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already possible to do with a station shield, atleast once the shield pressurizer is back in if its not already back in.
dont use that one myself so i dont keep an eye open for it.
you put a shield pressurizer down inside the station shield with los to the shield area and feed it with ice and it will slowly pressurize the shield which takes longer the bigger the shield is, but the pressure is lost upon loss of shield on atleast one side (which includes shunting a side away to strengthen others) and you will need to do the pressurization once again.
definitly strange.
only explanation for it i can think of would be a loading error as you said you have gone over the "standard first aid list" which should already sort out the other possibility of file corruption of the modfiles that could cause such a behaviour in my experience.
wc itself has an internal replacer for all vanilla weapons nowadays and as long as you dont use another mod to alter the vanilla weapons that isnt based on wc that one works.
also make sure you are not in structural integrety mode or shunted away the side of the shield thats beeing shot. check you shield sides health as it gets a percentual chance of shots getting through if the hp go down low enough and wc based weapons can be made with a percentual chance of shield penetration, though the internally replaced vanilla weapons dont have that.
if you can provide a world with your shield setup i can take a look for setup errors of the shield itself and if you share your modlist i can look for obvious and already known conflicts. in both cases i would suggest doing it via the discord as there are others that dont check the comments often that then can also take a look at it and might find something.
- make a testworld just with the affected mod and one of the other mods as a mod conflict test, don't forget the mod requirements.
- (s) make a file integrety check for space engineers itself.
- (s) delete all modrelated data of the affected mods in the main and world specific storage folder and let it regenerate in case this got corruptet (findable under %appdata%\spaceengineers and %appdata%\spaceengineers\saves\yoursteamid64\yourworldname).
- (s) delete all modrelated data of the affected mods in the workshop folder and redownload it to neutralize eventually data corruption by modupdate (files are findable inside the workshop folder of the steam library folder in which you have installed space engineers).
sounds like you didnt read the moddescription properly or didnt understand it.
what you descripte is sounding like you dont use wc or another weaponframework made to work with ds (to me there are atm only wc and anpal known to be compatible with it.) and you will need to use one with it as others lack the neccesary informations tor the shield to work properly.
if you want to play with the vanilla weaponframework or a weaponframeworkaddon based on it (for example vanilla+, rearths advanced combat systems) you will need to use another shield mod if you want working shields.
if you are already using wc or another weaponframework made to work with ds please go over the "standard first aid list" and if that one doesnt help please report in on the discord linked inside the moddescription with logs and an example world (a world with no more mods than absolutly neccessary to reproduce a problem and a premade situation for problem reproduction).