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A few things to note:
This version WONT work well if you are on a DS or Multiplayer mode. The experimental Version should work there.
If you are far away from the center of the world (just look at the GPS coords) then it gets more and more unpercise. Both version have this problem and I am looking into a fix for the next version.
The mousescrolling being delayed is something new, that I haven't experienced yet.
I won't touch this version anymore because I almost have the next version ready xD.
In that version you have a config file in the world folder where you can adjust all variables.
I guess I could add a check at world start if the world is in creativ and remove the limits then but that would override the config and maybe someone wants a limit even in creative