RimWorld

RimWorld

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[SYR] Naga (Continued)
   
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Mod, 1.0, 1.1, 1.2, 1.3
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2.449 MB
Aug 9, 2021 @ 1:15pm
Oct 11, 2021 @ 6:18am
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[SYR] Naga (Continued)

In 1 collection by Mlie
Mlie's resurrected mods
909 items
Description

Update of Syrchaliss mod
https://steamcommunity.com/sharedfiles/filedetails/?id=1539971494



[invite.gg]
[github.com]


Adds a playable naga race

If you are having issues with the food AI of Naga, enable "use standard AI" in the settings

Requires Humanoid Alien Framework loaded before this
Harvest Yield Patch is not required, but highly recommended, otherwise some aspects of the race won't work as I intended them to.

The Naga are a technologically advanced race without a functional goverment or law enforcement since their homeworld has become inhabitable. This means they can be found mostly on space stations and ships and occassionally on Rimworlds as well.

They tend to work as mercenaries for the highest bidder and offer their superior skills with guns. Not just as excellent shooters, but also as weapon manufacturers. Their plasma technology is only rivaled by the charge weapons of glitterworlds. Naga are also known for their regenerative abilities and proficiency at disassembling mechanoids.

Despite this their way of life does not go well with others and thus they struggle to find allies among other races.

They have advanced versions of weapons and shield belts - the shield emitter belt (see GIF) is a better smokepop belt for example.

Advantages:
  • Small chance to get higher quality when crafting/building/sculpting
  • Can craft plasma versions of normal weapons (improved armor penetration, slightly better stats otherwise, require jade however)
  • Venomous melee
  • Heal 50% faster and have slightly better immunity gain
  • Resistant to toxins
  • 10% faster than humans
  • 20% faster aiming
  • 20% higher psychic sensitivity
  • 20% faster entropy recovery
  • 50% more materials from disassembling mechanoids
  • 10% more meat from butchering

Disadvantages:
  • 20% lower overall health
  • Low pain threshold
  • Weak melee
  • 20% slower with plants
  • Severely reduced plant harvest yield at low plant levels (slowly catch up to humans at higher skill)
  • 20% less animal tame chance and train chance
  • 20% less animal products
  • Only worth 2 royal favor as gift
  • Vulnerable to the cold
  • Vulnerable to psychic phenomena due to their naturally higher psychic sensitivity
  • Require special diet (anything with vegetables gives less nutrition - lavish meals, survival meals and pemmican will always work normally, ignoring ingredients)
  • Humans dislike Naga (relation penalty)
  • Cannot wear pants (obviously)

Crossover
This mod will allow you to have mixed colonies or tribes with all my race mods. It comes with two scenarios as well.


__________


Also check out my other Rimworld mods:
Syrchalis' Mods


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.

7 Comments
Velvet Sep 11, 2021 @ 10:28am 
An old favorite, thank you Mlie!
PaleEnchantress Aug 16, 2021 @ 9:40pm 
Out of Naga, Harpy, Arachne, this is my favorite. Thank you for proliferating this.
Verdeth Aug 14, 2021 @ 6:07am 
rakkles pls wink wink
Harlander Aug 12, 2021 @ 7:04am 
Naga seem to have trouble with idioligions which require them to cover their crotch.
se05239 Aug 9, 2021 @ 9:14pm 
Thanks! I'll use this until the original mod gets updated. I do love my nagas.
d_valroth Aug 9, 2021 @ 5:29pm 
Naga are awesome. Gotta find a naga crafter to make those sweet, sweet shield belts.
ahnkra Aug 9, 2021 @ 3:29pm 
Yes! another one of my must have races! Mlie's you rock! honestly there just are not enough words of thanks I can type to express how happy you have made me by keeping all these mods alive.
You remind me of a story I read about a fallen angel whose sin was Pride, because he would go around through time rescuing people from being sent to hell by helping them overcome their damning sin(s), usually by taking them out of the situtations that led them down that road and showing them a better way or saving them from the breaking point that pushed them into damning themself.
So thank you for Saving all these Mods from the Pits of the Obsoleted. Many of these have been the very reason Rimworld was so awesome in the first place. They make the Rimverse, Ourverse.