RimWorld
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ↁ Elves (Continued)
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Mod, 1.4, 1.5, 1.6
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12.550 MB
2024년 6월 21일 오후 6시 56분
2025년 8월 4일 오후 2시 31분
업데이트 노트 12개 (보기)
이 아이템을 사용하려면 DLC가 있어야 합니다.

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ↁ Elves (Continued)

설명
This is an updated version of ↁ Elves mod.
I will remove this mod if the original author requests it.
This mod has been tested in heavily modded game with no issues.
Github: https://github.com/MisterM-1951/Elves-Continued-

Q&A:
Q: CE?
A: Yes, thanks to Vlad the Lad
Q: Some things are very unbalanced in mod.
A: I know, but I won't change anything as I didn't get permission from original author. If original author will give permission to modify his mod, I may rebalance it.

Original description:
Adds 3 elven factions to the game.

Features
- Player faction
- Wood Elves Faction
- Shaman armor set (Female)
- Bladedancer armor set (Female)
- Hunter armor set (Thin, Male, Female)
- Stag knight armor set (Thin, Male, Female)
- Spear, Sword, Greatsword, Staff, Shield, Longbow, Greatbow, Recurve bow, Axe, Greataxe
- Ancient deer animal
- 6 Tattoos
- Ears cosmetic gene
- Wood Elves xenotype
- Base scenario to edit

Recommended mods (not required)
- [CAT] Show Hair With Hats or Hide All Hats (To show hair)
- Giddy-up! Core
- Medieval Overhaul
- RimFantasy - Medieval Overhaul Edition
- Music Expanded Core
- Malang Bodies
- Vanilla Textures Expanded - [NL] Facial Animation
- [AP] Hunting Meme
- [LTS]Furnishing

TODO
- Utility items (Herbal medicine pouch, Quiver, etc.)
- Expand apparel options
- Expand weapons options
- Armor for Ancient Deer

Updates
- Created 3 research projects for each faction
- Merged Bladedancer helmets
- Fixed Gold cost
- Added Dark Elves and High Elves
- Added hostile Wood Elves faction
- Added milk and wool to animals
- Moved cloak to different layer
- Added new bow
- Updated some descriptions
- Added new weapons
- Added/changed some apparel
- Added faction icon
- Fixed map trading
- Separated breastplate pauldrons

댓글 131
DocHolliday 11시간 전 
For anyone wondering, you can download Grimworld and make this armor out of Adamantine, looks cool, and now you've got spacer grade elven armor!
DocHolliday 2025년 8월 25일 오전 11시 41분 
great mod either way, looks great!
DocHolliday 2025년 8월 25일 오전 11시 39분 
darn
MisterM  [작성자] 2025년 8월 25일 오전 11시 11분 
@DocHolliday, Sorry but you will have to make your own patch for that, this mod is medieval themed, and all stats based around that.
DocHolliday 2025년 8월 25일 오전 12시 29분 
just copy and pasting the imperial marine power armor stats for the normal armors and a heavier set for the fancier ones like tyrion's would work too! Or nothing at all, it is your mod after all lol.
DocHolliday 2025년 8월 25일 오전 12시 21분 
if the armor stats weren't made for modern weapons, would you consider making a submod that makes their stats similar or slightly improved to normal imperial counterparts?
DocHolliday 2025년 8월 25일 오전 12시 18분 
is the high elf and dark elf armor at all comparable to vanilla imperial power armor? I was hoping for a Sci-Fi elf themed faction, and this is well done enough that I think the armor would still look great on a sci-fi faction as long as the stats are up to snuff.
MisterM  [작성자] 2025년 8월 14일 오후 2시 27분 
@Ser_hiRo, Their xenotype has only standard body gene, so no, no thin body. If you want, you can make your own patch that will add gene for thin body type, but not all clothes have textures for thin body type.
Ser_hiRo 2025년 8월 14일 오전 10시 27분 
No thin body for elves?
Jixxor 2025년 8월 8일 오후 5시 15분 
Anyone able ot read error logs able to tell me whether or not the red lines I get are actually problematic, or what mods conflict?
I built my medieval playthrough around this mod, and the whole mod list works fine without the console popping up - until I activate this mod.

https://gist.github.com/HugsLibRecordKeeper/d4fb43f17d5c9f36a6677bdfa3e70ae5