10130 ratings
Rapid Effusion
Rate  
Favorite
Favorited
Unfavorite
File Size:
Posted:
32.620 MB
Aug 3, 2012 @ 2:02pm
1 change note ( view )
Description
#supercontest2012 Mr. P. Kiwi

This map is a bit cheesy to be honest, but it's the best I could do in the 5 days I had to map this. I intend to add another "behind the scenes" part, eventually.
Anyway, this map is all about introducing the player to the Pneumatic Diversity Vent testing course and it's not that hard, but has a pretty long intro with nice rooms to explore. Of course if you feel like it you can run through the whole map in less than 3 minutes.

In short:
Difficulty: Easy
Aim: Introduction of a new test element
Version: Beta

Make sure to try Diversity Gels, Stopping Potential and 3 Gels too!

Known bugs:
Reloading the map will cause all particle effects not to work correctly.

Enjoy, hope to hear your feedback.
149 Comments
< >
Dog King Nov 27 @ 7:11am 
I spawned Wheatley and put him in the vent, and he turned into a cube! You should try it!
Grayson Peddie Nov 24 @ 7:17pm 
I love the use of vents. Nice one. :)
dante Aug 21 @ 3:04pm 
Now, I notice that while the cube is "going through" the vent, it seems nonexistent, and a new one can be spawned w/out affecting the old one, almost as if the dropper is an env_entity_maker, and so is the vactube end, especially since the button dissolves all cubes currently in the map when they come out of the tube.
Do you know why this bug happens, it doesn't seem like a trigger_teleport would do that...
Mr. P. Kiwi  [author] Aug 21 @ 2:00pm 
@dante - Yes, trigger_teleport can teleport cubes. You just need to adjust the settings.
dante Aug 10 @ 11:33am 
Can a trigger_teleport teleport cubes? (I know this sounds unrelated, trust me it isn't.) (It has to do with me making a vent of my own.)
New England Jesus Aug 2 @ 9:53am 
*Puts portal under entry vent* *puts portal under exit vent* I think i broke the map :P
Peverse Rsychology™ Jul 22 @ 6:37pm 
never used the vents before. nice change of pace.
Generalist Gamer Jul 1 @ 1:15pm 
I'd like to think that this is how the vents would've been used had they not been cut from the final game. Nice work.
joe May 24 @ 8:51am 
This map sucks - literally! Nice Job. Thxs