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Is what he says, I have no idea what this means.
In my point of view,this is extraordinary mod because of the art and the designed philosophy.
Therefore,i wish to get a comprehensive understanding of this brilliant mod.
Cam anyone guide me?
I'd suggest nerfing it to:
A. only apply thorns per scale cards that are in the current hand.
B. Only apply thorns per unique scale card, forcing you to collect the other scale cards to make it stronger.
C. Either remove the thorns at the end of the turn, or cause them to decrease similar to poison.
D. Lower the block value of the coral scale card. It shouldn't be giving you a massive 10 block while also giving thorns. That's better than an upgraded defend, better than an upgraded dash (which is 2 energy), and it only gets more OP upon upgrade.