Age of Wonders III

Age of Wonders III

77 ratings
Decodence for Empire Building Mod
File Size
0.533 MB
Aug 16, 2017 @ 10:37am
Apr 13, 2018 @ 12:16pm
2 Change Notes ( view )
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Decodence for Empire Building Mod

This mod fixes some compatibility issues between the Decodence RMG Integration and the Empire Building Mod. Without this mod racial gouvernance won't work properly.
Additionally it adds four Mythical City Upgrades to the new structures from the Decodence Mod:

Foundry: Unlocks the Arsenal (Machine units produced in the city gain Penetrating Rounds)

Home of Ravens: Unlocks the Hall of Twilight (enables the production of Stillmoon Cavaliers)

Monument of the Ashen Rose: Unlocks the Shrine of the Ashen Rose (enables a reinforced version of the racial defense building)

Tomb of Les the Almighty: Unlocks the Underground Nexus (provides casting points at the cost of mana)
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Alex The NineTailed Fox Jun 4, 2020 @ 3:30pm 
@Der Mentat Why for tigran - missing model? I just get empty unit
Saint Augustine Sep 22, 2017 @ 11:42am 
No problem, thanks!
Der Mentat  [author] Sep 22, 2017 @ 1:33am 
It unfortunately only works with the full EBM and I can’t easily change that without making a further mod…
Saint Augustine Sep 9, 2017 @ 3:03pm 
If I'm using the EBM Heroes compatible version, will this still work correctly? Or does it only work with the full mod?
alexej Aug 29, 2017 @ 8:47pm 
This is just awesome, thanks again for improving further :)
Asmodeus Aug 25, 2017 @ 12:05am 
typo: gouvernance -> governance
BelovedMonster Aug 20, 2017 @ 12:46am 
Der Mentat  [author] Aug 17, 2017 @ 12:43am 
My motivation was not completely altruistic because I also prefer to use both mods ;) I hope you’ll like the new MCUs.
Tanuith Aug 16, 2017 @ 6:36pm 
How conveinient a patch for two mods I use
Charlatan Aug 16, 2017 @ 11:23am 
Damn nice! Thanks for creating this ^^