Space Engineers

Space Engineers

315 ratings
40K Manufactorum | Warhammer Weapons
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Type: Mod
Mod category: Block
File Size
Posted
Updated
123.638 MB
Aug 4, 2024 @ 5:37pm
Feb 3 @ 3:24pm
17 Change Notes ( view )

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40K Manufactorum | Warhammer Weapons

Description
An arsenal of Weaponcore weapons inspired by the Imperium from Warhammer 40k Battle Fleet Gothic designed for survival but balanced for Starcore (please let me know how the survival balance is so I can improve it!) Watch them in action at https://www.youtube.com/@starcore8849 or join StarCore tournaments here: https://discord.gg/3k3Rq66km7

All Most models made by Odin.


Includes:

Large Grid
Nova Cannon (low power, Plasma, and Gravity rounds)

Torpedoes (Plasma, Shortburn, Melta, and Vortex warheads)

Macro Cannon Broadside Gimble (plus Heavy variant)

Macro Cannon Turret (Light, Mid, and Heavy variants)

Lance Battery (Light, Mid, and Heavy variants)

Aegis Flak Defense Turret

Small Grid
Heavy Bolter

Lascannon

Leman Russ' Battle Cannon

Executioner's Plasma Cannon

Basilisk's Earthshaker Cannon



ToDo (thing I hope to get around to (despite the newborn baby)):
Continue to balance the build recipes for survival
Add build stages
Add Lascannon sponson
Add twin linked Heavy Bolters and Lascannons
Add Multimelta
Add small grid Flak for Hydra
Add large grid plasma gimbles for broadsides



Help me find the time for more modding: https://ko-fi.com/C0C41DDRYM
Popular Discussions View All (4)
2
Jul 9, 2025 @ 11:09pm
Aegis Flak Autocannons not firing
Mattogreen25
1
Sep 17, 2025 @ 12:57am
Few issues with small and large grid fixed weapons
Squirejj
0
Oct 28, 2025 @ 12:46pm
Weapon loading ammo still a problem
Squirejj
155 Comments
Dragon Knight Wolf Mar 15 @ 2:54pm 
like the mod, just wondering if anyone else is having issues with the hug macro with interior not having an inventory size and thus being unable to be loaded.
Bazil T Yat Feb 15 @ 6:00am 
Honestly making the thing gimbal sounds like a pain in the unmentionables. I don't blame you!
Darth411  [author] Feb 3 @ 3:18pm 
Uhh... well the "team" will get right on that as soon as the toddler is in bed lol. Thank for letting me know so I can fix it!
acerew2436 Feb 2 @ 2:09pm 
Team, the light lance battery is suspended in the middle of a 5x5x5 grid and, therefore, won't touch surrounding blocks and can't be placed. The normal and heavy lance both work.
Squirejj Jan 18 @ 9:16am 
@Darth411 I have no problem that it is for decoration only. I was just confused because I didn't see any discription or mention of it in update notes or discription. Don't worry I love it and the added dummy rounds are a bonus since now I can replace the blocks I used as rounds.
Darth411  [author] Jan 16 @ 5:36pm 
I knew I shouldn't have made anything new for this and stayed retired lol. Fixed the Macro turret. The new Macro with an interior is fixed only, not a turret. I made it more as a decoration and couldn't be bothered to figure out the gimble again.
Squirejj Jan 16 @ 12:21pm 
@Dart411 is it a working turret the Macro Cannon with interior? I tried to test it but it doesn't fire at all and also can't lock onto targets as with the original Macro Cannons. Tried to load Macro Cannon shells into it too but could not get the inventory to accept it.
Wrecker Jan 16 @ 2:29am 
I seem to have the same problem with the 3x3 light macrocannon turret, and 3x3 light lance turret as The4thCamerA. it's just a large empty space with a small turret inside. i tried to reinstall the mod but it didn't help, is it just a problem with the mod itself? I don't mean to rush any fixes, im just trying to find the issue.
The4thCamerA Jan 15 @ 8:21pm 
It has been! Blessings of the Omnissiah upon you
Darth411  [author] Jan 15 @ 8:00pm 
Oops, you're so right. Should be fixed.