Arma 3
78 ratings
KP Ranks
Data Type: Mod
Mod Type: Character, Equipment
File Size
3.000 MB
Aug 11, 2016 @ 3:10am
Aug 24, 2018 @ 11:20pm
13 Change Notes ( view )

Subscribe to download
KP Ranks

In 1 collection by Wyqer
KP Liberation Modset
21 items
KP Ranks
Current Version: 2.0.2

Bug Reports, Feature Requests, Suggestions -> GitHub Issues[]

If you like the work and think it's worth a small donation, feel free to use the following link:

This mod provides a complete management system for the ranks/levels of the players of a server/community/group. It's configurable completely ingame on the server without the need to edit/maintain scripts or other files. The included insignias are based on the original ones of the corresponding nations and can also be applied to units in the Eden Editor. This way mission makers can give their AI troops an immersive addition.
Beside of the possibility to manage the ranks of your players you can also enable an optional leveling system. This system will automatically save the score of the players, which is earned during their game sessions, and takes care of the promotion and degradation. You can, of course, individually set the needed score to get/keep a rank, the amount of points a player gets as reward for killing infantry, destroying light, armored or air vehicles and the playtime interval, after which the player gets additional points.

  • Currently provides Eden compatible insignias of German Bundeswehr in *Flecktarn* and *Tropentarn* camo pattern, US Army and Croatian Army.
  • Ingame management system for player specific ranks and valid uniforms on servers.
  • Mod settings integrated in the CBA settings system.
  • A manual action for the player to check and apply his current insignia to the uniform. (Deactivated when auto mode enabled and level system disabled)
  • An editor module which can be placed by mission makers, to ensure all players will load the mod when playing the mission.
  • Import/Export your KP Ranks player list to exchange them between servers.
  • Automatically assigns the appropriate insignia depending on the uniform. (e.g. German uniform will get the German insignia)
  • Automatically detects ACE and moves the action to the ACE self-interactions.
  • Optional automatic mode which ensures that the player has always the insignia on his uniform. (deactivates manual action)
  • Optional leveling system which handles promotion and degradation of players automatically depending on their score and playtime (fully configurable by the server admin).

Currently the mod is localized for:
  • English
  • German
  • Polish
  • Portuguese
  • Spanish

Supported Uniforms by default:

Copyright (C) 2016
Wyqer (Code)
Nils (Insignias)
Degman (Croatian Insignias)

This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program. If not, see
< >
How can i put the ranks manually?
Tutorial? How this works?
Brain Fag Grass Mar 31 @ 3:22am 
yep i did miss your last answer haha i wrote mine before it; thanks anyway
Wyqer  [author] Mar 31 @ 3:20am 
Have a look at the license and then feel free to create your derivative under that terms.
Maybe you've missed my last answer by the way.
Have fun coding :thumbsup:
Brain Fag Grass Mar 31 @ 3:16am 
yes im aware of that, what im asking is if its possible to change that? so it can be applied to other slots?

i mean if you wont do it then i understand, but i just want to know if its possible, if yes then am i allowed to modify your script to fit? (if i get to figure it out anyway, because ive zero knowledge of scripts), thanks anyway
Wyqer  [author] Mar 31 @ 3:15am 
"No" meant to your "hey is there a way for this to work on sections other than insignia?"
Wyqer  [author] Mar 31 @ 3:12am 
No, they are automatically applied insignias (that's why you can select them in the arsenal, too). That way it's compatible with vanilla and most mod uniforms, if they're configured properly.
Brain Fag Grass Mar 31 @ 3:06am 
sorry if it gets mixed up ):
Brain Fag Grass Mar 31 @ 3:06am 
yes thats exactly what im talking about, by "unit patches" i dont mean the ones that are automatically inserted to your right sleeve because ur part of certain unit/clan/whatever. I actually mean patches that you can select in the arsenal which is the "insignia slot" on the left sleeve
Wyqer  [author] Mar 31 @ 3:04am 
Arma unit patches are not the "insignia" selection. The unit patches are on the right sleeve. "Insignia" selection on the left.