RimWorld

RimWorld

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MIM - WH40k Raven Guard
   
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Mod, 1.4, 1.5
File Size
Posted
Updated
27.811 MB
Nov 23, 2023 @ 6:30am
Mar 25 @ 8:45am
28 Change Notes ( view )

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MIM - WH40k Raven Guard

In 2 collections by emitbreaker
MIM WH40k Compatibility List
374 items
MIM WH40k Mod Collection
47 items
Description
Summary
Standalone Raven Guard Faction mod from MIM - WH40k Factions.

New Faction


New Gene-Seed


Side Effect


New Scenario


New Apparels
  • Total 8 Raven Guard armors with 12 cosmetics, 10 shoulder pads with 32 cosmetics, 20 helmets with 3 cosmetics and 14 powerpacks added.
  • Total 7 of Raven Guard Chapter Serfs armor parts (including clothing, armor, helmet, backpack and outer) added.
  • (Requires VFE - Pirates) 1 set of Dreadnought armor.

Recent Update
26/3/2025: 1.4/1.5
1. Fixed Pawn Kind related red line

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Great mods for Space Marine Genes and Psycasts!

Vanilla Factions Expanded - Pirates

By Vanilla Expanded Team.

Requires if you want to play with Dreadnoughts.

Optional Mods

MIM WH40k Dark Angels
MIM WH40k Blood Angels
MIM WH40k Imperial Fists
MIM WH40k Iron Hands
MIM WH40k Salamanders
MIM WH40k Space Wolves
MIM WH40k Ultramarines
MIM WH40k White Scars
MIM WH40k Black Templars
MIM WH40k Crimson Fists
MIM WH40k Carcharodons
MIM WH40k Minotaurs

MIM - WH40k Ideology
MIM - WH40k Royalty
10 Comments
emitbreaker  [author] Mar 16, 2024 @ 9:56pm 
@Rekkehus Vanilla Drug Lab after you've finished Gene-Seed Research for Astartes. You need 150 human meats per an additional fragment.
Rekkehus Mar 16, 2024 @ 4:21pm 
what bench do I use to make more of the geneseed fragments?
emitbreaker  [author] Feb 23, 2024 @ 7:11pm 
@YoshikageKira99 I just tested with the mods you mentioned, and fixed several issues at my mods' end. For me, it works fine, so would you please update my core mod, Chaos Core, Black Templars, Imperial Fists, Crimson Fists and Reven Guard mod? I think part of issue come from the failed compatibility patch with Gene mod which was fixed just now.
emitbreaker  [author] Feb 23, 2024 @ 6:38pm 
@YoshikageKira99 If I remember correctly, that kind of issue happened when this mod was in previous status, the Mod Integration Mod. Long story short, it may caused by race / gender / apparel restriction function from Adeptus Mechanicus mod. I'll double check whether any of my mod still have legacy code to restrict faction genders. Beside, I'm not using Adeptus Mechanicus mod over a year, so cannot guarantee whether my mod set works with that mod or not.
Uriel Septim VII Feb 23, 2024 @ 1:38pm 
Its not a bug, the other settlements are hidden its what the raven gaurd to.....not as well as the alpha legion tho....they are by far the very best and thats why you can't find them. also my son is using my account and playing the RG....they all have emo hair....
SolomonFair Feb 23, 2024 @ 1:23pm 
Hello I have a bug in the world map where when I select the Raven Guard Faction (or any other in the optional mods listed here) there's only one settlement appearing for each factions with some of factions even missing on the map.

I play other WH40K Mods like GrimWorld, Warhammer 40,000, Adeptus Mechanicus, Astra Militarum, Adepta Sororitas and RimHammer 40k + some of your mods and I really don't know if it's those mods or other that are conflicting each others...
emitbreaker  [author] Feb 23, 2024 @ 5:28am 
@Geru Fixed! Now you will see only one shadow captain. Sorry for the inconvenience caused.
emitbreaker  [author] Feb 22, 2024 @ 5:26pm 
@Geru Ah, that's because of recent ideology-related function update. Will fix it when I started to redesign of Raven Guard.
БОАК Feb 22, 2024 @ 11:08am 
A little bug I noticed: The Role Shadow Captain exist twice.
doc.valentine2014 Nov 23, 2023 @ 8:29pm 
raven gang