RimWorld

RimWorld

[1.6] Moyo - from the depth
59 Comments
Huntressfire Aug 19 @ 8:21am 
I've had an issue with the hair's. There seems to be a base hair that I cannot change and it just adds hair styles on top of them?
oldnewone Aug 10 @ 4:30pm 
Just don't use it. It's in an alpha stage.
Paradox Aug 10 @ 2:54am 
Why does it require the DEV version of HAR?
Ocomunepom Aug 9 @ 12:55pm 
is there vac resistance on any apparel ?
Mave Aug 2 @ 8:21pm 
Hey. Found an issue that baseline moyos spawn with any random xenotype when generated from wanderer event (and maybe others). Quite annoying when playing with alpha genes and such
Posh Octavia Jul 29 @ 9:34pm 
im having the lifestage issue too, but also it seems the royal armors dont have the vac suit effect the normal ones gained with the new dlc
тетеря, блин Jul 29 @ 9:01am 
please, add compatibility with these ones so players could use different body types or could use different apparels accordingly to your mod 🙏

https://steamcommunity.com/sharedfiles/filedetails/?id=3511966169
https://steamcommunity.com/sharedfiles/filedetails/?id=3207125987
https://steamcommunity.com/sharedfiles/filedetails/?id=2037354634
RafTar Jul 25 @ 2:40pm 
@The Trans Girl Anarchists, I have the same problem, now I'm trying to solve it. :lunar2019crylaughingpig:
Entity Jul 24 @ 9:28am 
Anyway to get a xenotype model for this race. I can't pick it over the baseline, it somehow doesn't feel correctly integrated, thanks!
The Trans Girl Anarchists Jul 19 @ 3:32am 
My worlds won't generate. Has anyone else had this problem? If so, how'd you fix it?
Hatmann Jul 17 @ 9:56pm 
@Cake Moth They literally list the required dev mod in change notes.
罗洛鲁恩路兰 Jul 16 @ 10:17pm 
bug with gloomy dragonian race in DragonianDress.xml,
Type costList is not a Def type or could not be found, in file DragonianDress.xml. Context: <costList Inherit="False"><Silver>100</Silver></costList>
Type techLevel is not a Def type or could not be found, in file DragonianDress.xml. Context: <techLevel>Spacer</techLevel>
Type recipeMaker is not a Def type or could not be found, in file DragonianDress.xml. Context: <recipeMaker Inherit="False">
Cake Moth Jul 16 @ 2:22am 
In game this says it needs HAR Dev mode, but on the workshop its listing only HAR reg?
Yerico Tsurara Jul 13 @ 8:09am 
would love some vacsuits for moyo :3
FeistyTroglodyte Jul 13 @ 2:01am 
Same is true for the red moyo of course
FeistyTroglodyte Jul 13 @ 1:56am 
It's impossible to reach the max growth tier with moyo children. At age 8, a growth moment happens and resets the growth tier to 0. This is because the lifeStageWorkSettings in MoyoRace.xml use ages other than the vanilla 0,3,7,13. Consider changing the work settings back to vanilla.
江風雨涼 Jul 13 @ 1:29am 
and how can i fix it
江風雨涼 Jul 13 @ 1:29am 
Failed to load key/value pair: Moyo2_BasicSuit, System.Xml.XmlElement
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.ThingDef, AlienRace.AlienPartGenerator/ExtendedGraphicTop>:Apply ()
(wrapper dynamic-method) .......
does anyone know what's going wrong?
Axtasium Jun 25 @ 12:10pm 
I had the same issue but im missing DLC so im guessing thats the problem, check your DLCs
meru Jun 25 @ 8:06am 
i have too many mods to find specific ones but because you using alien races for a base one it shouldn be a problem. The main issue is the moment, thn you try to use any moyo character in character creation screen you get blank screen and cant do or press anything and if you trying to generate a map with any of the moyo faction it never generates it and kicks you out
󠀡󠀡  [author] Jun 25 @ 1:07am 
@meru, can you give an example mod that breaks things?
meru Jun 24 @ 11:07am 
not compatible with other mods, always breaks
John JailBird Jun 17 @ 2:28pm 
came for the addon, came to the thumbnail
Axtasium May 15 @ 11:08pm 
does this 100% require the DLC? the main version doesn't so wanted to check.
2017632033 Mar 17 @ 10:21pm 
Can anyone create a genetic patch mod for Moyo 1.0?
Fibre🌹 Mar 12 @ 2:53am 
Will there ever be a biotech version for this without the alien framework?
󠀡󠀡  [author] Jan 29 @ 12:22am 
@The Warden bluemed is the same as industrial medicine, except it's spacer tech, so pawns will use it only if "best quality medicine" is allowed.
The Warden Jan 28 @ 9:51pm 
How do you use the bluemed medicine? I dont see it in the medicine list
ополоченец Dec 30, 2024 @ 2:56am 
requires MoHAR Framework or not?
GreenFire835 Oct 15, 2024 @ 9:33am 
the mod's great, and they put up more of a fight than most other factions (except VOID. They still kick my ass.), and their design is also cool, which makes this honestly a good mod for any large-scale lists.
Darth Ceveo Oct 6, 2024 @ 10:44am 
I'm guessing this one's broken on the current game build? Anyone can confirm before I sub and annihilate my mod list?
真滴皮 Jun 15, 2024 @ 1:12pm 
Frequent attacks, only one enemy comes with the same equipment and carries a lot of money
格里芬奥斯卡 Jun 8, 2024 @ 10:54am 
o7
Astartes Jun 6, 2024 @ 10:28am 
o7
我不明白 Jun 2, 2024 @ 7:45pm 
o7
GK_QJY88 May 28, 2024 @ 9:04pm 
o7
🍞Lazy 🥖Bread🥐 May 24, 2024 @ 7:01am 
o7
tunajjang May 22, 2024 @ 9:50am 
o7
Kantakuzenii May 22, 2024 @ 7:40am 
o7
Lord Zero May 21, 2024 @ 5:04pm 
No it is not, A sacrifice has been made.
Lord Zero May 21, 2024 @ 4:52pm 
is it possible to swap it out for the 2.0?
신로 May 14, 2024 @ 6:16am 
I confirmed that it was resolved.
thank you!
󠀡󠀡  [author] May 13, 2024 @ 7:31am 
@신로, fixed, sorry about that
신로 May 13, 2024 @ 7:02am 
First of all, thank you for checking the Korean patch.

I found out through Rimpy that Moyo and Mohar conflict with each other.
From what I remember, there was no problem with version 1.4.
Is this something that cannot be resolved?
󠀡󠀡  [author] May 13, 2024 @ 3:46am 
@Moissca, fixed, let me know if other mods require a patch
Moissca May 13, 2024 @ 12:41am 
Thank you for your work ,but it seems have some bug when use moyo with armor racks.
I can''t find the equip from the armor racks button on moyo pawn.
And here is a reply of armor racks mod author.-------I'm guessing they either don't inherit from BasePawn of override its comps. They should be able to patch in the rack comp if that's the case
I would greatly apprreciate it if you can fix this bug.:Hire:
去码头整点薯条 May 10, 2024 @ 2:16am 
Is there any Chinese translation?I really like this mod, it would be even cooler if it had its own Chinese translation
󠀡󠀡  [author] May 9, 2024 @ 4:31am