RimWorld

RimWorld

309 ratings
ↁ Elves (Continued)
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
12.550 MB
Jun 21, 2024 @ 6:56pm
Aug 4 @ 2:31pm
12 Change Notes ( view )
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ↁ Elves (Continued)

Description
This is an updated version of ↁ Elves mod.
I will remove this mod if the original author requests it.
This mod has been tested in heavily modded game with no issues.
Github: https://github.com/MisterM-1951/Elves-Continued-

Q&A:
Q: CE?
A: Yes, thanks to Vlad the Lad
Q: Some things are very unbalanced in mod.
A: I know, but I won't change anything as I didn't get permission from original author. If original author will give permission to modify his mod, I may rebalance it.

Original description:
Adds 3 elven factions to the game.

Features
- Player faction
- Wood Elves Faction
- Shaman armor set (Female)
- Bladedancer armor set (Female)
- Hunter armor set (Thin, Male, Female)
- Stag knight armor set (Thin, Male, Female)
- Spear, Sword, Greatsword, Staff, Shield, Longbow, Greatbow, Recurve bow, Axe, Greataxe
- Ancient deer animal
- 6 Tattoos
- Ears cosmetic gene
- Wood Elves xenotype
- Base scenario to edit

Recommended mods (not required)
- [CAT] Show Hair With Hats or Hide All Hats (To show hair)
- Giddy-up! Core
- Medieval Overhaul
- RimFantasy - Medieval Overhaul Edition
- Music Expanded Core
- Malang Bodies
- Vanilla Textures Expanded - [NL] Facial Animation
- [AP] Hunting Meme
- [LTS]Furnishing

TODO
- Utility items (Herbal medicine pouch, Quiver, etc.)
- Expand apparel options
- Expand weapons options
- Armor for Ancient Deer

Updates
- Created 3 research projects for each faction
- Merged Bladedancer helmets
- Fixed Gold cost
- Added Dark Elves and High Elves
- Added hostile Wood Elves faction
- Added milk and wool to animals
- Moved cloak to different layer
- Added new bow
- Updated some descriptions
- Added new weapons
- Added/changed some apparel
- Added faction icon
- Fixed map trading
- Separated breastplate pauldrons

While reporting bugs/issues:
1. Please provide some basic info about it.
2. Check log for any errors/warnings that could be related to your bug/issue.
3. Test if you have same issue with only this mod loaded.



157 Comments
Alexios II Komnenos Nov 25 @ 3:31am 
i have no clue what do you mean by "superior". If this has more content than the other? Yes, by far. It leans heavy into Warhammer Fantasy Elves, but if that's the vibe you want for you, this is the mod
kyppo Nov 7 @ 3:53pm 
I'm curious can someone tell me if this mod is superior to the Elves of the Rim mod, like how Fantasy Goblins is superior to Goblins of the Rim?
MisterM  [author] Nov 1 @ 9:12am 
@inkmasterru; Is it visible if you give it to other pawn? Lion pelt (along with most/all apparels) has textures only for male/female/thin body types, for hulk/fat body types it will be invisible.
inkmasterru Nov 1 @ 7:43am 
What i mean is, it is visible after being crafted and put in storage. But as soon as it is equipped, the white lion pelt is not visible on my character
inkmasterru Nov 1 @ 7:41am 
The loin pelt for some reason is not visible in game even when my character has it equipped.
MisterM  [author] Oct 21 @ 12:56pm 
@Hiztaar, Make a pull request on GitHub and I will add it.
Hiztaar Oct 21 @ 12:47pm 
@MisterM

Hi MisterM! I kind of created a patch for RimFantasy and this mod. Not everything works (Actually only the shield magic bugs out) but the elven weapons have magic versions. If you are interested, we can work together to try and integrate it into this mod rather than having a separate mod.
vibius Oct 17 @ 5:45pm 
Thank you very much
vibius Oct 17 @ 5:43pm 
@MisterM OK
MisterM  [author] Oct 17 @ 10:50am 
@vibius, I found what issue is, apparently some apparels weren't finished by DevDesigner and use place holder images for back textures. Sadly I can't fix it as I'm not artist and I haven't received permission from DevDesigner to modify his mod.