually get him to come out or otherwise blow him up with explosives through the walls but one or both of us sometimes die while preforming this procedure.
GhoolerHunter  [author] Jan 26, 2018 @ 8:19am 
There are spawning zombies in the cemetary that aren't marked. In case you care to run your zombie kill rate way up there. :-) Some of them get trapped in the fenced in areas and can't get out though. Makes them easy to kill. Most of them will get out though and come after you.
GhoolerHunter  [author] Jan 6, 2018 @ 10:45am 
Fixed a few things made some changes. Now you can attack any location on your task list and go at it any way you want. Added another respawn location near the mall. Added a vehicle there. Enjoy.
GhoolerHunter  [author] Jan 5, 2018 @ 9:07am 
I'm fixing important things in this mission. Fixed the respawn point so I think it works now. It did when I tested it yesterday. Added a few more zombies. Moved a few of them that were getting stuck in buildings. Added extra respawn point near the mall. Added extra vehicle there. Added a few more weapons and and ammo that are set on % of may be there might not be there from one play to the next. Added extra target zone with zombies. Hope to givce this one a good test today with my team. All goes well I'll submit it here so everyone can enjoy it.
GhoolerHunter  [author] Apr 25, 2017 @ 8:35am 
E.P.S.M. Exomod has vanished from Steam and from Armaholic. If you have this mod hang on to it. I've used it in my last 4 missions I've posted on here and they must have it to work.
GhoolerHunter  [author] Apr 8, 2017 @ 7:13am 
In another location, south of the hospital we had a zombie literally vanish. We could hear him but not see him and because of that we were unable to trip the task on that location to set the task on the next location which was the hospital. I'll have a look at that today and see if I can resolve it then resubmit it here.