RimWorld
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Useful Marks
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Díjazás
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Kedvenc
Törlés
Mod, 1.5, 1.6
Fájlméret:
Közzétéve:
Frissítve:
794.429 KB
jún. 22., 19:56
aug. 14., 7:28
22 változásjegyzék ( megnézés )

Feliratkozás a letöltéshez
Useful Marks

1 Andromeda készítette gyűjteményben
Andromeda's mods
14 elem
Leírás


I present to you mod for marking pawns! With it, you can tag any pawn for your needs!
The markers are designed in a miniature style, appearing crisp and unobtrusive against the overall game background. They are simple and informative, ensuring your screen stays clean without clutter from elaborate graphics

                                

The markers can include rules for automatically assigning tags to pawns. For example, by default, melee and ranged raiders will be marked with their respective icons, allowing you to quickly gather tactical information without the hassle of trying to identify what the raider is holding or having to sift through dozens of interface tabs

                                

You will also be able to instantly see whether the raider has taken GoJuice or any other drugs

                                

There is a built-in default set of markers automatically configured to tag raiders and allies who are relatives of your colonists, display a thermometer or snowflake icon when your colonist is in unsafe temperature conditions, mark sick pawns, pawns who have taken various drugs, and much more!

All you need to do to mark a pawn is find the button within the pawn’s information panel and select the desired icon.
You’ll find color and other settings there as well (always the very last icon)





The mod also includes an option to display a text tag under name. This setting can be adjusted in the same place as the rest of the pawn’s biography.

                                

Some icons feature multiple layers, allowing you to customize and create your own unique variations!🌟✨

                                

And yes, it also displayed on colonist bar

                                

Now it works on caravan forming dialog and slave trade dialog (1.6)

                                



Mods
Combat extended - OK
RimHUD - OK
Multiplayer - OK
UI Not Included - OK
CM Color Coded Mood Bar - OK
Float Sub-Menus - OK. Recommended for search bar (only 1.5)

Existing saves
Add - OK
Remove - OK



Q: Performance?
A: I’ve made sure it’s as lightweight as possible

Q: Pixel art?
A: Pixel art offers the advantage of crispness in small icons - after all, you don’t want blurry images, do you?

Q: I want more icons!
A: I’ll add more as I can. Meanwhile, you can easily add your own icons by placing them in the mod’s Textures/Marks folder and they’ll appear in the game automatically

Q: I want more conditions for auto-assignment.
A: Feel free to suggest them in the comments! ;)

Q: How to hide title under name?
A: Select cross in colors menu

Q: What the blue-reddish icon color?
A: Adaptive color. Based on pawns name color: blue for ally, red for hostile, etc



Pawn quick info - More info!
Nice Health Tab - Visual health info!
Nice Short Female hairs - Nice and beauty
Nice Hands Retexture - Hands must be nice too
Nice Facial Animations - They are winking at you ;)
Stack Gap - Manage your storages!

                                
                                 Legendary Boss - Addon for HP bars

[boosty.to]
C# : Andromeda
Art : Andromeda
Népszerű témák Összes megnézése (15)
44
okt. 23., 8:15
KIEMELVE: Ideas for more conditions and parameters
Agent Q
3
okt. 9., 4:17
Mechanoids don't get any marks assigned automatically
Seawhite
1
júl. 25., 1:56
Hope could set [ show icons in world] as seperate toggles for [player|enemy|guests]...
Anto:-.
433 megjegyzés
Monbland okt. 25., 4:15 
LTO Colony Groups Compatble?
Lucas182 okt. 21., 17:50 
colonist bar changes don't work with the Colony Groups mod. The in-world changes work fine.
Shinzou okt. 21., 11:58 
Great and indeed useful mod, but since i added many of my own icons as marks i notices that i can't reach the uppermost in the selection window... could we either get a scroll bar or a variable for columns for the selection window? (or both?)
ArabuXD okt. 19., 16:29 
Any way to make this work with vanilla traits expanded, for the critical passion ? Just asking, Great mod. Totally changed the way i play this game
:steamthumbsup:
IncensusFENIX okt. 14., 8:30 
Кстати! и еще ОЧЕНЬ не хватает сохранения настроек меток между колониями!
IncensusFENIX okt. 14., 8:25 
Доброго дня! а возможно добавить в фильтрах авто назначения навики от 8, или ручной ввод требуемого уровня?
Visoth okt. 7., 6:48 
Is there any possibility of getting longer title character limits? I believe the current limit is 15 or 16 characters long. Would be great to have something longer like 30+
billywitchdoctor.com okt. 6., 16:56 
I agree with the post below me: I wish there were some global icon settings that applied to every save file. This mod is great & I love being able to specify icon parameters for like 50 different things in the menus. However, all that work customizing the icons goes out the window once I start a new run.....

Other than that one minor complaint, this is a 10/10 mod. I use it so I can quickly identify the skills of pawns at a glance in the top bar, and being able to see status buffs of drugs & weather is invaluable.
Клиф okt. 4., 4:17 
Thanks you for the great mod, very handy, would it be possible to add import/export feature so that we could transfer our custom settings to a new colony?
Ronald Hardest szept. 29., 9:52 
Idk if I'm missing something here. I did a fresh install with no other mods just to test it wasn't a compatibility error (only Harmony and this mod, latest RW version).

All I want is pawns with melee > shooting to show the sword icon next to them. This pawn has 8 melee 1 shooting, but it's still failing the check.

https://i.imgur.com/7jdzVsT.jpeg

Love the mod, btw. Fantastic concept, and I love the pixel art.