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I'm done, I promise.
If I understand what you said correctly (I may not be), you mentioned is that it'd break the developer UI design workflow in Unity Editor. Since performance is only crucial "in production" for users running the game, devs at that work stage would toggle UI optimizations off with a debug flag.
Your #3 reason that this can't be base game functionality is the strongest argument in my view, but I'm sure they could've dealt with this too. Or at least let users/mods toggle breaking optimizations off if needed.
It just sounds like they have a poor design they never optimized, and I'm complaining. No matter, the discussion is moot anyway, but since you did the work building this mod the least I can do is explain my wild complaints here. :)