Slay the Spire

Slay the Spire

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TimeEaterMod
   
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File Size
Posted
Updated
26.519 MB
May 3 @ 9:53am
May 14 @ 2:35am
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TimeEaterMod

Description
Warning
This mod is machine-translated, and you may encounter many bugs during gameplay. If you experience issues, please let me know.

This is an expansion mod for **Downfall**. Ensure you have subscribed to the **Downfall mod** before playing.
Tired of being timed out by the old man during your climb? Now it's your turn to play as the Time Eater and crush the invaders of the Spire!
New Content
- Adds the **Time Eater** as a playable character.
- 75 new cards, 5 derived cards, 4 potions, 8 relics, and 1 exclusive event.

Core Mechanics
The Time Eater battles using a clock at the center of the screen. Depending on the clock's pointer position, you gain different buffs, and your cards unlock additional effects. Additionally, when facing Downfall character bosses, you gain a **time warp effect** (similar to the vanilla game) to restrict their card plays.

If you cannot find this character in Downfall mode, enable **"Allow modded Characters to play Downfall runs" in the Downfall settings.


Copyright Notice
This mod is non-commercial. Assets are sourced from the internet. If any content infringes on your rights, contact me immediately for removal.

Feedback & Suggestions
This mod is still in its early stages and may be unbalanced. If you encounter bugs or have suggestions, feel free to provide feedback!
66 Comments
WishGod  [author] 28 minutes ago 
@DIOX3JO 请把报错日志发一下
DIOX3JO 12 hours ago 
这mod和各种mod都不兼容我都删一堆mod了还是进不去游戏
SKYBLUEGREEN May 13 @ 7:35am 
刚刚试了带上这个mod打崩坠,过了一层,目前是没什么问题
WishGod  [author] May 12 @ 7:10am 
至于碎片整理,之前尝试过2/3的版本,但它过于强大了,才有了现在的1/2数值,强度仍在观察中,不排除会尝试改成2费3/4或其他。它在高速运转的卡组里确实不如时空加速和噬时,但其定位不同、适用的长短线范围也不同,不是所有的卡组都围绕加速转圈和大量出牌来构筑,这就好比燃烧和观弱定位有别。最后,老头的集中并非不如机宝,在初版中老头最imba的机制莫过于主动触发纪元,为此加了很多限制来削弱(时流、钟鸣、收集都削过一轮了),且缠绕和临时生命吃2倍集中,机制上也是比电球和冰球优秀的。总之,老头这个角色整体还是偏强的,尤其后期能力,群友最近也一直在提意见建议(削弱的居多),还请多一些耐心,如有进一步探讨,欢迎加崩坠交流群541941448。
WishGod  [author] May 12 @ 7:10am 
@EdgeKang @诗音 逆流的定位并不是一个主体系,主要用于纪元位置的控制,但如果凑齐一套会是上限无量的廉价可复用全息,为此逆流体系不敢给到白卡。举例某一局的卡组以第一纪元的攻哈为主,或是以第二纪元的缠绕为主,由于老头过回合会自动加速1,且跨战斗保留,活用逆流会让你更多处在自己的舒适区间。
诗音 May 12 @ 1:10am 
感觉作者对时间碎片的强度有误解,这个不比鸡煲集中能吃超多段的冰球和电球加成,通常情况只会享受一次加成。同时,增加一两点数值对启动的帮助也微乎其微(只有第三纪,并且还是回合开始生效),所以它其实算作提升上限的另类力量。而论上限,碎片整理也完全不如无限提升的时空加速和噬时。(其实这个角色并不缺上限,自带能无限提升的缠绕,本身就是打boss很强的上限)
EdgeKang May 11 @ 11:49pm 
另外,逆流體系有點太弱了,本身逆流的卡就少,跟其他卡牌的連動也不多,同樣玩搓碟的崩墜六火逆流系統有加費有抽還有消耗,牢頭只有一個可以從棄牌堆抓牌的能力跟獵犬蹭傷
EdgeKang May 11 @ 11:38pm 
第四世紀拔掉跳回合後時之舞跟迎頭痛擊的"減少第四世紀效果一層"變成debuff了
诗音 May 11 @ 11:46am 
整体看了下,发现不知道为啥还把碎片整理和跃迁给削了,碎片以前就被时空加速和噬时完爆。强到不行的时流和基础卡加速居然还能再加强。超越光速削了反倒是影响挺大,总共就只有3张逆流卡,其中4费的回半血去掉以后,就只剩往日幻影,然而这卡依然被时流完爆,超越光速再一倒,整个逆流体系简直是烂完了(逆流相关的触发的卡牌数量远远小于加速,逆流本身也不属于加速).

另外今天试了下缩入壳中这张卡,这卡居然是永续的副作用,并且每个攻击频率塞一张粘液,这如果没有涡轮驱动副作用实在是太夸张了
诗音 May 11 @ 11:11am 
今天打了盘,突然发现第四纪自带的额外回合没了,变成了个能力的效果。好端端的为啥突然改了,原本就靠第四纪启动了,现在只剩个不享受加成的加费了,这下彻底不如其他三个了