RimWorld

RimWorld

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CE Extensive Animal Balance Tweaks
   
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Mod, 1.5
File Size
Posted
Updated
568.280 KB
Apr 20 @ 3:51pm
May 6 @ 2:08pm
16 Change Notes ( view )

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CE Extensive Animal Balance Tweaks

In 1 collection by Bean
Bean's Workshop items
9 items
Description
Intro
Have you ever found it strange (and imbalanced) that platemail can make your pawn practically invulnerable to Bears/Rhinos?
Or that Bears/Rhinos have less armor then leather armor made out of their hides? and much much more

This mod fixes that.

Insectoids/Mechanoids are largely unchanged.

Example values:
Hippos/Rhinos/Elephants ~3-4mm armor & 30-50 blunt ap
Bears 2-3mm armor & ~10mm sharp ap and ~20-30 blunt ap
Boar/wargs 1-3mm armor & 10-15mm sharp ap
Big cats ~5-8 mm sharp ap
Horses/Elks 14-26 blunt ap
and much much more

Current support

Core
Anomoly ( very minor tweaks )
Vanilla Animals Expanded.
Vanilla Animals Expanded - Endangered.
Vanilla Animals Expanded - Waste.
Vanilla Animals Expanded — Royal Animals.
Vanilla Expanded — Genetics.
Vanilla Factions Expanded - Insectoids 2.
Dragons Descent.

Recommended (not required) mods:
Buffs 'n Nerfs for the Generic Ammo Experience.
CE Anomaly Buff.


Notes
Play with the dev branch CE https://combatextended.lp-programming.com/CombatExtended-latest.zip.
35 Comments
Bean  [author] May 6 @ 2:11pm 
Working on megafauna now.

Did a quick increase on the armor of dragons descent but most of the values looks pretty good- their armor penetration was basically infinite- I think other forms of change may be needed to make them a threat, tho I havnt played with the mod.
mayonnaise May 5 @ 7:40pm 
mod patch suggestions for when you have the time (or will) to tackle them:
Dragon's Descent, Dragon Genetics, and Alpha Animals. i still feel like many animals aren't actual threats so it'd be neat to see legendary beasts like dragons or gallatrosses live up to their reputations!
blue.ronin May 3 @ 8:21am 
Awesome, looking forward to it! :steamhappy:
Bean  [author] May 1 @ 6:16pm 
I can try and get a patch out for it when I have time!
blue.ronin May 1 @ 9:20am 
Hi, great mod to make animals gameplay wise relevant.
Cloud you do also tweaks for Megafauna?
Bean  [author] Apr 27 @ 1:47pm 
VE Genetics is patched now!
Bean  [author] Apr 27 @ 10:14am 
thx for the info!
Bean  [author] Apr 27 @ 10:13am 
yep downloaded latest dev snapshot and it works
Bean  [author] Apr 27 @ 10:10am 
Oh it like just just got pushed! Nice! I was on the github but from ~ 1 month ago