Arma 3
538 avaliações
Hide Among The Grass - HATG
11
5
2
2
2
   
Premiar
Adic. a Favoritos
Nos Favoritos
Desfavoritar
Data Type: Mod
Mod Type: Mechanics
Tamanho:
Publicado em:
Atualizado em:
2.384 MB
10 out. 2024 às 11:36
24 de jan. às 8:45
7 notas de alterações ( ver )

Subscreve para transferir
Hide Among The Grass - HATG

Descrição
[github.com]
Hide Among The Grass (HATG) is a performance-focused solution to all things stealth.

This mod was originally designed as an alternative to ACSTG but we very quickly realised we could do more.

You will only be hidden when prone or crouched (and standing, if in a building). A variety of factors apply, such as enemies being close or what surface you are on. These can all be configured!

Other AI mods should be compatible. This mod does not touch AI behaviour, it functions around the way AI "sees".

Features
  • The ability to hide among the grass.

  • The ability to revamp your stealth gameplay. Ever wanted a ghillie suit to actually stop the AI from seeing you? Now it does.

  • A logical and simplistic approach to concealment. Shooting from afar with a suppressor? You'll remain hidden for longer.

  • A minimalistic UI to help you know when you are hidden or not. This is ON by default. If you prefer a more "realistic" setting, you can turn it off in the settings.

  • A "simple mode" setting so you don't have to worry about configuring settings one by one.

  • Environmental consideration. During the night or if it is raining/foggy, detection distance will be lowered.

  • Flexible CBA settings, allowing you to change just about anything in the mod.

  • Singleplayer support. Your AI squad will have the same stealth possibilities as you do! (Only in SP)

  • Localization. Note: Only English and Russian have been translated by humans. Feel free to check out our github at the bottom of the page and fix any translation errors!

Questions
  • "Why can't I do X or Y when I'm hidden?"

    This is due to engine limitations. You can bind a key to toggle HATG functionality on/off when you need.

  • "What's the difference between this mod and ACSTG?"

    The main difference between HATG and ACSTG is:
    HATG is faster and better for performance.

    This is by no means a jab at ACSTG - this idea came from ACSTG and I think parts of their solution are quite smart but lack optimization.

    Read the github[github.com] for more information about ACSTG vs HATG performance if you wish.

  • "Is this mod compatible with X?"

    Generally, yes. This mod was actually designed and heavily tested on Antistasi Ultimate with the help of the Antistasi Ultimate Community[discord.gg].

    It is not advised to run this mod with ACSTG. HATG and ACSTG both achieve similar things and may conflict.

  • "Is this mod clientside?"

    No. HATG uses a custom object which needs to be available on the server or else it will not block AI vision.

    This may be possible in the future in which a different method will be used if the server does not have HATG.

  • "How does this mod work?"

    When you meet the requirements to be "hidden", a box is created and attached to you.

    This box prevents the AI from seeing you.

Notes

Common Issues:
- "I can't see the UI, even though it is on"
> You may have to change the UI Y position in the addon options.

- "The mod is preventing me from interacting with things, etc"
> Bind the "Toggle HATG" keybind and use it to disable the mod when you need to.

Special thanks to:
- stutpip123 for giving the "mirror" idea and allowing us to extensively test this on his servers.
- The Antistasi Ultimate Community[discord.gg] for putting up with our testing and debugging.
- ACSTG for the inspiration to start this project.

Our aim is to allow this mod to be further developed by the community if they wish, GitHub link below.
[github.com]

This mod is licensed under the APL-SA License.
All we ask is that you remain fair, maintain a list of every contributor, refrain from altering the license and include a link back to this page if you decide to redistribute.
[www.bohemia.net]
345 comentários
HyenaTransmittedSTD 21 de mai. às 23:16 
@silence Done and done. Thanks!
Silence  [autor] 21 de mai. às 6:13 
@HyenaTransmittedSTD
Thank you for researching it further
Could you open an issue on the github if possible? It'd be easier to track

@sAgittarius
Enable debug mode to see if/when it's actually working

@ThatDamnCatTom
As far as I know, not without a bunch of tweaking. Exile is funky

@Engicop
Potentially, but i'll likely forget unless it's tracked on the github issues list

@Arsaces
Mess around with the UI position, I haven't had time to make it take into account your A3 UI size setting
HyenaTransmittedSTD 20 de mai. às 16:10 
@silence Re: HATG adding dark Vignette
With further testing and research I was able to find a console command that can be executed to entirely remove the Default Arma 3 Fatigue Vignette--when used on non-modded Arma3 that will entirely remove the darkened corners; when used when HATG is activated it reduces the darkness of the corners by 50%--meaning HATG is likely somehow duplicating the default Fatigue Vignette in its UI. Hopefully this is helpful! Thanks again for all your hard work. If you are interested the console command is the following:
// init.sqf
if (hasInterface) then {
0 spawn {
private "_display";
waitUntil {
_display = uiNamespace getVariable ["RscDisplayMission", displayNull];
!isNull _display
};

private _vignette = _display displayCtrl 1202;
_vignette ctrlShow false;
};
};
Sulk 16 de mai. às 19:09 
could have made it some what realistic....
sAgittarius 12 de mai. às 5:14 
What am I doing wrong? I've been testing my MP mission on my local server and it feels like the mod doesn't work. AI still shoot through the grass and trees.
Nyxborne 3 de mai. às 16:39 
We're running this on an Exile Server and everytime a player crouches to initiate stealth, they are kicked and their client crashes.
ThatDamnCatTom 2 de mai. às 20:40 
Does this mod work with exile mod? Because we can't get it to go hidden in buildings or laying prone doing nothing.
Engicop 29 de abr. às 7:25 
Hello, I have a suggestion if you're still updating the mod.
Right now there's a setting where you can disable the effect when crouching. Can we have a separate setting where you can disable hiding when crouching ONLY when wearing non-ghillie vests?
Arsaces 25 de abr. às 8:07 
Unable to make this mod work. The UI never shows up. I'm not using ACSTG or other AI mods.
Nimmersatt 16 de abr. às 7:21 
@DeviliX Yes
@ThewizzX In the addon settings ("CBA settings")