Cities: Skylines

Cities: Skylines

3,154 ratings
File Size
1.699 MB
Nov 24, 2017 @ 12:19am
Dec 8, 2018 @ 2:42pm
8 Change Notes ( view )

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In 1 collection by Ronyx69
Don't make your assets too bright.
4 items
Rebalanced and customizable lighting and tonemapping.
Also includes 7 different LUTs.

Adjustments: brightness, gamma, contrast, overall temperature/tint, sun temperature/tint, sky temperature/tint, moon temperature/tint, moon light, twilight tint, sky tonemapping(side effect: reduced fog).

UPDATE (Apr 30, 2018)
Includes (failed) fix for shadow acne - dynamic shadow bias. (Thanks to saki7)
(Side effect - sometimes shadows look detached.)
updated again to add "force low shadow bias" setting which will fix the detached shadows but again introduce acne, really tired of fighting this game but you have to make a choice between detached shadows or shadow acne...

Added disable shadow smoothing toggle. (Thanks to TPB)

Hotkey: Shift + Alt + L

Balanced for global light 5.0 and ambient light 1.0 settings in ultimate eyecandy. (exactly middle of sliders)
Default can look dark, so just turn it up lol why do I need to explain that like 100 times.

Note that the map theme can affect the look of the lighting because it contains sky tint and rayleigh scattering.

Shadows must be set to max using Shadow Strength Adjuster otherwise it will look like the sun is leaking through objects. If you want to reduce shadow strength, use ultimate eyecandy to reduce global light intensity and increase ambient light intensity, this is the proper way to make shadows less visible.

Definite conflict: (DISABLE/UNSUBSCRIBE)
Softer Shadows

Potential problems: (CHECK SETTINGS)
Daylight Classic (classic sunlight color/intensity and classic fog color must be disabled)

LUTs setting is useless because who would use vanilla LUTs anyway.
Color is useless as it will be overridden by Relight.
Intensity and position is useless because you can set that using Eyecandy.
Classic fog effect is for cubemap replacer. (may need older daylight classic version)
Classic fog color does some weird stuff idk.

Thank you to:
Simon Royer for the UI / saving and preset system, help with raycasting for shadow bias formula
saki7 (sksk) for showing how to change shadow bias
TPB for showing how to disable shadow smoothing

Harmony instance: com.ronyx.relight.biaspatch

Source Code:

Simtropolis (Assets/Mods)[]
Simtropolis (Tutorials/Scripts/Help)[]

Asset Requests[]

Donate (Ronyx)[]
Donate (Simon)[]
Popular Discussions View All (1)
Oct 6, 2018 @ 10:15am
Settings of Mods for Light and Color
< >
ModZilla 16 hours ago 
Should I still use relight with render it or disable relight?
Mylo Xyloto Mar 14 @ 3:51pm 
seems to work for you guys, why it doesn't show up in my in game content manager?
taco bomb Mar 6 @ 4:59am 
@ nickbarling thanks bro, no need to even open the web!
giantwod Jan 28 @ 1:49pm 
Am i able to use Render It insead of Shadow Strength Adjuster?
nickbarling Jan 25 @ 12:12pm 
Control + Shift + Option + L on a MAC opens Relight.
Rieru Ch. Jan 13 @ 2:17pm 
@jacobsaulnier yes sometimes it's happened with me too lmao, once in a while wen load the game, it's gone. but the next day. it came back lmao. my city keeps changing from a happy beauty city to a gloomy grumpy city each day
Alecthelm Jan 7 @ 3:31am 
ctrl shift alt and l is your friend, like it was all the Time, works great.
Pop a perky Jan 5 @ 12:53pm 
For me the hotkey CTRL+SHIFT+ALT+L works. Don't know if it was always like that but just found out it's this one. Hope this will help someone.
DLB Jan 4 @ 11:50pm 
it works fine! Comp.Report is wrong. Using this mod as we speak and works without any issues. Always (as below) use SHIFT + ALT + L to acces the Relight menu
CarolusREX Jan 3 @ 1:17pm 
I thought relight was gone, but it just happens that the UI button is gone, it still works. Using the SHIFT + ALT + L hotkey will open relight panel.