RimWorld

RimWorld

287 ratings
ↁ Elves (Continued)
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
12.550 MB
Jun 21, 2024 @ 6:56pm
Aug 4 @ 2:31pm
12 Change Notes ( view )
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ↁ Elves (Continued)

Description
This is an updated version of ↁ Elves mod.
I will remove this mod if the original author requests it.
This mod has been tested in heavily modded game with no issues.
Github: https://github.com/MisterM-1951/Elves-Continued-

Q&A:
Q: CE?
A: Yes, thanks to Vlad the Lad
Q: Some things are very unbalanced in mod.
A: I know, but I won't change anything as I didn't get permission from original author. If original author will give permission to modify his mod, I may rebalance it.

Original description:
Adds 3 elven factions to the game.

Features
- Player faction
- Wood Elves Faction
- Shaman armor set (Female)
- Bladedancer armor set (Female)
- Hunter armor set (Thin, Male, Female)
- Stag knight armor set (Thin, Male, Female)
- Spear, Sword, Greatsword, Staff, Shield, Longbow, Greatbow, Recurve bow, Axe, Greataxe
- Ancient deer animal
- 6 Tattoos
- Ears cosmetic gene
- Wood Elves xenotype
- Base scenario to edit

Recommended mods (not required)
- [CAT] Show Hair With Hats or Hide All Hats (To show hair)
- Giddy-up! Core
- Medieval Overhaul
- RimFantasy - Medieval Overhaul Edition
- Music Expanded Core
- Malang Bodies
- Vanilla Textures Expanded - [NL] Facial Animation
- [AP] Hunting Meme
- [LTS]Furnishing

TODO
- Utility items (Herbal medicine pouch, Quiver, etc.)
- Expand apparel options
- Expand weapons options
- Armor for Ancient Deer

Updates
- Created 3 research projects for each faction
- Merged Bladedancer helmets
- Fixed Gold cost
- Added Dark Elves and High Elves
- Added hostile Wood Elves faction
- Added milk and wool to animals
- Moved cloak to different layer
- Added new bow
- Updated some descriptions
- Added new weapons
- Added/changed some apparel
- Added faction icon
- Fixed map trading
- Separated breastplate pauldrons

135 Comments
MisterM  [author] Sep 5 @ 11:46am 
@Totally Scoobed Out, do you have any errors in log? Do you have same issue with apparel from other mods?
Totally Scoobed Out Sep 4 @ 8:50pm 
Having a problem with wood elf armors showing the front armor texture on pawns backs.
Nordak Balrem Sep 4 @ 4:27pm 
Based on the messages, seems like the mending station doesn't work and you may have issues with getting certain resolutions of sprites.
Nordak Balrem Sep 4 @ 4:23pm 
@Jixxor I get the same errors, something wonky in medieval overhaul, haven't seen any consequence other than debug messages
DocHolliday Aug 26 @ 1:09am 
For anyone wondering, you can download Grimworld and make this armor out of Adamantine, looks cool, and now you've got spacer grade elven armor!
DocHolliday Aug 25 @ 11:41am 
great mod either way, looks great!
DocHolliday Aug 25 @ 11:39am 
darn
MisterM  [author] Aug 25 @ 11:11am 
@DocHolliday, Sorry but you will have to make your own patch for that, this mod is medieval themed, and all stats based around that.
DocHolliday Aug 25 @ 12:29am 
just copy and pasting the imperial marine power armor stats for the normal armors and a heavier set for the fancier ones like tyrion's would work too! Or nothing at all, it is your mod after all lol.
DocHolliday Aug 25 @ 12:21am 
if the armor stats weren't made for modern weapons, would you consider making a submod that makes their stats similar or slightly improved to normal imperial counterparts?