RimWorld

RimWorld

1,269 ratings
Useful Marks
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Mod, 1.5, 1.6
File Size
Posted
Updated
789.549 KB
Jun 22 @ 7:56pm
Jul 26 @ 11:05am
18 Change Notes ( view )

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Useful Marks

In 1 collection by Andromeda
Andromeda's mods
11 items
Description


I present to you mod for marking pawns! With it, you can tag any pawn for your needs!
The markers are designed in a miniature style, appearing crisp and unobtrusive against the overall game background. They are simple and informative, ensuring your screen stays clean without clutter from elaborate graphics

                                

The markers can include rules for automatically assigning tags to pawns. For example, by default, melee and ranged raiders will be marked with their respective icons, allowing you to quickly gather tactical information without the hassle of trying to identify what the raider is holding or having to sift through dozens of interface tabs

                                

You will also be able to instantly see whether the raider has taken GoJuice or any other drugs

                                

There is a built-in default set of markers automatically configured to tag raiders and allies who are relatives of your colonists, display a thermometer or snowflake icon when your colonist is in unsafe temperature conditions, mark sick pawns, pawns who have taken various drugs, and much more!

All you need to do to mark a pawn is find the button within the pawn’s information panel and select the desired icon.
You’ll find color and other settings there as well (always the very last icon)





The mod also includes an option to display a text tag under name. This setting can be adjusted in the same place as the rest of the pawn’s biography.

                                

Some icons feature multiple layers, allowing you to customize and create your own unique variations!🌟✨

                                

And yes, it also displayed on colonist bar

                                

Now it works on caravan forming dialog and slave trade dialog (1.6)

                                



Mods
Combat extended - OK
RimHUD - OK
Multiplayer - OK
UI Not Included - OK
CM Color Coded Mood Bar - OK
Float Sub-Menus - OK. Recommended for search bar (only 1.5)

Existing saves
Add - OK
Remove - OK



Q: Performance?
A: I’ve made sure it’s as lightweight as possible

Q: Pixel art?
A: Pixel art offers the advantage of crispness in small icons - after all, you don’t want blurry images, do you?

Q: I want more icons!
A: I’ll add more as I can. Meanwhile, you can easily add your own icons by placing them in the mod’s Textures/Marks folder and they’ll appear in the game automatically

Q: I want more conditions for auto-assignment.
A: Feel free to suggest them in the comments! ;)

Q: How to hide title under name?
A: Select cross in colors menu

Q: What the blue-reddish icon color?
A: Adaptive color. Based on pawns name color: blue for ally, red for hostile, etc



Pawn quick info - More info!
Nice Health Tab - Visual health info!
Nice Short Female hairs - Nice and beauty
Nice Hands Retexture - Hands must be nice too
Nice Facial Animations - They are winking at you ;)
Stack Gap - Manage your storages!

[boosty.to]
C# : Andromeda
Art : Andromeda
Popular Discussions View All (10)
11
16 hours ago
Bug report UI dissapearing
ShifterDrifter31
24
15 hours ago
PINNED: Ideas for more conditions and parameters
Agent Q
1
Jul 25 @ 1:56am
Hope could set [ show icons in world] as seperate toggles for [player|enemy|guests]...
Anto:-.
281 Comments
Wolfbane 15 hours ago 
@Andromeda - Sweet, easy way to "save/load" and also share with friends, nice nice.
Andromeda  [author] 18 hours ago 
added copy/paste feature. It copies to clipboard and you can share it to your friends.
Try paste this:
BUZsYW1lAACAPwAAgD8AAAAAAACAPwAAgD8AAIA/AACAPwAAgD8dQW5kcm9tZWRhIGlzIHRoZSBiZXN0IG1vZGRlciH/////AQEAAAABAAAAAQoAAAAYQVFBQUFBRUFBQUFCQUFBQUFBQUFBQUFB
Turambar 20 hours ago 
Loving the mod! Would it be possible to make the settings more flexible? In particular, I would love to be able to display marks on the world only for enemies or neutral, not for colonists, the same kind of choice as for each mark pour be useful.

Another useful feature would be to display a mark depending on an energy (hemogen, psyfocus, mana, other modded resources) level. Not checked too often mind you that would probably tank FPS, but that would be useful to know when a pawn needs replenishment.
KawaiiAngel-chan 22 hours ago 
great mod thank you
Mörder Jul 25 @ 12:51pm 
ohhhhh my goaaaaaaaaaaad! YEEEEES!
Andromeda  [author] Jul 25 @ 12:17pm 
and with vehicles now works too
Andromeda  [author] Jul 25 @ 11:28am 
Now it works on caravan forming dialog and slave trade dialog (1.6)
let me know if this appears in any other dialogs where it shouldn't be
ShifterDrifter31 Jul 25 @ 7:40am 
+ pawn stats condition has no available options in the menu?
ShifterDrifter31 Jul 25 @ 6:24am 
the equipped weapons overlay the bottom marks, possible to fix this so the weapons are spaced a bit further down? great mod for the rest!
Valkyrie Jul 25 @ 5:37am 
Thank you for delicious UI. I like this one, yes, very much.
I would like it more if I could set all those fancy auto options only one and have it remember for the next save-file.