Cities: Skylines

Cities: Skylines

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Lumina
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9.454 MB
May 31, 2023 @ 2:15am
May 30 @ 7:02am
40 Change Notes ( view )

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Lumina

In 2 collections by Nyoko
Visual Enhancement Tools by Nyoko
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Visual Toolbox by Nyoko
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Description
Post-Processing Mastery


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Current version: v1.8.5

You can now create Styles!
Head to the Styles tab and create your own Lumina style or preset.
Upload it to the workshop and share it with other users.

Available Lumina Styles on the Workshop

Lumina includes all legacy Relight LUTS found in the original mod.

Compatibility Assistant
Lumina will no longer disable itself when other mods are present. Instead, it will notify you persistently about any conflicts until they are resolved, although you can choose to ignore these messages.

Please be aware that unexpected behavior may occur when using other mods. The decision to proceed is up to you. You can review any conflicts by checking the "Lumina.LogFile" located in the Logs folder at the mod's directory.

Enhance your visuals and bring your creative vision to life with the Lumina LUT Bundle 1.


[patreon.com]




Lumina takes Relight and optimizes it for the latest Cities: Skylines version, now utilizing Harmony 2.

Lumina delivers improved performance and stability. This allows for smoother handling of post-processing tasks, enabling you to fine-tune various visual aspects of your virtual city more efficiently.

Lumina not only includes the features of the Shadow Strength Adjuster but also provides additional functionalities such as shadow intensity and shadow bias adjustment. By consolidating these features into a single tool, Lumina simplifies your post-processing workflow.

With Lumina you can:

- Shadow Control: Adjust intensity and bias for perfect lighting.
- Atmospheric Customization: Tweak tint, temperature, and more.
- Fog Mastery: Manage day/night fog, edge fog, and classics.
- Color Effects: Fine-tune color decay for stunning visuals.
- Cubemap Selection: Switch between day and night cubemaps.
- Atmospheric Settings: Explore additional atmosphere tweaks.
- Dynamic Resolution: Seamlessly adjust resolution for optimal performance.

You can now switch between classic fog to enable cubemaps.
You no longer need Daylight Classic nor Cubemap Replacer to use cubemaps.
Lumina allows you to switch Cubemaps/Skyboxes and fog settings.

To use cubemaps enable 'Classic Fog' in Lumina.
If using Render It! enable 'Static Fog' in that mod.

Get Tree Control which enhances the appearance of trees and substitutes the unattractive vanilla LODs, thereby improving their visual quality.


To use Lumina, simply click the UUI button or use the hotkey provided in options. Enjoy!

License

Original Creators of Relight:
- Ronyx69
- Simon Royer
- saki7 (sksk)
- TPB

Contributors to Lumina Mod:
- algernon (Enhancement of Lumina's overall performance, code organization, cubemap restructuring, dynamic resolution restructuring, valuable advice)
- BloodyPenguin (Initial code of the 'Cubemap Replacer' mod)
- Keallu (Code related to compatibility detection)

Code Utilized from Other Mods:
- Render It (Compatibility code)
- Cubemap Replacer (Initial code by BloodyPenguin)
- Dynamic Resolution (Initial release by nlight, adaptation by Gradius Twin)


Asset used in promo
By the amazing Keith3201! My favorite asset ever.


Experiencing issues?
[discord.gg]

Consider supporting me!
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Source code:
[github.com]

Get support on Discord
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tags: Post-Pro Lumina - Render It, Play It | ECX, Eyecandy X, Theme Mixer 2.5 | Graphics, Graphic Mods, Visual | Post-Processing, Image Enhancement, Visual Effects, Color Grading, Bloom, Ambient Occlusion, Depth of Field, Motion Blur, Anti-Aliasing, Sharpening, Tonemapping, Visual Filters, Cinematic, Immersive, Atmospheric, Post-Editing, Post-Production, Visual Enhancement, Realistic Lighting, Dynamic Contrast, Saturation, Vibrance, Shadows, Highlights, Reflections
Popular Discussions View All (2)
1
Jul 30, 2023 @ 7:31am
PINNED: Navigating Lumina: A Q&A Reference
Nyoko
0
1
Jul 8, 2023 @ 10:16pm
PINNED: Relight to Lumina, how?
Nyoko
390 Comments
franzeusq Jun 7 @ 2:07pm 
lumina no remplaza enteramente a eye candy. problema?
AngryCookie Jun 5 @ 1:55am 
Found it: SteamLibrary\steamapps\workshop\content\255710\2983036781\Logs
jerryhan1206 Jun 4 @ 4:43pm 
A error window is showed when I load a saved game an it says mod conflict and check lumina.log file. But I don't know where the log file is
Nyoko  [author] Jun 1 @ 9:47am 
No. Ambient Occlusion was removed due to difficulties getting it to work.
tsampoy Jun 1 @ 9:00am 
Is ambient occlusion normally included?
Nyoko  [author] May 31 @ 8:02am 
The creator. While past contributors have helped in the past, I'm the one that's been taking care of this mod for the past year.
wy38192 May 31 @ 12:16am 
Thanks to the creators
Nyoko  [author] May 30 @ 6:46pm 
It’s a feature yet to be implemented. You can mitigate by using the fog distance slider in render it.
wy38192 May 30 @ 6:32pm 
Why is it that every time you use a Lumina, there is a big patch of light in the Sky? Ask for a solution
Nyoko  [author] May 30 @ 3:04pm 
@AdreN No you don't have to change anything! Proceed as normal :). (The message will still appear, but you can choose to ignore it, it only appears on game load anyway.)