Cities: Skylines

Cities: Skylines

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Daylight Classic
 
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0.963 MB
Oct 6, 2015 @ 11:59am
Mar 4 @ 9:44am
12 Change Notes ( view )

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Daylight Classic

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In 1 collection by BloodyPenguin
Penguin's Eye Candy
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Description
Brings back original daylight color and fog settings from pre-After Dark versions of C:S

IT'S A MOD, NOT A LUT! This mod doesn't require After Dark DLC!

Are you annoyed with that yellow tint that turns days into permanent evenings? Are you annoyed with your favorite LUTs not working after upgrade to C:S 1.2 (a.k.a After Dark)? Are you annoyed with over-saturation? Are you annoyed with bluish fog? Then this mod is for you.

It attempts to recreate original light conditions from better days. As side effect, this mod makes night slightly brighter.
If you're annoyed with new fog/clouds effect, you can use my Clouds & Fog Toggler mod. I highly recommend you to disable fog if you use play with Day/Night cycle enabled becuase fog effect that was introduced in After Darks has bluish tint.

What this mod does (with all options enabled - these features can be disabled individually):
- Changes sunlight intensity to pre-AD value. If you're a Time Warp user, you can adjust sun light intensity using that mod's options.
- Cahnges sunlight tint from yellowish to clear white.
- Replaces stock LUTs with LUTs from pre-AD
- If Day/Night cycle is disabled replaces fog & lighting effect with effect from pre-AD (much more beautiful and no bluish tint!)
- Restores classic sun positions. If you're a Time Warp user, you can adjust Longitude/Latitude to your liking.
- Removes greenish tint from fog if AD fog effect is enabled (makes surises/sunsets less dramatic though).
- Provides options entry to enable/disable features

First 2 screenshots were made without LUT enabled in Boreal biome. On screenshot 5 you can see how this mod fixes Photoreal3 LUT. Screenshots 3 and 4 demonstrate the difference in Snowfall DLC's Winter environment.

GitHub repository[github.com]

Latest update:

UPDATE 6 (11/13/2016)
Added: Classic LUT for Winter biome
Added: Improved options entry

Feel free to comment.

You can find more of my mods in my workshop.

If you like this mod and/or want to support me you can donate here:
[www.paypal.com]
You don't have a PayPal account? You can use link in 'Don't have a PayPal account?' section at the bottom of donation page to donate using your credit card information.
Popular Discussions View All (1)
4
Mar 22 @ 9:56am
Classic Fog effect graffic bug?
adamik22
< >
170 Comments
neueschritte Mar 5 @ 5:56pm 
a MUST HAVE Mod.... thanks for getting it better and better, just love this.
Stealthy Feb 23 @ 9:28am 
Strange. It started to happen when i subscribed to this... Well, i'll investigate more.
BloodyPenguin  [author] Feb 23 @ 9:27am 
@Stealthy No, this mod doesn't modify anything outside of light settings
Stealthy Feb 23 @ 8:38am 
Is it this mod which creates a clear view area, like a circle, and right outside that everything changes to LOD / props disappear even if the Prop visibilty mod should increase it?
AmiPolizeiFunk Feb 11 @ 10:05am 
I can't believe the difference. Why oh why oh why in the world would they perma-yellow their game? This looks a thousand times better. Having only started playing after AD, I never even knew how bad it was, until I tried this mod.
BloodyPenguin  [author] Jan 31 @ 9:37am 
@ImExampleFTW Impossible. This mod doesn't save any metadata.
ImExampleFTW Jan 19 @ 11:58am 
Causes Savegame Crash for me :/
rovaira2 Dec 1, 2016 @ 8:24pm 
I subscribed to this mod, but can't figure out which of the screenshots (with/w/o the mod) I like better. Lol. The blue sky in the regular version looks nice, but not sure about the comparison of the other parts.
BloodyPenguin  [author] Nov 30, 2016 @ 1:47am 
@Blackwolf That issue is harmless. Happens on exit since mod release probably. I'm just too lazy to fix it :)
Blackwolf Nov 30, 2016 @ 12:54am 
Note I don't think that's what has broken my game but I'm not sure if it's an issue you need to fix or not so posted it anyhow :)