Space Engineers

Space Engineers

92 ratings
MES+AiEnabled Mainframe Organised Domination Systems
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Type: Mod
Mod category: NPC
Tags: NoScripts
File Size
Posted
Updated
71.435 MB
Oct 26, 2021 @ 10:57pm
Oct 4, 2022 @ 5:29am
10 Change Notes ( view )

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MES+AiEnabled Mainframe Organised Domination Systems

In 2 collections by TheFinalEvent97
NPC EUE 2.0
8 items
TheFinalEvent97's MES Mods
18 items
Description
Mainframe Organised Domination System (MODS) are a hostile NPC faction that appears in basically every environment.
The vast majority of large grid ships and station have AiEnabled bots that will spawn to defend them.
Disabling the purple remote control block on the grid (typically on/near the ship bridge) will disable the grinder zapper technology , all doors on large grid ships/stations can be opened by the player so boarding actions are still possible.

The MODS Star Lancer and MODS Star Dust may cause performance issues especially on servers due to their high PCU and block count. They can be blacklisted from spawning using /MES.Settings.General.NpcSpawnGroupBlacklist.Add.Value chat command (replace "Value" with "MODS Stardust" or "MODS Star Lancer" to blacklist those spawns, same command with "Remove" instead of "Add" will make the spawngroup eligible again)

Thanks to Luca the dry humored girlfriend, SirMark23, Alzubar, JexiaGalleta, SNAZZY and Yogi005 for all the designs used in this mod.
Thanks to Meridus IX/Lucas for creating MES and jTurp for creating AiEnabled
This is the 8th and final rework of a faction from NPC Expanded Universe Encounters.
This is my first mod using AiEnabled, I look forward to using it more in the future (possibly a scenario of some kind.) :)

Don't republish this mod (unlisted for a server/personal use with a link back to the orginal is fine) as I don't want the hassle of issuing a DMCA but I will if necessary.
13 Comments
TK_Over50 Dec 20, 2024 @ 8:58am 
I'm getting prefab errors in my logfile. When Spider moon loaded, it spawned in 4 of them at once. This is the errors:

Spawn group initialization: Could not get prefab MODS Spider Moon

Any suggestions?
G43 mai waifu Oct 4, 2024 @ 10:13am 
idk if this is problem on my side or not...this mod seems very broken on my single player save, it causes unable to place any new block or drill planet voxel, after this mod removed from modlist everything back to normal. But however I have tons of mod loaded so it might just a conflict. If anyone having same problem please share about what does it conflicts with
TheFinalEvent97  [author] Feb 16, 2024 @ 2:53am 
@T-1000 That's from the Parallax mod by Meridus IX/Lucas not this mod.
T-1000 Feb 16, 2024 @ 1:01am 
@TheFinalEvent97

The cheat personnel suppression field is ignoring obstacles and is forcing respawn kills on new start - https://i.imgur.com/VUUpb2n.png In the screenshot there is crashed npc ship 300m away causing this deadlock through asteroid while the starter space pod is inside asteroid.
Please allow server admins to disable inhibitor field blocks in mod config.
Bksparkie1 Jun 2, 2023 @ 5:08pm 
Do you have a version of this without AI enabled for use on a Nexus Server (Ai Enabled Crashes Nexus Servers)
Gubitel1000 Jul 25, 2022 @ 4:06am 
как убрать ингибитор навсегда?
Sirshartsalot Jul 24, 2022 @ 9:14am 
Hi this mod appears to be causing the AIEnabled bots to have disconnects above them tested AIEnabled with and without this mod
Quasar Jul 20, 2022 @ 5:04am 
Same trouble as Zankar , grids spawning as Unowned
The Erubian Warlord Jul 7, 2022 @ 1:43am 
Inhibitor free version available? not all of us like that 'feature' in our private games
condottiere Apr 18, 2022 @ 11:45am 
This is awesome with the NPC weapon upgrades mod. Some of the small grid drones (the ones with a dozen fixed forward guns) become really effective with vanilla WF2 weapons, if RNG weapon replacement gives them like half a dozen assault cannons.

I haven't even gotten to the AI enabled bits yet, but your mod is great!