Space Engineers

Space Engineers

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CRI. Lilith State-Ship
   
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Type: Blueprint
Marcadores: ship, large_grid, safe
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171.198 MB
5/fev./2024 às 22:01
1 nota de atualização (ver)
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CRI. Lilith State-Ship

Descrição
The Lilith State-Ship. Blueprint

State-type ships are designated one-of-a-kind faction ships that have no stand-ins or anything of its type, in being the mobile home or HQ of said faction. They are to be a faction's main base, research center, political house, or so forth. State-Ships are not designed to be cities, but an icon that represents the achievements and strength of a faction to hold its own in combat, geopolitics, and power.

A State-ship is a type of capital ship. But a state-ship is one-of-a-kind, wile anything can be labeled a Capital-ship.

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=Back Story=

The private military contractor, Central Research Indevelopment (CRI) State-ship, a pioneering large vessel, is launched by. This entity, known as CRI (pronounced like "Cry"), is a research and security firm renowned for equipping its units with cutting-edge technology developed in-house by CRI R&D. The ship used to be the CRI's Capital Ship, only given a number as 001. It was a multi-purpose vessel before its refit, there was no budget to make such a large ship of its type after 001.

2025: Amidst escalating tensions in space and resource demands driven by the new Space Race, and the outbreak of a new cold war between the United Americas, NATO, and European Union, against the Collective Security Treaty Organization on Earth, CRI maintains a vested interest in the space sector with now booming growth.

2030: CRI faces numerous challenges, including sabotage attempts from the CSTO, as it works toward its goal of enhancing security in space as a security and government contractor.

2058: CRI achieves a significant milestone by launching the heaviest ship constructed by humans at the time. This vessel represents a comprehensive redesign of the 001, incorporating state-of-the-art Aryx Weapon Systems, Defense Shields, and Nanite repair systems. The ship's hull plating is upgraded, interiors are refurbished, and both internal and external bulkheads are reinforced for enhanced durability.

2066: The CRI State-ship, named "Lilith," emerges as a groundbreaking achievement, combining unparalleled capabilities for near-limitless range, energy weaponry, and research and development capabilities. It marks the first instance of a private military contractor deploying a State-Ship into the space sector. As is why she was named 'Lilith'.

2067 to 2074: Lilith undergoes limited combat engagements and participates in war-games involving orbital combat and surface operations, particularly against CSTO Corvette-sized ships launched via magnetic catapult runways. These engagements reveal little about the CSTO's intentions until 2074 when intelligence indicates these are ships of exploration.

2076: Against the backdrop of the newly formed United Earth Alliance's directive to explore beyond the Sol system, in competition with CSTO in a clear new goal of the new cold war, CRI intensifies recruitment efforts to assemble a capable crew of Engineers, Scientists, Officers, and able bodies for long term space exploration. This leaves a large gap in the Space Engineers workforce for other parties.

2077: The Lilith begins her mission.

2081: Lilith abruptly ceases communication, with only a distress signal received from one of its escort frigates reporting engagement in combat, leaving Earth unaware of the adversary.

2083: Despite a two-year search effort, Lilith remains untraceable, leading to its presumed loss in space due to either irretrievably or inaccessibility beyond communication reach.

2089: The Lilith spacecraft, previously presumed lost in space, reentered the Sol system in a state of power reserve, drifting aimlessly. Upon examination, it was evident that the vessel had undergone significant alterations since its disappearance, worn armor with visible patches, and a drastically modified interior layout diverging from the original blueprints. Notable enhancements such as the addition of slat cage armor and the replacement of the main engine were noted. Despite thorough investigation, no crew was found aboard the spacecraft. However, recovered report logs from the vessel shed light on a concerning narrative, prompting further analysis and inquiry into the circumstances surrounding its mysterious return.
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=Specs

Blocks: 147,623
non-armor: 36,196
PCU: 551,835
Thrusters: 332
Spotlights: 104
Grav Gens: 3
Mass: 376,668,352
Physical shapes: 64,362 / 65,536

Jump Distance: 478km

=Main Armament: Mark-V Atlas Super laser x6 (nose gun, static)

=Defensive weapons:
x14 -AL-35 Plasma Cannons (for general firepower)
x20 -Aurora Combat Gatling Lasers (for smaller targets and saturation engagements)
x18 -EB-10 Phase Blasters (For precision striking small and large targets)
x5 -Nucleon Laser Shotguns (For interior defenses)
x12 -Oculus Laser units (for Point Defense against missiles, rockets, asteroids, so forth)
x14 -T200A1 Plasma Cannons (Primary weapon platform, great against shields and light armor)
x4 -T400A2 Pulse Cannons (Support weapon, great against shields)
x4 -XM-500 Medusa Plasma Phase Cannons (Ignores shields and deals heavy explosive damage to all armor)
x8 -VL6 Variable-Laser cutter (Great multipurpose combat/utility platform)
x4 -NC7-5F Plasma Beam Main Cannon (Massive anti-shield and anti-armor capabilites)

=Offensive Weapons:
x4 M8G-LS4 Longsword Missile Batteries (multi-purpose anti-large ship long-range missile pods that can use a variety of missile types)
x12 HA-4ML2 Poseidon Salvo Launchers (x48 silos able to be loaded with a variety of missile types)
x10 TL-350A Heavy Torpedo Silos (Ultra-long range heavy missile pods able to devastate all types of targets)

=Side features:
-Reactor cooling system to improve efficiency
-Flares to combat enemy missile systems
-MASSIVE battery stock
-Backup hydrogen engines
-Wartime Emergency Thrusters
-External heat venting
-non-centralized power system
-x2 nanomachine repair systems
-Transporters
-Defense Shield system
-Working Elevators
-Working holo tables
-Survival ready
-Conveyors reinforced
-Using the 6 reverse Titan engines only uses 25% of total power
-Power for some 120 days

=Hull Design
-The hull was designed TO look human... so like a brick.
-The hull is double and triple layered
-Ribbed on the inside for... everyone.
-Supplementary hull plating
-Support Slat armor to combat explosive weapons
-Large manufacturing section
-Large grid hangar bay
-x2 small grid hangar pods
-x3 small grid ship construction pads
-x1 small vehicle construction bay
-high protection around all engines
-Lots of good looking design
-cOl0rs

=Layout includes
-Crew Quarters with designated bunk areas
-Heavy Torpedo silo maint. area
-2 large landing pads with 3 spaces
-Mess hall
-3 nodes that make up Cryo rooms
-great observation areas
-Main Bridge
-Battle Bridge
-Hydroponics

=Special addition
-The crew logs of major events up till their last moments on the Lilith. Good read. (located on server racks, each are named of a log from a single crewman. search 'log' to find them
2 comentário(s)
[TSF] Mason 1290  [autor(a)] 8/fev./2024 às 22:17 
good idea! ill just. squeeze them into ... uh.
Agallic 8/fev./2024 às 20:48 
you should add escape pods