Cities: Skylines

Cities: Skylines

2,070 ratings
File Size
1.699 MB
Nov 24, 2017 @ 12:19am
Dec 8, 2018 @ 2:42pm
8 Change Notes ( view )

Subscribe to download

In 1 collection by Ronyx69
Don't make your assets too bright.
4 items
Rebalanced and customizable lighting and tonemapping.
Also includes 7 different LUTs.

Adjustments: brightness, gamma, contrast, overall temperature/tint, sun temperature/tint, sky temperature/tint, moon temperature/tint, moon light, twilight tint, sky tonemapping(side effect: reduced fog).

UPDATE (Apr 30, 2018)
Includes (failed) fix for shadow acne - dynamic shadow bias. (Thanks to saki7)
(Side effect - sometimes shadows look detached.)
updated again to add "force low shadow bias" setting which will fix the detached shadows but again introduce acne, really tired of fighting this game but you have to make a choice between detached shadows or shadow acne...

Added disable shadow smoothing toggle. (Thanks to TPB)

Hotkey: Shift + Alt + L

Balanced for global light 5.0 and ambient light 1.0 settings in ultimate eyecandy. (exactly middle of sliders)
Default can look dark, so just turn it up lol why do I need to explain that like 100 times.

Note that the map theme can affect the look of the lighting because it contains sky tint and rayleigh scattering.

Shadows must be set to max using Shadow Strength Adjuster otherwise it will look like the sun is leaking through objects. If you want to reduce shadow strength, use ultimate eyecandy to reduce global light intensity and increase ambient light intensity, this is the proper way to make shadows less visible.

Definite conflict: (DISABLE/UNSUBSCRIBE)
Softer Shadows

Potential problems: (CHECK SETTINGS)
Daylight Classic (classic sunlight color/intensity and classic fog color must be disabled)

LUTs setting is useless because who would use vanilla LUTs anyway.
Color is useless as it will be overridden by Relight.
Intensity and position is useless because you can set that using Eyecandy.
Classic fog effect is for cubemap replacer. (may need older daylight classic version)
Classic fog color does some weird stuff idk.

Thank you to:
Simon Royer for the UI / saving and preset system, help with raycasting for shadow bias formula
saki7 (sksk) for showing how to change shadow bias
TPB for showing how to disable shadow smoothing

Harmony instance: com.ronyx.relight.biaspatch

Source Code:

Simtropolis (Assets/Mods)[]
Simtropolis (Tutorials/Scripts/Help)[]

Asset Requests[]

Donate (Ronyx)[]
Donate (Simon)[]
Popular Discussions View All (1)
Oct 6, 2018 @ 10:15am
Settings of Mods for Light and Color
< >
Mbyron26 Aug 31 @ 10:58pm 
Hello brother, I am adding Chinese translations to some high-quality mods in the workshop recently, but I need the support of the mod author. If your module supports adding other translations and you want to improve it, please feel free to contact me. I am very willing to help improve your mod.
Reveral Aug 31 @ 10:24am 
Ah yes that. I keep forgetting that other people might have a completely different goals using same mod.
LemonsterOG Aug 26 @ 8:54pm 
Eyecandy allows for control of day/night cycle, which neither this mod nor Theme Mixer 2 provides.
Reveral Aug 26 @ 4:05pm 
yea EyeCandy is not needed if the Theme mixer is used to adjust lights. But also tbh no need for use Theme mixer eather if lighting edited in games Theme Editor.
Reveral Aug 26 @ 3:45pm 
Hey guys, is Eye Candy realy required now that Theme mixer have exposure controlls? What do you guys think? Or is Eye candy required for this mod due to some more technical reason?
Kraüs Aug 15 @ 1:00pm 
Exposure level settings seem to conflict between DC, UEC, Relight and TM2. What is the method behind the madness?
Trinux Aug 9 @ 1:11pm 
cant get the UI up
Pearl white Jul 15 @ 7:13pm 
Rewrite doesn't work. The ui opens and the slider works, but it doesn't apply. Please tell me how to solve it.
Skyler_fau Jun 12 @ 5:40am 
does this affect day/night cycle? cause after I subbed this mods(daylight classic,Relight{and all its requirements}) the day and night cycle is broken even tho the day/night cycle is on.

does anyone know how to fix the day/night cycle when using this mod? thanks.
Simon Meisinger May 31 @ 3:47am 
Shortcut doesn't work. Would be nice to have a Button somewhere as a workaround.