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Rapporter et problem med oversettelse
You could always create a pull request to allow crouching to work next to a bush, even if the setting is disabled
Either way, checking the length of each blade of grass every iteration simply isn't possible or feasible (and wouldn't account for grass settings, either)
Thank you for researching it further
Could you open an issue on the github if possible? It'd be easier to track
@sAgittarius
Enable debug mode to see if/when it's actually working
@ThatDamnCatTom
As far as I know, not without a bunch of tweaking. Exile is funky
@Engicop
Potentially, but i'll likely forget unless it's tracked on the github issues list
@Arsaces
Mess around with the UI position, I haven't had time to make it take into account your A3 UI size setting
With further testing and research I was able to find a console command that can be executed to entirely remove the Default Arma 3 Fatigue Vignette--when used on non-modded Arma3 that will entirely remove the darkened corners; when used when HATG is activated it reduces the darkness of the corners by 50%--meaning HATG is likely somehow duplicating the default Fatigue Vignette in its UI. Hopefully this is helpful! Thanks again for all your hard work. If you are interested the console command is the following:
// init.sqf
if (hasInterface) then {
0 spawn {
private "_display";
waitUntil {
_display = uiNamespace getVariable ["RscDisplayMission", displayNull];
!isNull _display
};
private _vignette = _display displayCtrl 1202;
_vignette ctrlShow false;
};
};
Right now there's a setting where you can disable the effect when crouching. Can we have a separate setting where you can disable hiding when crouching ONLY when wearing non-ghillie vests?