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Vanilla Genetics Expanded - Genome Extracting Table ALL Genomes
   
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Mod, 1.4, 1.5, 1.6
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1 Nov 2022 @ 10:56am
20 Sep @ 3:31pm
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Vanilla Genetics Expanded - Genome Extracting Table ALL Genomes

Deskripsi
Patches in all recipes for extracting genomes for Vanilla Genetics Expanded, unlocked by research.

If Biotech is active, all the research projects will require you to study some particular items in order to unlock the recipes. It's a fun little mechanic that will encourage you to go after some items you sometimes wouldn't need otherwise.

Supported mods:
45 Komentar
Victor  [pembuat] 20 Sep @ 3:32pm 
Should be fixed now.
Poindexter1985 20 Sep @ 1:51pm 
Same as Mug - there's a cross-reference error on startup referencing Corpse_AEXP_Alligator if Odyssey is loaded. I think this error should be harmless, but annoying for those of us who like to keep an error-free mod list.

To avoid this, I believe that particular entry would need to be moved into a separate patch that is only loaded if Vanilla Animals Expanded is active, but Odyssey is not.
Mug 15 Sep @ 3:25pm 
I noticed on my game with 1.6 what looked like a problem with Vanilla Animals Expanded, it had a problem with AEXP_Alligator, more specifically Corpse_AEXP_Alligator on load, since it "hides" that if you have odyssey, but still has a reference to it, and it looks like this tried to patch it in some way. Could be some other mod blending in there too... not sure
Victor  [pembuat] 6 Jul @ 12:38pm 
Have you found any bugs trying to run it in 1.6 @Evono ?
Evono 5 Jul @ 5:29pm 
is 1.6 planned please?
ParasiticSquid 9 Feb @ 7:46pm 
@PasDeBras No problem, glad it worked well enough.

@MrTehRiddle I must of either forgotten/missed them,did a typo, or the expandedteam for whatever reason changed the defnames since I linked that. Could be literally any of the three since there were a lot of insects to find the defnames of so missing a couple was a possibility I suppose. At the very least it worked for the most part lol
PasDeBras 15 Jan @ 4:20am 
@ParasiticSquid : Thank you mate, worked just fine.
MrTehRiddle 24 Nov 2024 @ 4:49pm 
I overwrited @ParasiticSquid 's github he linked over the existing files and it's fixed the issue (well, mostly. The royal insects are still missing). Thanks, you venomous squid.
MrTehRiddle 24 Nov 2024 @ 3:23pm 
Hey! Firstly, love this mod! It's my first time using it in a while.

Secondly, I just wanted to report that the insectoid genome creation no longer includes all the new insectoids from VFE: Insectoids. It only lets you use the base game insects. The VFE insects are not in the options for what to use in the creation of the insectoid genome.

My guess would be because of the changes made from VFE: I 1 and VFE: I 2. The tags(?) for the insects probably got changed.
ParasiticSquid 22 Sep 2024 @ 6:58am 
Had to learn all the linux github cli basics from scratch due to never having need before so let me know if I did this right. Hopefully steam at least lets the link go through.

https://github.com/ParasiticSquid/Genome-Extracting-Table