ARK: Survival Evolved

ARK: Survival Evolved

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Upgrade Station v1.8i
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Content Types: Mod, Structures, Rebalancing
File Size
Posted
Updated
245.781 MB
Dec 19, 2016 @ 9:07am
Feb 4, 2018 @ 3:40pm
34 Change Notes ( view )

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Upgrade Station v1.8i

In 1 collection by Ghazlawl
Ghazlawl & Friends Server
32 items
Description
Mod ID: 821530042

Allows you to upgrade the quality of weapons, armor, tools, and saddles from primitive all the way to ascendant. Even works with items from other mods! Can also salvage items for resources.

This mod doesn't change any core files and is stackable with other mods (see below).

... Yes, it works with TEK armor!

Attention!

Rocket Launchers & Tek Rifles

Vanilla rocket launchers and TEK rifles can't be upgraded. However, I have created a small companion mod that allows you to replace your vanilla rocket launcher with an upgradeable one.

Feel free to sub to the "Classic Rocket Launchers" mod if you'd like to be able to upgrade your rocket launchers! http://steamcommunity.com/sharedfiles/filedetails/?id=884380337

We may do the same for Tek rifles in the future.

Compatibility

Weapons, armor, tools, and saddles from other mods can be upgraded and/or salvaged as long as the mod author has used the appropriate item as a starting point for their items (Hatchet for "Super Hatchet", Boots for "Tek Boots", etc).

While I can try my best to ensure items from other mods can be upgraded and salvaged I can't control what other mod authors do in their mods. When in doubt, put this mod last in the load order. :)

The Upgrade Station can upgrade all items from any mod as long as the item has an upgrade path. Items that don't have an upgrade path (C4, Tripwire, Wooden Spear, etc) cannot be upgraded because they don't have a quality index. Some items, like the Builder's Helmet, will identify as being valid to upgrade but won't actually upgrade in a meaningful way.

Version

Version 1.8i has been released! This update should fix the crashes that result from multiple players attempting to upgrade/salvage/blueprint/augment the same item. For more information, please see the Version 1.8i Release Notes.

Highly Configurable

If you're finding upgrade requirements to be too low for your liking please note that the upgrade formula is completely configurable via INI settings. Please read this discussion for more info as well as a link to the formula to give you an idea how it works: http://steamcommunity.com/workshop/filedetails/discussion/821530042/152392786911200641/

Latest Updates
  • Fixed armor stat bug. (Was using hypo-/hyper-thermal multiplier.)
  • Fixed "Classic Rocket Launcher" not being upgradeable.
  • Added future compatibility with "Upgradeable Tek Rifle". (Working on it.)
  • Removed unused files.
  • Re-cooked with the latest dev kit to fix minor UI issues that WildCard's update(s) introduced.
  • Upgrade Station no longer removes colors when upgrading items. (Yay!)
  • Updated quality colors to match WildCard's latest changes.
  • Fixed freezing issue some players were experiencing when placing an Upgrade Station in the world.
  • Fixed item skin duplication bug.
  • Fixed various item skin bugs. Edge cases may still happen; please report in Bug Reports.
  • Fixed ammo duplication bug.
  • Fixed quality index colors not updating for some players when upgrading items.
  • Fixed Rocket Launcher upgrade/augment bug. (Vanilla rocket launchers can't be upgraded.)
  • Fixed Tek Rifle upgrade/augment bug. (Vanilla TEK rifles can't be upgraded.)
  • Fixed generic resource fishing rod upgrade/augment bug for some players.

Suggestions

Have a suggestion for this mod? Let us know! The current list of suggestions can be found here: http://steamcommunity.com/workshop/filedetails/discussion/821530042/142260895145281657/

Frequently Asked Questions

Do you have questions? We have answers! Check out the list of frequently asked questions, or ask your own question, here: http://steamcommunity.com/workshop/filedetails/discussion/821530042/142261027572676152/

Admin Commands

For a full list of admin commands please view the Wiki: http://linode.ghazlawl.com/ark/mods/upgradestation/wiki/#admin-commands

Primitive Tier

cheat giveitem "/Game/Mods/UpgradeStation/UpgradeStation/PrimalItemStructure_UpgradeStation.PrimalItemStructure_UpgradeStation" 1 0 0

cheat giveitem "/Game/Mods/UpgradeStation/BlueprintStation/PrimalItemStructure_BlueprintStation.PrimalItemStructure_BlueprintStation" 1 0 0

cheat giveitem "/Game/Mods/UpgradeStation/AugmentStation/PrimalItemStructure_AugmentStation.PrimalItemStructure_AugmentStation" 1 0 0

Metal Tier

cheat giveitem "/Game/Mods/UpgradeStation/UpgradeStation/PrimalItemStructure_UpgradeStation_Metal.PrimalItemStructure_UpgradeStation_Metal" 1 0 0

cheat giveitem "/Game/Mods/UpgradeStation/BlueprintStation/PrimalItemStructure_BlueprintStation_Metal.PrimalItemStructure_BlueprintStation_Metal" 1 0 0

cheat giveitem "/Game/Mods/UpgradeStation/AugmentStation/PrimalItemStructure_AugmentStation_Metal.PrimalItemStructure_AugmentStation_Metal" 1 0 0

Donate

This mod took a lot of time and resources to create. Also, hosting costs ain't cheap! :) Like all of our mods, this one will be always free. All of your comments, ratings, favorites, sharing, and subscriptions help a lot! However, if you would still like to contribute even more, please feel free to donate.

Thank you for your support! ^_^

[www.patreon.com]

[www.paypal.me]

Other Mods

Links to some of our other mods:

Our Sponsors

This mod is sponsored by our friends at G-Portal. Use the links below to get a 5% discount on your game server!

EU Players: https://www.g-portal.com/?ref=Ghazlawl
US Players: https://www.g-portal.us/?ref=Ghazlawl

[www.g-portal.us]
Popular Discussions View All (139)
624
Dec 28, 2023 @ 10:55pm
Servers Runing This Mod.
Fusentast
438
May 10 @ 7:00pm
PINNED: Bug Reports
Ghazlawl
227
Apr 26 @ 12:02am
PINNED: Suggestions
Ghazlawl
3,019 Comments
The Mad Hatter May 14 @ 8:57am 
So we have the mod in the mod list, but all the engrams are not showing.
I hate myself May 14 @ 8:55am 
please give me steam glasses, I'm saving up for a black profile from dying light 2
van Grunz Apr 21 @ 4:10pm 
Yes: more hitpoints and more inventory slots, so you can upgrade higher tiers
Henbog Apr 21 @ 12:17pm 
Do the tables made from rarer materials actually provide any benefit or is just visual?
van Grunz Apr 15 @ 9:35pm 
Nope, just like written: for the abilitity to upgrade modded stuff this mod has to be later in load order. Also you cannot upgrade stuff that doesn't have quality (primitive/ramshakle...ascendant).
Tenebris Apr 15 @ 11:27am 
How would I got about adding another mod item (in this case Valyrian Reins from Kraken's Better Dinos) to be able to be upgraded? Is there anything I can manually put in my gameusersetting.ini with it's blueprint path that would allow them to be upgraded/augmented?
van Grunz Apr 14 @ 1:13pm 
As far as I know this mod doesn't cause any issues. If you have mods that add weapons or other stuff, make sure these are loaded before this mod so it can recognize it. It works well with CyberTek mod, I've upgraded all the stuff successfully.
Isafreyr Apr 14 @ 12:11pm 
Will this cause any problems on newer maps such like Genesis Part 2? Will it cause any crashes or is it safe to use. I understand if it won't recognize any new items that were added later than it was updated but If we could still take advantage of its utilities until at least Genesis without causing any crashes then that would be great.
giga gaming 1253 Apr 14 @ 7:50am 
Can you pls update this mod PLS
Sylvoute Apr 14 @ 2:07am 
You're late finding this after years using this mod xD Still a good thing if it would be fixed.
However, in some rare cases, it doesn't happen. I think it's related to the field (not the build, then ?) where you placed the station. I even sometimes had the augment build remaining after removing the 2 other parts lmao.
Let's say the 3 cases are possible x)