ARK: Survival Evolved

ARK: Survival Evolved

1,432 ratings
Upgrade Station v1.8g
Content Types: Mod, Structures, Rebalancing
File Size
212.917 MB
Dec 19, 2016 @ 9:07am
Jun 11 @ 8:18pm
31 Change Notes ( view )

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Upgrade Station v1.8g

In 1 collection by Ghazlawl
Ghazlawl & Friends Server
32 items
Mod ID: 821530042

Allows you to upgrade the quality of weapons, armor, tools, and saddles from primitive all the way to ascendant. Even works with items from other mods! Can also salvage items for resources.

This mod doesn't change any core files and is stackable with other mods (see below).

... Yes, it works with TEK armor!

Rocket Launchers & Tek Rifles

Vanilla rocket launchers and TEK rifles can't be upgraded. However, I have created a small companion mod that allows you to replace your vanilla rocket launcher with an upgradeable one.

Feel free to sub to the "Classic Rocket Launchers" mod if you'd like to be able to upgrade your rocket launchers!

We may do the same for Tek rifles in the future.

Weapons, armor, tools, and saddles from other mods can be upgraded and/or salvaged as long as the mod author has used the appropriate item as a starting point for their items (Hatchet for "Super Hatchet", Boots for "Tek Boots", etc).

While I can try my best to ensure items from other mods can be upgraded and salvaged I can't control what other mod authors do in their mods. When in doubt, put this mod last in the load order. :)

The Upgrade Station can upgrade all items from any mod as long as the item has an upgrade path. Items that don't have an upgrade path (C4, Tripwire, Wooden Spear, etc) cannot be upgraded because they don't have a quality index. Some items, like the Builder's Helmet, will identify as being valid to upgrade but won't actually upgrade in a meaningful way.

Version 1.8e has been released! This update fixes a lot of bugs that have been introduced in the latest WildCard patches. For more information, please see the Version 1.8e Release Notes.

If you're finding upgrade requirements to be too low for your liking please note that the upgrade formula is completely configurable via INI settings. Please read this discussion for more info as well as a link to the formula to give you an idea how it works:

  • Fixed armor stat bug. (Was using hypo-/hyper-thermal multiplier.)
  • Fixed "Classic Rocket Launcher" not being upgradeable.
  • Added future compatibility with "Upgradeable Tek Rifle". (Working on it.)
  • Removed unused files.
  • Re-cooked with the latest dev kit to fix minor UI issues that WildCard's update(s) introduced.
  • Upgrade Station no longer removes colors when upgrading items. (Yay!)
  • Updated quality colors to match WildCard's latest changes.
  • Fixed freezing issue some players were experiencing when placing an Upgrade Station in the world.
  • Fixed item skin duplication bug.
  • Fixed various item skin bugs. Edge cases may still happen; please report in Bug Reports.
  • Fixed ammo duplication bug.
  • Fixed quality index colors not updating for some players when upgrading items.
  • Fixed Rocket Launcher upgrade/augment bug. (Vanilla rocket launchers can't be upgraded.)
  • Fixed Tek Rifle upgrade/augment bug. (Vanilla TEK rifles can't be upgraded.)
  • Fixed generic resource fishing rod upgrade/augment bug for some players.

Have a suggestion for this mod? Let us know! The current list of suggestions can be found here:

Do you have questions? We have answers! Check out the list of frequently asked questions, or ask your own question, here:

For a full list of admin commands please view the Wiki:

Primitive Tier

cheat giveitem "/Game/Mods/UpgradeStation/UpgradeStation/PrimalItemStructure_UpgradeStation.PrimalItemStructure_UpgradeStation" 1 0 0

cheat giveitem "/Game/Mods/UpgradeStation/BlueprintStation/PrimalItemStructure_BlueprintStation.PrimalItemStructure_BlueprintStation" 1 0 0

cheat giveitem "/Game/Mods/UpgradeStation/AugmentStation/PrimalItemStructure_AugmentStation.PrimalItemStructure_AugmentStation" 1 0 0

Metal Tier

cheat giveitem "/Game/Mods/UpgradeStation/UpgradeStation/PrimalItemStructure_UpgradeStation_Metal.PrimalItemStructure_UpgradeStation_Metal" 1 0 0

cheat giveitem "/Game/Mods/UpgradeStation/BlueprintStation/PrimalItemStructure_BlueprintStation_Metal.PrimalItemStructure_BlueprintStation_Metal" 1 0 0

cheat giveitem "/Game/Mods/UpgradeStation/AugmentStation/PrimalItemStructure_AugmentStation_Metal.PrimalItemStructure_AugmentStation_Metal" 1 0 0

This mod will be always free. All of your comments, ratings, favorites, sharing, and subscriptions help me a lot! However, if you would still like to contribute even more, please feel free to donate.

Thank you for your support! ^_^

Popular Discussions View All (47)
Jun 27 @ 1:50pm
PINNED: Bug Reports
Jun 27 @ 7:10am
Servers Runing This Mod.
Jun 26 @ 6:54am
PINNED: Suggestions
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Ghazlawl  [author] 4 hours ago 
@Dark - Are you wearing a builders helmet? If so, take it off. :)
[GM]-Dark 5 hours ago 
I can't get the mod station to actually be placed on my server. can learn and build it fine, but it won't actually place in the world?
Lelo 21 hours ago 
Does the Salvage functionality yield more resources than the grinder by default?
xXBulletJusticeXx Jun 26 @ 1:54am 
@soepie7 - it may affect that , personally I feel it is for asthetics only. May deserve some testing :)
soepie7 Jun 26 @ 1:53am 
Isn't the station tier difference in which weapons/dinos can damage them?
SultonMRP Jun 25 @ 7:39pm 
ah ok, the server im on uses the wooden one, just wondering was a diffrence :D
Ghazlawl  [author] Jun 25 @ 7:00pm 
@SultonMRP - As stated in the wiki, there is no functional difference at the moment. To find out the resource requirements, install the mod and find out. :) No one knows the resource requirements off-hand.
SultonMRP Jun 25 @ 6:44pm 
whats the resource requirements to make these items?
SultonMRP Jun 25 @ 6:37pm 
whats the difference between metal and wood upgrade stations?
Ghazlawl  [author] Jun 24 @ 6:47pm 
@pmonpere15 - Please unsubscribe from the mod, delete the mod folder and .mod file from your mods directory, resubscribe to the mod, and restart your game client. This should ensure that your mod files are up-to-date.