Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
Noticed things seemed to be getting slightly easier / enemies missing more than expected, and realised that my one dragoon with Inspiration is bugged.
It is classed as a "persistent effect" when you hover over the green arrows when on a mission, and the issue is it is too persistent.
People who end a mission within 12 tiles of the dragoon get the buff permanently, and it gets reapplied over the top on the next mission.
I have a grenadier who has +60 will and +60 dodge now because this keeps stacking.
Now, my concern is that the other skills in the dragoon tree for that tier seem to be coded the same and count as a persistent effect.
Would the +10crit chance keep stacking from sensor overlays?
Would the 10% reducted detection radius and 5% reduced infiltration time keep stacking from ECM?
Anyway to fix this?
I have tried looking in the save file but its jibberish to me, and not sure what else to do!
problem is op awc skills from those classes keep showing up for my normal soldiers.
Is there a way i can completely disable all awc skills from this pack?
And can i do that mid campaign?
Apologies if it's been asked before.
I also am seeking help to various questions to things I encounter as I'm a beginner developer, here: https://steamcommunity.com/workshop/discussions/18446744073709551615/1744483505480980666/?appid=268500