Age of Wonders III

Age of Wonders III

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Decodence - RMG Integration
   
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708.051 KB
Dec 23, 2015 @ 9:57am
Jan 16, 2016 @ 1:54pm
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Decodence - RMG Integration

Description
Decodence Mod: RMG Integration

The aim of this patch is to include all Decodence's changes into the Random Map Generator.

Includes:
- Themes:
--- Tundra
--- Autumn

- Structures:
--- Sword of the Ashen Rose (Water Structure, seperate randomization, equal chance to Sunken City)
--- Travelling Circus (Recruitment Structure, weighted with distance and ratio to Inns)
--- Wicked Flames of Ghrauth (Visit Shrine, weighted against other Shrines)
--- Tomb of Les the Almighty (Exploration Site, weighted against the same weight group as normal Tombs)
--- Home of Ravens (Exploration Site, weighted against the Forbidden Sanctum weight group)
--- Foundry (Exploration Site, weighted against the Tomb/Ancient Ruins weight group)

Notes:
- It appears Autumn and Tundra themes can't be weighted. I'm experimenting with Dummy weights and/or tying them to the Arctic/Temperate sliders, but for now, consider them to have the slider all the way up.
--- Sadly, it's impossible to tie these themes to the sliders directly. Still exploring possibilities, but chances of success are very low.

Requires:

Decodence:
- http://steamcommunity.com/sharedfiles/filedetails/?id=520692430

Compatibility
Compatible with Corrupt the Source - Extensions, from the same creators, with this patch:
- http://steamcommunity.com/sharedfiles/filedetails/?id=609537794

Compatible with Empire Building Mod from Der Mentat, with this patch:
- https://steamcommunity.com/sharedfiles/filedetails/?id=1112541495
Popular Discussions View All (1)
0
Jun 22, 2020 @ 1:21pm
Bug list
Loboramdk
156 Comments
Kingz159 Feb 21 @ 5:32am 
Howdy! It seems that tundra terrain is unaffected by both terrain altering spells (such as blight domain) and terrain altering abilities (such as path of decay or path of life). It is slightly annoying haha
elijafire Apr 28, 2023 @ 7:05am 
Well thanks for your work it's awesome hope AOW IV isn't a flop!
Gloweye  [author] Mar 24, 2023 @ 12:10pm 
This mod does a LOT to multiple map layers. But if no cities are spawning, it's because another mod is also touching underground generation.
Loboramdk Mar 17, 2023 @ 4:14am 
Unfortunately this mod does something to the underground, and no cities are spawning on Randomly Generated Maps
Gloweye  [author] Feb 8, 2023 @ 7:17am 
No, I didn't know that. I also don't know where that patch went, and there's quite a lot of things that need such a patch. And I definitely don't have the time to look into it myself, even if I had been familiar with Eomolch's mod.
elijafire Jan 31, 2023 @ 5:51pm 
Yep sorry I thought you knew that link is broken but I found one by doing a search but holy crap there's like a billion required mods even for stuff I don't use or like like shadow realm. WTH is an elder elder eldrich lol and why is it available turn 1 and how did an older eldrich lose the abilities of younger eldrich horrors like dominate?
Demiurge Jan 27, 2023 @ 12:12am 
@gloweye I think thats a broken link. Keeps giving me an error
Gloweye  [author] Jan 26, 2023 @ 12:37pm 
There's a patch for that, second link from the bottom in the description.
elijafire Jan 26, 2023 @ 12:03am 
LOL nice thank you for your amazing work! Will there be compatability with Old Man in the Sea someday?
Gloweye  [author] Jan 19, 2023 @ 11:47am 
To the best of my knowledge, still alive. Though haven't talked in an eternity.