RimWorld

RimWorld

309 ratings
Revia Race - biotech
7
2
4
4
4
3
2
2
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.4, 1.5
File Size
Posted
Updated
5.238 MB
Nov 25, 2022 @ 8:32am
Jun 25, 2024 @ 10:49am
48 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
Revia Race - biotech

In 1 collection by Шашлычник ;р
Revia Mods
7 items
Description
Biotech mod version.
Original mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2020041005


A race mod for bloodthirsty foxgirls in RimWorld.

Revia are near-humans with vulpine traits. Feared in the sector of the galaxy that they exist in for their warlike natures, it is said that Revia accept only one absolute law in their society: the strong live and prosper, and the weak serve the strong in whatever way they are able.
Their society worships bloodshed in the name of a certain deity that sits upon a throne of bleached skulls, and will stop at nothing to slake his thirst.

Features:
- A foxgirl race with guaranteed Bloodlust trait.
- A mechanic which allows them to grow extra tails as they offer more sacrifices to their blood god. They become stronger in melee, take less damage, and have more hitpoints as they gain more tails. Caps out at 9.
- A faction of their kind which acts hostile, and whose raiders will never retreat. Blood is blood, no matter whose side spills it!
- Some weapons that fit with their bloodthirsty nature. Their weapons have lower armor penetration than standard ones, however they inflict significantly greater bleed damage.
- No racial clothes limitations! No hair limitations! These foxgirls are very much humanlike. Pick and choose your favourite cosmetic mods and roll with it!
- Regeneration of missing body parts when sacrificing live prisoners during eclipses
- Partial healing of permanent injuries with every live prisoner sacrificed during solar flares.
- New feature (feedback is welcome): Pawn xenotype now can be changed using the ritual (Requires 10 bloodstones and at least 1 revia gene). Ritual can be started by other revia pawn.

New custom options:
- Can be changed gene rejection for male pawns (If gene implanted for male pawn, that pawn will die soon by default)
- Can be changed revia born system: you can left default system (not recommended), set to born only female child (and change child xenotype via new ritual) or set to born revia child.
- Can be disabled limitations for revian projects/bills (by default it cant be used via not-revia pawn)

Credits:
- Marnador, for the fan-made RimWorld font used for the preview
- Lolidrop, for the awesome hair in the preview
- Lost, for icon-textures and offset setting
- Shashlichnik (aka Шашлычник ;р), for porting mod onto biotech
- Fox with a Shotgun, for that awesome mode :)

Recommended to use with enbaled option "Disable textures caching" of mod "Vanila Expanded Framework", because without it tails textures can be cutted off. Also it slightly improves graphics.
If anyone have workaround, please, tell me.

GitHub: https://github.com/MaxDorob/RimWorld-ReviaRaceMod


Now this mod can be used with Revia Facial Animation.
Need to enable this mods:
DONT ENABLE HAR VERSION OF REVIA RACE (Revia Race - Facial Animation dependency)!
(Bodies mod at screen Xeva FB Pack)


Portraits of the Rim compatible (thanks Dr. Nolegs)

(When male have Revia genes: https://www.youtube.com/shorts/_NMkdRWikkg )
Popular Discussions View All (4)
56
Jun 18, 2024 @ 3:13am
Issues
Lost [RUS]
1
Apr 2, 2024 @ 4:57pm
Detail on Revia Race Mod settings
Mochikomi
2
Feb 18, 2023 @ 2:38pm
Guide: Migration from HAR Revia to Biotech Revia
Flixbox
546 Comments
Evono May 22 @ 12:15pm 
@martin Use rimsort not rimpy.
martingolding96 May 21 @ 9:09am 
I added it anyway so I could get rid of the warning when running Rimpy
Шашлычник ;р  [author] May 21 @ 3:33am 
@martingolding96, for 1.4 only
martingolding96 May 20 @ 3:29pm 
Rimpy is claiming that Better Gene Graphics Framework is needed
Шашлычник ;р  [author] May 19 @ 3:23pm 
I'll think about workaround
UntouchedWagons May 19 @ 3:20pm 
@Lovecraft you can sacrifice live pawns at a blood sigil (requires research) for one bloodstone, then a dead pawn for a second bloodstone.
UntouchedWagons May 19 @ 3:18pm 
I'm not sure if this is something you can do something about but if you apply the Revia Tail gene as part of a xenogerm onto a person, then apply a new xenogerm that still has Revia Tail, that person will lose any Soul Reap levels they've got. I guess for a single game tick the pawn technically doesn't have the gene?
Шашлычник ;р  [author] May 18 @ 4:13am 
Feel free to mix Revia's genes with other genes
Caz May 17 @ 11:16pm 
Does this make Revia capable of being Sanguophage as well? Cuz HAR doesn't play nice with trying to do that with some races.
Lost [RUS]  [author] May 15 @ 7:53am 
@Nev Ming, no, its not a bug. With the mod's standard settings, only female pawns can be Revia, and the rest will either die immediately or later.