RimWorld

RimWorld

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Hawks Warhammer40K
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Mod, 1.4, 1.5
File Size
Posted
Updated
191.660 MB
May 19, 2023 @ 1:04am
May 11, 2024 @ 12:12am
35 Change Notes ( view )
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Hawks Warhammer40K

Description

NEWS:


08.05.2024.
Lots of things were adjusted, like layers, armor and weapon sizes, weapon positions etc...
most screenshots you see are outdated but I am just too lazy to make new ones at this time.
Anyhow long story short pawns should look even better now than before.

18.04.2024.
Updated to 1.5
New version no longer need Oversized Apparel Framework
if you still playing on 1.4 then you need it.
https://steamcommunity.com/sharedfiles/filedetails/?id=2630800313

I only did some basic testing in 1.5 , please report issues in coments if you find any.

Thnx.


28.10.2023.
* SPACEWOLVES Faction Added
* Primarch Clone Boss of SpaceWolves LEMAN RUSS






24.10.2023.
* Guilliman has arrived. He is new Primarch BOSS pawn.

- Since he will be showing up on more than ocasion, lets consider him clone.
- His appearance is limited to one pawn per raid.

22.10.2023.
* Salamanders Faction Added
* Horus Clone Boss Pawn
* All space marines armors from now on require "Hulk" body type to use, I dedicded
I dont want to deal with fat and thin pawns graphics... All SpaceMarines have
hulk body anyway and armors are locked to be only usable by Astartes race type.
* Lots of Armor layer Adjustments, helmet positions etc.. pawns now look much much
better.
SALAMANDERS


CHAOS FACTION lead by CLONE's of HORUS

For the sake of Rimworld meets 40K lets pretend Primarchs can somehow be cloned
since you will probably encounter HORUS boss pawn on more than one ocasion.

18.10.2023.
New Chaos Faction added, permanently hostile, evil Heretics to fight against.
They got their own corrupted armors and some other unique features.

23.08.2023.
Chainswords added.

22.08.2023.
Faction adjustments, weapons balance.
Melta weapons added.

21.08.2023.
Heavy Flamer weapon added.

16.08.2023.
Added Factions for Ultramarines,BloodAngels and Black Templars.

18.06.2023.
Black Templars Armor Sets added with 6 different variants.

02.06.2023.
ULTRA MARINES added, 9 different variants.

I decided to make my own version because lots 40K mods are either broken
or completely outdated or really OP so I decided to create my own version.

If you like what I made and want to help me out, support me and keep me going
please consider to:

[ko-fi.com]
https://ko-fi.com/mrhawk40k
or if you prefer
https://www.buymeacoffee.com/mrHawk
Getting some coffee will motivate me and keep me developing mod untill it becomes a
complete Warhammer40K conversion mod for Rimworld.

If you want to enjoy high quality very detailed textures I reccomend that you use
Camera+ mod.
https://steamcommunity.com/sharedfiles/filedetails/?id=867467808

***WARNING***
Mod is under development, so you can expect frequent changes and updates.

Some of the Armors Preview:
(There is lots more not shown in pictures that you will discover in game)

God Emperor


BloodAngel


BloodAngel Terminator


BloodAngel Commander


BloodAngel Sanguinary Guard


Commissar



Weapons Preview:



















Jetpacks now in lots of differnet variants, only 2 shown in preview.



Should be safe to add and remove from existing save.

I will make my best to ressurect long dead mod "[O21] Rimhammer 40K" as it was one I had
so much fun with in the past versions.

This is just the start...


Credits:

I am no artist and I could have never drawn such amazing textures, all that I did is adjust
and rearange awesome work made by the guys listed below.
All Credits go to them, as without them this mod would never existed make sure you check
out their awesome work, links below.

!!! SPECIAL THNX !!! goes to EMMITBREKAER as 95% of graphics are borrowed from his
awesome mods, and also that he is such cool guy and does not mind sharing his art.

CHECK OUT emitbreaker's workshop, his stuff is most likely better than mine, difference is
I adjusted this mod to suit my own desires.

https://steamcommunity.com/profiles/76561197996674071/myworkshopfiles/?appid=294100
by: emitbreaker

**** thnx to O21 for parts of textures and code ****
[O21] Rimhammer 40K
https://steamcommunity.com/sharedfiles/filedetails/?id=2408117769
by: O21

**** special thanks to Archaon for Primarch textures. ****
https://steamcommunity.com/sharedfiles/filedetails/?id=2112351467&searchtext=primarch
by: Archaon

Disclaimer by Emitbreaker allowing use of his art.

"As you may know, none of these art, idea, concept whatsoever comes from my end. All rights are reserved by Games Workshop where gives us awesome miniatures. If they request me to remove this mod, it shall be done with no delay.

In the same context, you are free to use all the assets included in this mod if it is allowed by GW. If you want, I can share my raw PSDs from the adobe cloud, so please contact me if you are interested with."

Make sure to check out their awesome mods that gave me insparation.

If you like what I made and want to help me out, support me and keep me going
please consider to:
[ko-fi.com]
https://ko-fi.com/mrhawk40k
or if you prefer
https://www.buymeacoffee.com/mrHawk
Getting some donations will motivate me and keep me developing mod untill it becomes a
complete Warhammer40K conversion mod for Rimworld.

88 Comments
AlanSlate Mar 22 @ 9:46pm 
do chaos raid only spawn when choosing space marine as starter faction? I never encounter any of them
MarcusRD Jan 24 @ 6:56pm 
how to you get the emperor
Курощуп Jan 18 @ 6:52am 
Remove the race requirement to hell, it breaks the whole mod and it is impossible to use things, tie them normally to the xenotype or remove them altogether
Chowder Jan 9 @ 6:03pm 
@Notadogprobably you need dlc
Notadogprobably Nov 10, 2024 @ 12:05pm 
I am trying to get this mod to work because it looks dope but its the only think on my mod list that seems to cause an issue, harmony, alien races and others work but as soon as I add this one it get the error and all my mods are deactivated. I don't have any of the DLC's is there a way around this?
TheSkidz Sep 23, 2024 @ 5:07pm 
I was not able to create a space marine or chaos marine due to not even having the option in the race menu without prepare carefully. Are there any other mods that this mod relies on aside from the ones that show up as requirements?
AV|Master Sep 9, 2024 @ 5:33am 
@MFHighlander93 If you really want to go the "spawn and edit genes" way, you just need this mod; Character Editor. (possible to edit pawns midgame and newgame).

Select the pawn(s) you want and change the option "race" from Human to Astartes.
The option is next to the pawn (on the left) labeled Human.
hksteg Jul 13, 2024 @ 1:32pm 
its not CE
Femto bandit.gg Jul 3, 2024 @ 10:26am 
ce?
Femto bandit.gg Jul 3, 2024 @ 10:26am 
c3