Slay the Spire

Slay the Spire

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Palworld
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55.396 MB
May 1, 2024 @ 11:33pm
Apr 19 @ 9:38pm
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Palworld

Description
Only support Simplified Chinese language

Opening the game in another language will meet missing words

Looking forward to someone helping with the translation

Below are translated by Google

This mod attempts to incorporate elements from the game "PalWorld," such as capturing monsters to fight for you, commanding them to work, breeding and breeding them, and developing technology, into Slay the Spire.

The core of this mod is the bonfire, which serves as the base similar to "Pal the Mythical Beast."

At the bonfire, you can spend coins to make Pal Balls, which are used to capture monsters with less than 20% health remaining.

The captured Pal will come with 1-3 positive or negative traits (there are hundreds of them in total).

You can summon them in battle to help you fight (monsters will take turns attacking you and your Pal ).

The captured monsters can help you forge at the bonfire or farm (harvest random fruits/plants), and you can also let them rest to recover health.

If you have empty Pal Balls and two Pal , you can breed them to produce a random monster, inheriting traits, with health being 1.5 times the average of the parents.

You can also research technology at the bonfire to obtain some Pal -related items or enhance the strength of Pal .

This mod also adds a special challenge relic and enhances the heart to provide players with some fun.

This mod also adds 16 new relics, 5 new cards, and 1 new monster.

Compatibility:
Most mod monsters are compatible
exclude:
isaac
Library of Ruina
Gensokyo
However, the following situations may occur:


If another mod has its own summon system, there may be situations where summons attack each other.
If monsters in the mod have card-casting behavior, as Pal , they will cast the owner.
If monsters in the mod have direct damage similar to rhythm attacking the player, as Pal , they will hit the owner.
If the monster has paired monsters, as Pal , it may crash (specifically how it is written).
Bosses in ruins as friendly monsters will only play one card per turn, and they will end the turn when summoned.
Not compatible with:
Isaac mod

More feedback is welcome.
Popular Discussions View All (2)
9
Mar 13 @ 8:37am
PINNED: Report Bugs/Bug报告
eternity 染色体
1
May 3, 2024 @ 4:41am
兼容性问题
Crimson
85 Comments
玛德我是Howard啊 Aug 16 @ 8:28am 
崩坠BOSS捉完游戏老崩溃:csgoskull:
Ceanoth Drazerwilk Jul 29 @ 4:04am 
Hello, I would like to help with translation, I will do my best to provide a first version, maybe not perfect, but playable
YOLO Jul 21 @ 10:07pm 
大佬能不能加个图书馆mod中格挡传递的功能,帕鲁死得好快
Sup Jun 28 @ 1:11am 
可惜没有局外成长 不能带到下一局(
salt Jun 18 @ 9:50am 
非常有意思的mod,让强度低下的角色,也可以愉快爬塔。
在火堆多次敲卡非常爽
反馈一个bug:
在凯尔希mod这类也会召唤友方的mod中,帕鲁会优先攻击自己人。或许是嘲讽的问题?
我刚刚蕾忍带四个心脏打心脏快笑死了
Engagepwner May 14 @ 9:14am 
Do you plan on doing an English translation?
うどんげ May 11 @ 4:41pm 
心脏+老头 有没有懂得
天阳的搅拌机 Mar 7 @ 6:56pm 
那是其他mod的问题,估计是崩坠:steamhappy:
eternity 染色体  [author] Mar 7 @ 8:23am 
我试验下来并不存在这个bug,如果可以请提供下具体的复现途径