RimWorld

RimWorld

220 ratings
[1.5] Moyo - from the depth
5
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.5
File Size
Posted
Updated
13.675 MB
May 5, 2024 @ 10:31am
Oct 10, 2024 @ 12:15pm
10 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
[1.5] Moyo - from the depth

Description
1.5 update with some tweaks:

- BlueBurst drug disabled (had errors, will try to fix)
- Replaced HPF functions related to Moyo_BloodBag for CompSpawner, credits to Maru Race
- MoHAR dependency was integrated via MoharComp(OLB and FuPoSpa) and MoHARHediffs assemblies, all credits to MoHAR Github[github.com]

I playtested the mod for awhile and it seems stable, do let me know if I missed anything.
I don't claim any credit and will take down this page if original author says so.

Original description from https://steamcommunity.com/sharedfiles/filedetails/?id=2182305386:
Moyo-From the depth

A strange-humanlike figure with tail and pale blue skin rise from the beach, the Moyos have arrived to the surface.
The descendants of a glitterworld wanderlusts, who saw the depth of the ocean an ideal place for habitation.
Years and years of modification, so long that they have forgotten their origins now recides in the depth of the rimworld, Striving in their arcology called the 'lighthouse'.

Recently, Moyos have discovered a particular substance from their body. Named 'Deep blue', it originates form the constant modifications their ancestors had.
This made a massive impact on their society. Having many opportunities in medical purposes, some Moyos saw it as an opportunity for a fortune - Maybe you too.


== Race ==
- generally slower: includes global work speed, movement speed, lower melee dodge chance, but has an added benefit of slower hunger rate.
- but sturdy: has a bonus in base health and has lower flammability, Though they are a bit heavier than average human.
- higher psychic sensitivity: lurking in the depths could have an effect, or is it cause of so much ultrasound being used?
- excels in medical and drugs: they will do those jobs faster and better. due to their society or memories of body modification engraved in their DNA.

- produces Deepblue: their blood can be refined to be injected to other races, improving their pysiche but making them dependent to it. Also can be used to make varieties of drugs which can be used by everyone. It will be a great asset for your colony.
- there are ways to get more: process their corpse, or obtain other option through research.


== Contents ==
*apparels are race-restricted but they can wear any apparel for the sake of compatibility.
-16 weapons
-15 apparels + 7 royal tagged apparels (more to be added)
-40 backstories (more to be added)

-1 production building (workbenches could be added to avoid clutter of recipe menu)
-4 drugs and 1 medicine made with deepblue (more to be added)

-custom scenario and a faction

== Special thanks to ==
-gquake 꾸악 https://steamcommunity.com/id/gguake/myworkshopfiles/?appid=294100 : providing code crucial to the mod.
-Gouda quiche https://steamcommunity.com/profiles/76561197992216829/myworkshopfiles/?appid=294100 : providing code crucial to the mod(MoHar hediffs).
-all the great people in RimWorld Korea discord server.
-all the great people in rimworld alien races discord server.
Popular Discussions View All (1)
6
Nov 9, 2024 @ 4:16pm
Bugreports
󠀡󠀡
34 Comments
2017632033 Mar 17 @ 10:21pm 
Can anyone create a genetic patch mod for Moyo 1.0?
Fibre🌹 Mar 12 @ 2:53am 
Will there ever be a biotech version for this without the alien framework?
󠀡󠀡  [author] Jan 29 @ 12:22am 
@The Warden bluemed is the same as industrial medicine, except it's spacer tech, so pawns will use it only if "best quality medicine" is allowed.
The Warden Jan 28 @ 9:51pm 
How do you use the bluemed medicine? I dont see it in the medicine list
ополоченец Dec 30, 2024 @ 2:56am 
requires MoHAR Framework or not?
GreenFire835 Oct 15, 2024 @ 9:33am 
the mod's great, and they put up more of a fight than most other factions (except VOID. They still kick my ass.), and their design is also cool, which makes this honestly a good mod for any large-scale lists.
Darth Ceveo Oct 6, 2024 @ 10:44am 
I'm guessing this one's broken on the current game build? Anyone can confirm before I sub and annihilate my mod list?
真滴皮 Jun 15, 2024 @ 1:12pm 
Frequent attacks, only one enemy comes with the same equipment and carries a lot of money
格里芬奥斯卡 Jun 8, 2024 @ 10:54am 
o7
Astartes Jun 6, 2024 @ 10:28am 
o7