X4: Foundations

X4: Foundations

Not enough ratings
ZZ List 01 For Casu-El Play
   
Award
Favorite
Favorited
Unfavorite
Description
I do not recommend this list. People ask "What Mods Are You Using?" This list is to answer them.
Items (23)
Capital Ship Loot Magnet
Created by Assailer
Capital Ship Loot Magnet Version 1.05 Player capital ships will be gathering inventory loot from a large distance. This mod should help clearing sectors from debris boosting your FPS and simulation speeds. Class-L ships will catch a single item from 200 km...
Chill Explosions
Created by Chillmatica
Checked working fine in 7.0. Adds various (better?) ship and station explosion effects. To my tastes anyways. Visual changes only. See videos for examples. Works fine together with the X4 Fire & Smoke mod....
Chill Turrets
Created by Chillmatica
UPDATE FOR 7.0+: Make sure to update SirNukes Mod API to the latest version for 7.0 Overview: This is my take on set-and-forget turrets with smarter target progression and is based on what I usually do with my ships. This does not affect stations. This mod...
Chill Tweaks
Created by Chillmatica
Various vanilla game tweaks that I've added for myself while developing the other mods. This one likely won't be for everyone and there's no options so take it or leave it, or crack it open and delete what you don't want. Much travel drive tweaks: Fighters...
Emergency Jump
Created by Chillmatica
UPDATE FOR 7.0+: You must install Kuertee's UI Extensions and HUD mod (the 7.0 beta one) until SirNuke's MOD API is updated or else no menu options will appear and the Map won't open among other issues. https://www.nexusmods.com/x4foundations/mods/552?tab=...
Escape Teleport
Created by Mysterial
This makes it so that if the ship you are in is destroyed, but you have a ship in range of your current teleport research, you will be instantly teleported there instead of receiving a Game Over screen. Now you can play a smaller ship in a big battle witho...
Fly-by Looting
Created by Assailer
This mod scans for dropped loot around your currently piloted ship in 2-10km range defined by your ship size, and of course loot them. It's perfect during/after dogfights to gather stuff. Big containers are not picked up by this mod, only ammo and small in...
Go Fix Your Face
Created by Chillmatica
UPDATE FOR 7.0+: You must install Kuertee's UI Extensions and HUD mod (the 7.0 beta one) until SirNuke's MOD API is updated or else no menu options will appear and the Map won't open among other issues. https://www.nexusmods.com/x4foundations/mods/552?tab=...
Inventory Collector
Created by Assailer
Inventory Collector This mod adds a new default job option for your pilots. Pilots assigned to Inventory Collector duty will visit all your ships in the galaxy and collect their inventory items. The collected items will be: (1) delivered to HQ storage ever...
Mapfix - Player Owned Ships will not disappear when zoomed out
Created by Ruiner
When the player zooms out on the map, ships and fleets will disappear once a certain zoom-out level is reached. This removes that limit and player owned ships will always be visible on the map. Full credit to DeadAir for helping create this mod....
Mercenaries for Hire
Created by Chillmatica
Overview Hire mercenaries from faction representatives to do a variety of tasks. What do Talk to a faction representative that you have at least +5 reputation with. Missions: Patrol: Mercs take on the reputation of the player for patrolling purposes. Custo...
Player Faction Accountant
Created by DrWhoKnows
Re-enable money transfer for trades between player assets. Your downstream factories no longer rob the upstream of goods without paying. ** Disclaimer: Not thoroughly tested, might have bugs. Use it at your own risk. ** ============= V1.4 * Update for X4 v...
Replenish Missiles
Created by Chillmatica
UPDATE FOR 7.0+: Make sure to update SirNukes Mod API to the latest version for 7.0 This mod will not work for any ship that the game engine instantly spawns out of thin air, e.g. mission reward and story ships. Missiles are automatically replenished after...
Roaming Fleet
Created by Chillmatica
UPDATE FOR 7.0+: You must install Kuertee's UI Extensions and HUD mod (the 7.0 beta one) until SirNuke's MOD API is updated or else no menu options will appear and the Map won't open among other issues. https://www.nexusmods.com/x4foundations/mods/552?tab=...
Secret Stash
Created by Assailer
Secret Stash: Police will never find illegal inventory items / cargo wares. You still need to stop and let them carry out scanning. This works for all your ships, not only for the player controlled one. Change log: 1.12 - updated to create nicer looking lo...
Sector: The Deep
Created by Chillmatica
Adds two new sectors that also gives the Boron an additional connection to their Argon allies between Kingdom End areas (Atreus Clouds) and Argon space (Argon Prime). If you don't have the Kingdom End DLC you still get one sector off of Argon Prime. Recomm...
Sector: The Deep - Relocation Patch
Created by Chillmatica
Relocates The Deep and The Shallows sectors one spot south for compatibility with some other sector mods. For optional use with The Deep sector mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2975648845. So to use this relocation patch you will...
SirNukes Mod Support APIs
Created by SirNukes
Collection of APIs for modding support. Components include: Lua Loader API, Time API, Named Pipes API, Hotkey API, Interact Menu API, Simple Menu API. This extension does nothing on its own, but other mods may depend on it. Note: the hotkey api requires an...
Spacesuit Bluetooth
Created by Grandsome
Increases the range of the spacesuit scanner from 2 m to a standard Bluetooth range of 10 m. Why? Because the year is future-xx and I think that intellectual property infraction should be easy and wireless like back in the prehistoric times of the 21st cen...
Stealth Bomber
Created by Chillmatica
Overview Adds Stealth Transponder Codes as a software purchase available for corvettes, frigates and heavy fighters. Covers base game ships through Kingdom End DLC. As of the latest version, adds nuclear torpedos to the game because stealth bombers and nuk...
Variety and Rebalance Overhaul
Created by shuulleech
4.30 released!! Compatible with X4 7.5 Mod requires all current DLCs, except Hyperion DLC (but its supported) MOD NOW REQUIRES ADDITIONAL ASSETS MOD https://steamcommunity.com/sharedfiles/filedetails/?id=3019151303&tscn=1693146694 PLEASE USE DISCORD FOR СO...
VRO Assets
Created by shuulleech
Asset files for main VRO mod. YOU NEED MAIN VRO MOD This mod exists because there is a size limit for workshop mods for X4, VRO is now bigger than that limit so it was cut into 2 mods. Main mod: https://steamcommunity.com/sharedfiles/filedetails/?id=169686...
War Pact
Created by Chillmatica
UPDATE FOR 7.0+: Make sure to update SirNukes Mod API to the latest version for 7.0 Overview: Like many people, I tend to choose an NPC faction at game start to ally with. This mod goes a step further and will sync your reputation with your chosen ally. Th...