Arma 3
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Mavic 3 - Improved
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Data Type: Mod
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21.712 MB
Jan 5 @ 3:55pm
May 29 @ 7:44pm
22 Change Notes ( view )

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Mavic 3 - Improved

Description
DJI Mavic 3 - Improved Version
This is an improved version of the Mavic 3 and Mavic 3 Drop mods created by Sam and DarkBall.
I've fixed several bugs and added new features, and I believe it's better than the original.

This mod is NOT Mavic 3 Simulator
Some functions have been purposely omitted and simplified.

Spec and Features:
  • Custom designed HUD for immersive experience.
  • Can be illuminated by auxiliary lights.
  • Highly visible collision light (also can be turned off)
  • Scouting with up to 1x~28x Zoom Camera
  • Thermal vision for heat source detection. (Mavic 3T version)
  • Max Operation Distance: Default - 6KM (You can change at CBA addonOption)
  • Max Operation Height: 6000m
  • Max Flight Time: 30 Minutes.
  • Dropping grenades. Small bomber.
  • Max Carriable Grenades: 2 (depending on the weight)
  • Easy to carry - Fits in your Uniform, Vest or Backpack as an inventory item. Instead of a bulky backpack.
  • Supports ACE

Usage:
  • With "ItemMavic3" or "Item_Mavic3" in your inventory, Open the inventory menu and place the item on the ground to deploy the Mavic. The Mavic will automatically be the same as the player side.
  • The Mavic can be controlled from the UAV Terminal just like a normal drone.
    Tips: The UAV Terminal must be on the same side as the player and UAV.
    (Blufor=NATO, Opfor=CSAT, Independent=AAF, Civilian=Civilians)
  • Press L.Ctrl+RMB ("Targeting Camera" Key) to toggle camera turret control mode, like as vanilla Utility Drone (AL-6).
  • You can control the turret(switch the camera) by using the "Targeting Camera" key (default: L.Ctrl+RMB). (In case you didn't read the above.)
  • You can charge your Mavic from action menu with using the item "Laser Battery".
    If you are using ACE3, you can charge Mavic from ACE interaction with ACE UAV Battery.
  • If you want to retrieve it, Land the Mavic and turn off engine. Then perform the action "Put Mavic in inventory" (You need free space in your inventory)
--- Grenade Drops
  • You can attach a grenade to the Mavic by using the "Attach Grenade" action while the supported grenade is in your inventory.
    (Type of grenades are can be added at CBA addonOption. Should be class name of magazine "CfgMagazines")
  • The attached grenade can be dropped by pressing the "G" key while controlling the Mavic. (Key can be change)
  • If you no longer need to drop it, you can detach it by using the "Detach Grenade" action.

Changes and New features from Improved version:
  • Better collision light with new config. Not too brightly!
  • "Collision Light Off/On" action on Mavic.
  • Improved sound
  • Enhanced HUD and new crosshair
  • Changeable HUD speed/distance/height units
  • addonOption allows you to choose between ascent and descent speeds or heading in HUD.
  • Selectable crosshairs in addonOption
  • Partially working map (currently just shows current direction. Fixed to north, can be used as a simple compass)
  • Mavic 3 Drop Mod is Integrated.
  • Improved configurations: Flight model are fixed and tweaked. AI is now flying correctly. Rewritten grenade names and descriptions, Damages... Many tweaks.
  • Battery persistence in inventory.
  • Better inventory weight: Now set to 2.00 lb (0.91 kg).
  • ACE Arsenal and Eden editor inventory compatibility.
  • Many bug fixes: Fixes "can't leave UAV" bug, HUD error spams, Grenade missing when put in inventory, etc...
  • Civilian version added.
  • Actual working "Bottom auxiliary light".
  • New grenade drop key: Improved compatibility with key inputs. The new default key is G.
  • Enable/Disable attaching grenade feature from addon option.
  • Customizable grenade settings: You can now add grenades via the CBA Game Options menu. Note: If you attach normal grenade, it's create the "GroundWeaponHolder" include grenade and attach the mavic.
  • "Deadman switch" for Attached Grenades
  • "Reset Camera Position" action.
  • Vanilla UAV interface now available from addonOption.

-----

Future Plans:
- More "Commands" (RTH mode and more)
- Bug Hunting
- Mute sounds on Mavic (Mavic 3 has no mic. so don't listening environment sounds)

Known Issues:
I'll fix in feature............maybe.........maybe not?
  • When "Timed Fuse (Normal) Grenade" attached to mavic, may interfere with interaction with the Mavic, this making it impossible to select actions such as Attach/Detach grenade and etc.
    (You can still can action while inside the drone and operating it)
  • Takeoff protection function was sometimes applied at the wrong timing. No damage to occur even when the drone crash hard to ground.
    (You can disable this function in addonOption)
  • Objects generated by bottom light feature cause AI to keep climbing.
  • When AI moves horizontally, it keeps increasing altitude a little. When it reaches the destination, it drops to the set altitude.
  • RPT error SPAM. that caused by model issue. I'm not model creator so I can't fix it any way.

Notes:
There are no changes to the 3D model.
Improvements are focused on config and scripts. I'm not 3D model creator.

This mod NOT compatible with other "Original Mavic 3" related/required mods/missions.
This mod has breaking changes from original Mavic 3 mod.

I want you for localization! Tell me if you are native!
(Currently Support: EN/JP partially RU)
https://github.com/Apricot-ale/APR_Mavic_Arma3

Mod is signed for whitelisted server.

Recommendation:
I highly recommend the DJI Goggles 2 mod for immersive.

-----

License:
Originally posted by Sam:
We are removing all licensing restrictions from our mods. They are now fully open for editing and publishing. You are free to re-upload mods to the Workshop, edit, and modify them. If necessary, we can provide unencrypted models of various objects.
So, I'll publish this mod as APL-SA.
Arma Public License Share Alike (APL-SA)[www.bohemia.net]

All names, models, etc, that appear in this MOD are fictitious.
Any coincidences are random and no relation to those companies or products in real.


Authors:
- Sam: Overall Mavic 3 modding, models, and more.
- DarkBall: Overall Mavic 3 Scripts.
- [EC] HAWK: animation configurations.
- Wenza: for M67/V40 config in original. (maybe)
- BIG GUY: Create Mavic 3 (edited) MOD. New sound and inspiration.
- Apricot_ale: Total improves, Tweaks, New features.

-----

Please use "proper and simple" English or your native language on comment/message to me.
I'm not English native (I'm Japanese, not French!) so I can't understand your crappy or complex English.

When reporting a bug, please provide the following information accurately:

What mod used (RHS, LAMBS, etc.)
What situation (Scenario, Multiplayer/Single)
What you did

Please include any additional information that may be useful.


Thank you

FAQ:
Q: when is the update, and what will be in it?
A: WHO KNOWS
145 Comments
Apricot_ale  [author] May 27 @ 2:48am 
Actually I've lost interest in this for a while (I'm playing WW2 right now)
so apologies for the delay in these updates.
Apricot_ale  [author] May 27 @ 2:48am 
Fixed a reported grenade bug. Thanks @Chemical for reports!

At the request of @MiamToxx |HG, the Mavic 3N stands for NVG and the Mavic 3X stands for NVG/Ti editions been added. (both fictional)
Apricot_ale  [author] May 27 @ 1:21am 
It certainly seems to have a problem. I'll try to fix it.
Thanks for letting me know.
Chemical May 26 @ 10:30pm 
The most reliable method of recreating this was by having the drone auto hover and drop these grenades
Chemical May 26 @ 7:01pm 
I have noticed some inconsistencies with the M433 HEDP grenades and how they are dropped from the drone. Most times when I have attempted to drop those specific grenades from the drone they just disappear.

This was tested in vanilla with just CBA_A3 and the Mavic 3 drone.
Drunk May 20 @ 7:39am 
ahhh I see, thanks. tbf seems more realistic that way
Apricot_ale  [author] May 20 @ 4:43am 
No tips. but I can say it's not can be drop with precision... nade may shift due to the wind (can disable on CBA Option), and the camera physically doesn't point straight down.
There's nothing you can do except use the auto hover to stabilize it as directly above the target as possible and then drop it.
Drunk May 19 @ 8:59am 
thanks for replying, also any tips on lining up nade drops? tried setting the cam directly down, was off a few meters
Apricot_ale  [author] May 19 @ 8:52am 
yes it's intentional.
Drunk May 19 @ 8:38am 
I think its intentional but is there no sound in first person view?