RimWorld

RimWorld

270 ratings
ↁ Elves (Continued)
7
3
2
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
12.550 MB
Jun 21, 2024 @ 6:56pm
Aug 4 @ 2:31pm
12 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
ↁ Elves (Continued)

Description
This is an updated version of ↁ Elves mod.
I will remove this mod if the original author requests it.
This mod has been tested in heavily modded game with no issues.
Github: https://github.com/MisterM-1951/Elves-Continued-

Q&A:
Q: CE?
A: Yes, thanks to Vlad the Lad
Q: Some things are very unbalanced in mod.
A: I know, but I won't change anything as I didn't get permission from original author. If original author will give permission to modify his mod, I may rebalance it.

Original description:
Adds 3 elven factions to the game.

Features
- Player faction
- Wood Elves Faction
- Shaman armor set (Female)
- Bladedancer armor set (Female)
- Hunter armor set (Thin, Male, Female)
- Stag knight armor set (Thin, Male, Female)
- Spear, Sword, Greatsword, Staff, Shield, Longbow, Greatbow, Recurve bow, Axe, Greataxe
- Ancient deer animal
- 6 Tattoos
- Ears cosmetic gene
- Wood Elves xenotype
- Base scenario to edit

Recommended mods (not required)
- [CAT] Show Hair With Hats or Hide All Hats (To show hair)
- Giddy-up! Core
- Medieval Overhaul
- RimFantasy - Medieval Overhaul Edition
- Music Expanded Core
- Malang Bodies
- Vanilla Textures Expanded - [NL] Facial Animation
- [AP] Hunting Meme
- [LTS]Furnishing

TODO
- Utility items (Herbal medicine pouch, Quiver, etc.)
- Expand apparel options
- Expand weapons options
- Armor for Ancient Deer

Updates
- Created 3 research projects for each faction
- Merged Bladedancer helmets
- Fixed Gold cost
- Added Dark Elves and High Elves
- Added hostile Wood Elves faction
- Added milk and wool to animals
- Moved cloak to different layer
- Added new bow
- Updated some descriptions
- Added new weapons
- Added/changed some apparel
- Added faction icon
- Fixed map trading
- Separated breastplate pauldrons

122 Comments
Jixxor Aug 8 @ 5:15pm 
Anyone able ot read error logs able to tell me whether or not the red lines I get are actually problematic, or what mods conflict?
I built my medieval playthrough around this mod, and the whole mod list works fine without the console popping up - until I activate this mod.

https://gist.github.com/HugsLibRecordKeeper/d4fb43f17d5c9f36a6677bdfa3e70ae5
MisterM  [author] Aug 5 @ 10:19am 
@xkp92110(orick); Yes you need XML Extension, it adds many other things other than settings.
xkp92110(orick) Aug 5 @ 4:01am 
do i need XML Extensions required?
i don't need to change any mod setting.
MisterM  [author] Aug 4 @ 2:34pm 
@Lattekahvi; Done, you may need to force update mod for changes to appear.
Lattekahvi Aug 4 @ 11:12am 
can you make some of the clothes work for royals, like lord armor and helmet and Alarielle's clothes
Fabeco Aug 1 @ 7:27pm 
I'm not sure, but the houses that offer medieval overhaul books, when we play with the elf scenario, apparently don't visit us
MisterM  [author] Jul 24 @ 10:45pm 
@RumbleLion; You will have to ask someone else for that, I never used Melee Animations and I don't know how to make patch for it.
RumbleLion Jul 24 @ 9:35pm 
Patch for melee animation?
MisterM  [author] Jul 21 @ 12:48pm 
@Sharky; That doesn't tell my anything, what kind of errors?
Sharky Jul 21 @ 11:50am 
It has some errors regarding textures :(