ARK: Survival Evolved

ARK: Survival Evolved

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Upgrade Station v1.8i
 
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Content Types: Mod, Structures, Rebalancing
File Size
Posted
Updated
234.395 MB
Dec 19, 2016 @ 9:07am
Feb 4 @ 3:40pm
34 Change Notes ( view )

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Upgrade Station v1.8i

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In 1 collection by Ghazlawl
Ghazlawl & Friends Server
32 items
Description
Mod ID: 821530042

Allows you to upgrade the quality of weapons, armor, tools, and saddles from primitive all the way to ascendant. Even works with items from other mods! Can also salvage items for resources.

This mod doesn't change any core files and is stackable with other mods (see below).

... Yes, it works with TEK armor!

Attention!

Rocket Launchers & Tek Rifles

Vanilla rocket launchers and TEK rifles can't be upgraded. However, I have created a small companion mod that allows you to replace your vanilla rocket launcher with an upgradeable one.

Feel free to sub to the "Classic Rocket Launchers" mod if you'd like to be able to upgrade your rocket launchers! http://steamcommunity.com/sharedfiles/filedetails/?id=884380337

We may do the same for Tek rifles in the future.

Compatibility

Weapons, armor, tools, and saddles from other mods can be upgraded and/or salvaged as long as the mod author has used the appropriate item as a starting point for their items (Hatchet for "Super Hatchet", Boots for "Tek Boots", etc).

While I can try my best to ensure items from other mods can be upgraded and salvaged I can't control what other mod authors do in their mods. When in doubt, put this mod last in the load order. :)

The Upgrade Station can upgrade all items from any mod as long as the item has an upgrade path. Items that don't have an upgrade path (C4, Tripwire, Wooden Spear, etc) cannot be upgraded because they don't have a quality index. Some items, like the Builder's Helmet, will identify as being valid to upgrade but won't actually upgrade in a meaningful way.

Version

Version 1.8i has been released! This update should fix the crashes that result from multiple players attempting to upgrade/salvage/blueprint/augment the same item. For more information, please see the Version 1.8i Release Notes.

Highly Configurable

If you're finding upgrade requirements to be too low for your liking please note that the upgrade formula is completely configurable via INI settings. Please read this discussion for more info as well as a link to the formula to give you an idea how it works: http://steamcommunity.com/workshop/filedetails/discussion/821530042/152392786911200641/

Latest Updates
  • Fixed armor stat bug. (Was using hypo-/hyper-thermal multiplier.)
  • Fixed "Classic Rocket Launcher" not being upgradeable.
  • Added future compatibility with "Upgradeable Tek Rifle". (Working on it.)
  • Removed unused files.
  • Re-cooked with the latest dev kit to fix minor UI issues that WildCard's update(s) introduced.
  • Upgrade Station no longer removes colors when upgrading items. (Yay!)
  • Updated quality colors to match WildCard's latest changes.
  • Fixed freezing issue some players were experiencing when placing an Upgrade Station in the world.
  • Fixed item skin duplication bug.
  • Fixed various item skin bugs. Edge cases may still happen; please report in Bug Reports.
  • Fixed ammo duplication bug.
  • Fixed quality index colors not updating for some players when upgrading items.
  • Fixed Rocket Launcher upgrade/augment bug. (Vanilla rocket launchers can't be upgraded.)
  • Fixed Tek Rifle upgrade/augment bug. (Vanilla TEK rifles can't be upgraded.)
  • Fixed generic resource fishing rod upgrade/augment bug for some players.

Suggestions

Have a suggestion for this mod? Let us know! The current list of suggestions can be found here: http://steamcommunity.com/workshop/filedetails/discussion/821530042/142260895145281657/

Frequently Asked Questions

Do you have questions? We have answers! Check out the list of frequently asked questions, or ask your own question, here: http://steamcommunity.com/workshop/filedetails/discussion/821530042/142261027572676152/

Admin Commands

For a full list of admin commands please view the Wiki: http://linode.ghazlawl.com/ark/mods/upgradestation/wiki/#admin-commands

Primitive Tier

cheat giveitem "/Game/Mods/UpgradeStation/UpgradeStation/PrimalItemStructure_UpgradeStation.PrimalItemStructure_UpgradeStation" 1 0 0

cheat giveitem "/Game/Mods/UpgradeStation/BlueprintStation/PrimalItemStructure_BlueprintStation.PrimalItemStructure_BlueprintStation" 1 0 0

cheat giveitem "/Game/Mods/UpgradeStation/AugmentStation/PrimalItemStructure_AugmentStation.PrimalItemStructure_AugmentStation" 1 0 0

Metal Tier

cheat giveitem "/Game/Mods/UpgradeStation/UpgradeStation/PrimalItemStructure_UpgradeStation_Metal.PrimalItemStructure_UpgradeStation_Metal" 1 0 0

cheat giveitem "/Game/Mods/UpgradeStation/BlueprintStation/PrimalItemStructure_BlueprintStation_Metal.PrimalItemStructure_BlueprintStation_Metal" 1 0 0

cheat giveitem "/Game/Mods/UpgradeStation/AugmentStation/PrimalItemStructure_AugmentStation_Metal.PrimalItemStructure_AugmentStation_Metal" 1 0 0

Donate

This mod took a lot of time and resources to create. Also, hosting costs ain't cheap! :) Like all of our mods, this one will be always free. All of your comments, ratings, favorites, sharing, and subscriptions help a lot! However, if you would still like to contribute even more, please feel free to donate.

Thank you for your support! ^_^

[www.patreon.com]

[www.paypal.me]

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Links to some of our other mods:
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1,834 Comments
Minister Oak Aug 10 @ 7:44pm 
@π, this mod has tons of configurations, just look at the discussions
https://steamcommunity.com/workshop/filedetails/discussion/821530042/152392786911200641/
there is an entire webpage dedicated to the configs and their explanations
π Aug 10 @ 2:36pm 
Not configurable at all, despite how it is advertised.
The Ring Finger Jul 30 @ 6:48pm 
Is there a way to increase the max weapon dmg in the the augment station?
For instance, an acsendant metal hatchet has default max 700% weapon dmg in augment station is it possible to make that 1400% or 2100%?
scope Jul 16 @ 11:40pm 
anyone know how to build the admin console i carnt see anywhere
Oziive Jul 15 @ 6:09am 
I think updating the mod would make it so people wouldnt ask if it "still" works... I mean it was last updated in Feb and if you update it now the useres or useres to come, would trust the mod more :)
Kalise Jul 14 @ 8:08am 
This mod works great on all of my maps except aberration. The Armor Reagent is missing as an option and the storage says -1 as if its missing something. Has anyone seen this?
Katazar Jul 9 @ 1:43pm 
@Dragonk1ng6617, One significant difference is that the Metal one has 1000 container slots and the Wood one is only 500. That alone makes it worth it for me. 500 is awesome too but...1000
✟ Alexandra VI ✟ Jul 6 @ 10:50am 
wanna say ty for your work. keep it up.
webmotors Jun 30 @ 11:03pm 
I do not like a dummy on the table. The severed man on the table, such a thought always. I'm happy to get rid of this doll...
Minister Oak Jun 28 @ 7:53pm 
@Dragonk1ng6617, I believe the only difference is in the visuals. Which is nice for primitive servers to be able to have full potential of the mod without the advanced aesthetic of the metal version.