Cities: Skylines

Cities: Skylines

1,485 ratings
File Size
1.699 MB
Nov 24, 2017 @ 12:19am
Dec 8, 2018 @ 2:42pm
8 Change Notes ( view )

Subscribe to download

In 1 collection by Ronyx69
Don't make your assets too bright.
4 items
Rebalanced and customizable lighting and tonemapping.
Also includes 7 different LUTs.

Adjustments: brightness, gamma, contrast, overall temperature/tint, sun temperature/tint, sky temperature/tint, moon temperature/tint, moon light, twilight tint, sky tonemapping(side effect: reduced fog).

UPDATE (Apr 30, 2018)
Includes (failed) fix for shadow acne - dynamic shadow bias. (Thanks to saki7)
(Side effect - sometimes shadows look detached.)
updated again to add "force low shadow bias" setting which will fix the detached shadows but again introduce acne, really tired of fighting this game but you have to make a choice between detached shadows or shadow acne...

Added disable shadow smoothing toggle. (Thanks to TPB)

Hotkey: Shift + Alt + L

Balanced for global light 5.0 and ambient light 1.0 settings in ultimate eyecandy. (exactly middle of sliders)
Default can look dark, so just turn it up lol why do I need to explain that like 100 times.

Note that the map theme can affect the look of the lighting because it contains sky tint and rayleigh scattering.

Shadows must be set to max using Shadow Strength Adjuster otherwise it will look like the sun is leaking through objects. If you want to reduce shadow strength, use ultimate eyecandy to reduce global light intensity and increase ambient light intensity, this is the proper way to make shadows less visible.

Definite conflict: (DISABLE/UNSUBSCRIBE)
Softer Shadows

Potential problems: (CHECK SETTINGS)
Daylight Classic (classic sunlight color/intensity and classic fog color must be disabled)

LUTs setting is useless because who would use vanilla LUTs anyway.
Color is useless as it will be overridden by Relight.
Intensity and position is useless because you can set that using Eyecandy.
Classic fog effect is for cubemap replacer. (may need older daylight classic version)
Classic fog color does some weird stuff idk.

Thank you to:
Simon Royer for the UI / saving and preset system, help with raycasting for shadow bias formula
saki7 (sksk) for showing how to change shadow bias
TPB for showing how to disable shadow smoothing

Harmony instance: com.ronyx.relight.biaspatch

Source Code:

Simtropolis (Assets/Mods)[]
Simtropolis (Tutorials/Scripts/Help)[]

Asset Requests[]

My Discord[]

Donate (Ronyx)[]
Donate (Simon)[]
Popular Discussions View All (1)
Oct 6, 2018 @ 10:15am
Settings of Mods for Light and Color
< >
ronhalljr77 Oct 14 @ 5:14am 
Dont have softer shadows, have all required assets/mods, have all enabled, hit the hot keys and nothing happens...Please advise.
RobinMollyBlue Sep 20 @ 12:48pm 
Works great! Thank you. It would be nice if we could change the hotkey in settings, but not a big deal. Great mod!
Thijs van Orsouw Sep 20 @ 5:03am 
It just makes everything really dark, even with max light intensity. It made my game look horrible so I am unsubscribing again.
renzlir Sep 12 @ 8:25pm 
I only have the Relight mod and the Shift + Alt + L hotkey does not work. I have tried a lot of variations but can't get it to work.
Xrodo Aug 16 @ 11:53pm 
It doesn´t work
andysec18 Jul 24 @ 12:05pm 
@xxx78 it did crash for me and I'm using softer shadows. Softer shadows are just too important for me and this mod makes the shadows too black.
xxx78 Jun 29 @ 7:48am 
Im using this mod only for the LUT's that cam with it. In description it say conflict with softer shadows, what will happen if I use softer shadows, will game crash?
xxx78 Jun 14 @ 2:48pm 
This mod is maybe for a more advanced user that knows how to set things up. I just used LUT's and map themes from workshop with small adjustment.

This mod completely screw with my settings in Daylight Classics even if I follow instructions above. Just trying to adjust moon light and light in daytime got screwed. There is other mods that do this better, maybe you dont get all the settings but it hopeless when it reset other light settings in other mods.
yom14 Jun 1 @ 11:22am 
MOREOPTIONS May 28 @ 4:38am 
A Mod caused an error [System.Exception]

System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at LightingRebalance.LightingRebalanceMod.OnDisabled () [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception