Arma 3
1,934 ratings
Antistasi Ultimate - Mod
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Data Type: Mod
Mod Type: Mechanics
File Size
Posted
Updated
223.823 MB
Aug 15, 2023 @ 12:04pm
Jan 13 @ 1:58pm
34 Change Notes ( view )

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Antistasi Ultimate - Mod

In 8 collections by Silence
Antistasi Ultimate STALKER Mods
6 items
Antistasi Ultimate STALKER Optional Mods
9 items
Antistasi Ultimate French Mods
4 items
Antistasi Ultimate Task Force Canada Mods
6 items
Antistasi Ultimate Mod Collections
30 items
Antistasi Ultimate Turkish Mods
5 items
Antistasi Ultimate Android Mods
7 items
Antistasi Ultimate CWR III Mods
9 items
Description
[antistasiultimate.com]
Antistasi Ultimate is a fork of Socrates Antistasi Plus. We aim to add more templates, maps, and features along with many tweaks and fixes that will completely change the experience.

Here are just a few of the Antistasi Ultimate improvements!
  • 25+ Supported Faction Mods.

  • 50+ Supported Maps.

  • Countless features and QOL changes added since the original 10.0 release.

  • New optional victory and loss conditions.

  • Reimplemented save options, allowing linux servers to save correctly. Make sure to untick "Use New Save file" if it is on.

  • Creator DLC compatibility. Full support can be found on one of our websites.

  • Reworked Arms Dealer to dynamically adjust what is sold depending on which mods are loaded.

  • Ability to change many aspects of the gamemode via parameters and CBA settings, ensuring a fresh experience.

  • New Player Slot Layout, increase from 26 to 32.

  • Special template support such as the Zombie civilian faction. Take over a city, and civilians will start moving in again!

To get the rest of the description, you can click on the images below.
If the links don't work, try This[github.com] instead.

[antistasiultimate.com]

[antistasiultimate.com]

[antistasiultimate.com]

[antistasiultimate.com]


[github.com]

Support is not provided for custom mission/mod edits since we don't know what you have changed and how. We will try to help but cannot guarantee anything if you mess around in the code. If you would like to contribute, you can find the github link just above.

Contributors[github.com]

Why should we play this instead of <Insert version here>?

Ultimately the goal is to have fun. We think you should try out all available options before making a decision on what you enjoy the most!

Credits

- Original Mission by barbolani
- Antistasi Community Edition by Official Antistasi Community
- Magrepack by Outlawled, R3vo and OOster
- HALs_Store by HallyG, R3vo and barman75
- DRO by mbrdmn
- Discord Rich Presence by ConnorAU
- Antistasi Plus by Socrates
- Antistasi Ultimate by The Antistasi Ultimate Dev Team and all contributors
- Screenshots for the page by rn_s25

Extender

Regarding Extender. It still works the same way as Community or Plus does, it even has a few more things you can change/add (Look for the .hpp files in the ultimate folder). If you want to post extender addons, it would be best for you to name them A3UE , to avoid confusion with the Community A3AE .

DISCLAIMER: We are not affiliated with Antistasi Community or Plus. Anything we may do does not reflect the ideas of either parties. If you have an issue with Ultimate, neither Community or Plus will be obligated to help you.

[discord.gg]
Popular Discussions View All (148)
6
Jan 7 @ 6:50pm
Antistasi Bug
ELDJABO
2
Feb 23 @ 10:40am
Amazing mod.. the best mod.. but can we make it HARDER???
EkalbKingdom
2
Jan 12 @ 8:01am
After a long time
Maiskolben
2,876 Comments
Xherdos 10 hours ago 
Be careful when using the Scenario with Zombies.

If they manage to overun area's the Invaders get free stuff (even when deactivated)
SSG Mar 8 @ 3:33am 
Bug report: The sunken ship salvage side quest seems to be a bit troubled: none of the boats around (military and civilian alike) have the winch option available (but instead they have tow rope option), and even when I hauled the cargo on shore, it doesn't load on to the pickups as well...was using modded occupier faction but vanilla civilian. I eventually completed that quest with ACE cargo. Haven't had chance to reproduce the issue yet, thanks!
Commodore Mar 7 @ 4:29pm 
Is there any way for there to be better compatibility with ACE/KAT? AI Units don't seem to give back command once you wake up from unconsciousness.
PalaiogosTheGreat Mar 6 @ 7:30pm 
Is there no more infinite RPG when starting out?
Petah The horse is Here Mar 6 @ 2:07pm 
doesn't show in-game
Cereal Killer Mar 6 @ 8:56am 
Would it be possible to choose multiple weapons, items, and armors to make a custom randomization pool? Like say you want your rifleman to have three different types of helmets, stuff like that.
stutpip123  [author] Mar 6 @ 2:39am 
We have nothing to do with reforger antistasi, that is entirely the antistasi community team. All our attention is on Arma 3
Tony Bologna Mar 5 @ 9:45pm 
I know the Antistasi Ultimate team is probably busy with Arma Reforger Antistasi, but it would be great to see the continents in arms mod integrated into the faction pool.
Regent Feb 28 @ 2:08pm 
Help needed. Got a few helicopters, got a base with a helipad but cannot call the heli to it. It says that we need a base with a helipad close to the flag (which we have) but it doesn't register it for some reason. Any help or comment would be welcome.
Rod Feb 28 @ 2:00am 
Rebel Loadouts autoload is more problematic than useful. It takes away the players controll of the loadout and keeps overfilling the containers far beyond their limits.