Arma 3
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[IFA3_Allies] Warlords Tactics - Ruha, Finland
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer
Scenario Map: OtherMap
Meta: Dependency
File Size
Posted
3.886 MB
Nov 27, 2020 @ 12:41am
1 Change Note ( view )

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[IFA3_Allies] Warlords Tactics - Ruha, Finland

In 1 collection by Twiznak
[IFA3_Allies] Warlord Tactics
9 items
Description
You are the leader of a Red Army special forces unit comprised of Russian, British, and American soldiers. Your group has been sent behind the lines of an advancing Wehrmacht battalion to battle your way through the waves of motorized infantry, mechanized infantry, and Panzer regiments to destroy the Wehrmacht's command vehicles.

TACTICS:
This mission is a game mode meant to challenge players by restricting battlefield maneuverability. Players can only be within areas that they have already captured or areas they are currently capturing. If players deviate from the pre-defined boundaries they are punished with death!
Diagonal moves cannot be made! The battle grid is made up of 36, 500x500m sectors. It is 10 moves from your HQ to the Wehrmacht command vehicles, if players never attack in the same direction twice. Enemies from currently contested sectors will flank players and capture sectors controlled by players, Cutting them off from supply drops! Enemies WILL STEAL EVERY UN-OCCUPIED VEHICLE on the battlefield. LOCK YOUR CARS!!!!!

Triple tested and made to be played on dedicated servers. Players have a max CP limit of 500. If players leave the server they lose their CP. This is easley recouped within 5 minutes of rejoining. If there are no currently contested sectors and there are no players connected to the server, the players characters will do nothing while the players are gone, effectively pausing the game.

All warlords game mode options are configurable through the parameters menu in the multiplayer lobby, before the game begins.

ALL weapons, ammo and vehicles must be purchased with command points(CP). CP are earned by killing enemies and capturing sectors.
Players can requisition troops, vehicles and gear boxes at anytime during the game.

RESTRICTED VIRTUAL ARSENAL. Only WW2 uniforms and items are available in the arsenal box at HQ. Players are not allowed to load pre-saved loadouts through the arsenal box provided at HQ. Admin/Host can allow the use of an unrestricted arsenal by allowing the option to do so in the parameters menu.

Scripts incorporated into the mission that I heavy modified but did not author:

Big Wilks loadout calculator by Big Wilk
http://www.armaholic.com/page.php?id=26288

Dynamic Player Markers by Aeroson
https://forums.bohemia.net/forums/topic/147033-dynamic-player-markers/

NRE Earplugs by NemesisRE
http://www.armaholic.com/page.php?id=28896

QS Mag-Repack by Quicksilver
http://www.armaholic.com/page.php?id=20262

R3F Logistics by http://www.team-r3f.org/
http://www.armaholic.com/page.php?id=26159

TAW View Distance by Tonic
http://www.armaholic.com/page.php?id=19751

VCOM AI by Genisis92x
https://forums.bohemia.net/forums/topic/216611-release-vcom-ai-3-dangerous-ai/