Portal 2

Portal 2

1,968 ratings
Disrupted Suspension
   
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62.821 MB
Apr 23, 2016 @ 11:42am
Apr 29, 2016 @ 2:11am
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Disrupted Suspension

Description
"At Aperture, we do all our science from scratch. No hand holding."
- Cave Johnson

After 5 years of iteration upon iteration I finally decided to let it go. It's far from what I envisioned it will be, but hell - it's been long enough. I might one day upload all the scrapped concepts if someone would care.
It was not designed to be a stand-alone map, so it might be confusing as to where to go or what to do, but I have faith in you.

In short:
Difficulty: Easy
Aim: Introduction to a new mechanic
Version: Beta
[Updated: 29th April 2016, 11:00 GMT]

Make sure to try Rapid Effusion, Diversity Gels and Stopping Potential too!

Enjoy! Hope to hear your feedback!
59 Comments
JSpartan117 Dec 5, 2023 @ 9:32am 
Short, sweet, and too the point. Very well made. I like that part where you had to drop that piece of plywood then weigh down the other end with 3 prototype Aperture Science Weighted Storage Cubes, as soon as I saw that i was like yep that's a reference to some of the HL2 puzzles.
SpielSatzFail Nov 29, 2020 @ 6:52am 
HL2 memories... physics puzzles and uncommon solutions :-)
portalfan Jul 26, 2020 @ 8:24pm 
wait..this is familar...wait..thats in a gmod thing!
Blue Jun 4, 2020 @ 3:16pm 
this is a really creative new gameplay mechanic, heh. might have to borrow that idea in my own maps sometime. :)
Calwin Oct 13, 2019 @ 10:43am 
Amazing exploration map! If ur looking for a map where u get to immerse ur self in a gritty Cave Johnson world, this map is for u. Never seen the use of portals to make cables detach like that. Amazing hammer work!
_galaxy Jun 22, 2019 @ 5:14pm 
Interesting concept, altough yeah being just a standalone map won't cut it. The mechanic is just way too obvious to make an entire map out of it.

I'll give it to ya though: sometimes it's better just to let it go. Life is all about decisions and I'm sure you made the right one here. Sorry for being the workshop grandpa but I learned this in life the hard way!
Ick Am Su Feb 7, 2019 @ 4:59pm 
That was just a lot of really good fun. Great atmosphere and I love the huge rooms. So much fun to explore. I would love to see all the scrapped concepts if you ever publish them.
Augustris Oct 23, 2017 @ 5:37am 
Wow was suprised of ending!
Mr. P. Kiwi  [author] Mar 31, 2017 @ 4:23am 
@Felix @HumbaGumba You are supposed to be sucked by the tube to end the map. It wasn't designed as a stand alone map, maybe that's where the confusion is.
I Ziptied My Balls to a Brick Mar 30, 2017 @ 10:03am 
I couldn't find a way out of the slightly flooded area of the map. I nocliped out. How was I supposed to do that? Also I haven't played the other 3 maps on the deescription, so mabey that has something to do with it?