RimWorld

RimWorld

389 ratings
Faction Customizer
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Mod, 1.3, 1.4, 1.5
File Size
Posted
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332.112 KB
Sep 23, 2024 @ 9:57am
Oct 20, 2024 @ 1:09am
4 Change Notes ( view )

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Faction Customizer

Description
-- IMPORTANT --
I had to create my own faction dialog to avoid some conflicts with other mods. This means that to access the faction customize menu from now on, you need to click the "FC" icon letters that should be down to the right of your screen

--- This mod will enable you to ---
- Rename the AI factions and leaders.
- Modify or load in new ideology
- Change faction relationships
- Change faction colour
- Change the names of settlements
- Relocate settlements (only works when starting a new game)

If you wish to be able to save your world and the changes made with this one. You can use my other mod for that:
World Presets

If you'd like to further customize your factions (change their apperance, loadout, and more) I'd recommend this mod:
Total Control

Update: I have moved this mod to my main steam account. Sorry for any inconvenience this has caused. As there is currently no way to transfer ownership of a mod through workshop. So deleting the old workshop item and creating a new was the only way.
83 Comments
miyani-ce Jun 14 @ 9:10am 
1.6 when:steamhappy:
Azravos  [author] Jun 13 @ 12:30am 
thegameis_over1: I doubt I'll have time to create something of that magnitude. Also Isn't there already a mod that is capable of doing that?
thegameis_over1 Jun 12 @ 11:53am 
Xenotype customization for faction?
Azravos  [author] Jun 12 @ 3:50am 
Bustly: I might look into doing a randomizer the next time I feel like modding. But its like once or twice per year though, often during vacation, so just don't expect it quickly :) (this is due to having coding as a job, which makes looking at code the last thing i wish to do when i get home)
Azravos  [author] Jun 12 @ 3:46am 
storminfinite: I'll try to keep my mod up-to-date as long as I'm able, yes :)
storminfinte Jun 9 @ 7:44pm 
Please tell me you’re planning on updating this to 1.6 when it drops because It is perfect for the types of play throughs I usually do
Bustly Jun 5 @ 8:24pm 
can we get multi-select or at least global relations changing? i have that random faction mod, but it makes everyone disgusting bug lovers. i want to fix this without 500 clicks! amazing mod btw the fact i can fix it at all is extremely appreciated. i'd also appreciate if you could click on a faction and then just randomize all of their relationships, but that's more of a fun feature than a utility one.
Evenstar May 29 @ 12:24pm 
Hi this looks a great mod :) does it let you stop a faction from carrying weapons? I'm building a zombie xenotype and I use the mod Xenotype Spawn Control to make a faction spawn as all zombies, but they either end up having bows or guns depending on which faction I use, would be great if they just used their fists!
Azravos  [author] May 26 @ 11:38pm 
qux: hmm interesting idea. Remove is probably not very hard to implement. Adding however might take a little more effort. Anyway I might look into this the next time I feel like modding :)
Azravos  [author] May 26 @ 11:31pm 
Ninielle: To change relations you need to press the "FC" icon (use the screenshots on this page as reference)