RimWorld
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Vanilla Furniture Expanded - Art
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Mod, 1.4, 1.5, 1.6
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2.527 MB
13 Thg01, 2020 @ 6:23am
29 Thg06 @ 9:41am
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Vanilla Furniture Expanded - Art

Trong 2 bộ sưu tập tạo bởi Oskar Potocki
Vanilla Expanded
110 vật phẩm
Vanilla Expanded - Empire playthrough
148 vật phẩm
Mô tả
[www.patreon.com]





1.2 (29/08/2020): Fixed laggy hologram code. This mod now requires our framework.
1.1.1 (14/08/2020): Fixed the issue with pottery display radius for meditation, Added decorative plant pots.





This module is a part of Vanilla Furniture Expanded which can be downloaded below. Vanilla Furniture Expanded is not required to play with this module.



Vanilla Furniture Expanded - Art module is something long overdue. Being an artist, I struggled to comprehend why the only type of sculptures we can make are small, large or grand artworks on a tiny pedestal. It made Artistic skill pretty much undesirable. Come on, how many times have you said to yourself “Oh crikey, that’s another pawn that can only do art”?

A lot of people requested this mod on my Patreon so it’s about time I deliver. With this mod, your colony can create simple pottery from neolithic times, allowing you to gain some silver on the side to kickstart your base into the medieval era. Several new pieces of sculptures are available by the likes of small, large and grand statues, wall reliefs, decorative pillars and plinths that act both as an artwork and a shelf.

With industrial era your colony will be able to produce beautiful embroidered rugs to decorate those ugly floors! A new type of wall - wallpaper - is now also available, allowing you to put some colour onto your grim, broken walls. Spacer era features a new type of art called a hologram, emitting beautiful shade of blue light and using intellectual skill to determine the quality of it - however it does use up power!

And if that isn’t enough, a new type of quest reward is available - Archotech sculptures, not only being extremely beautiful and desirable, but also imprinting stunning imagery in the minds of surrounding colonists!

Why don’t you take this mod for a spin and let me know how you like it?



If any pieces of furniture disappear upon being built, move the mod further up the mod queue.

[forms.gle]



Authors:

Oskar Potocki, an artist and a designer, responsible for all the artwork and visual imagery and most of the code.

Ogliss, a talented programmer helping with holograms and archotech sculpture.

Rimworld is owned by Tynan Sylvester.

(CC BY-NC-ND 4.0)[creativecommons.org]



[www.paypal.com]

Every dollar donated allows me to spend more time refining the mods and creating new content. If you’re feeling generous, even the smallest donation is always welcome!

[discord.gg]



















































Q: Where do I make rugs?
A: Rugs use tailoring skill and are made on the tailoring bench.

Q: Where do I make holograms?
A: Holograms use Intellectual skill and are made on Fabrication bench.

Q: Where do I make Archotech sculptures?
A: You don’t. They are ancient sculptures left by the Archotech personae, you can only get them as quest rewards or from traders.

Q: Is this mod compatible with other mods that add sculptures?
A: Should be. I did not alter vanilla sculptures in any way - instead I added new types of art.

Q: Is this mod compatible with your Production module?
A: Yes it is! You can make rugs on the Large Tailoring bench!

Q: How do I research other sculpture types?
A: The research projects are all in the new tab in your research window.

Q: What can I expect to see on the development blog on your patreon?
A: Patrons have been able to see the progress on this and many other mods for quite some time now, advising me every step of the way. I try to post several times a week, which is a perfect opportunity to get to know the development process.

Q: Can I suggest a feature?
A: Absolutely, leave a comment down below!

Q: Will you keep updating the mod with new art forms?
A: If I find a commonly requested feature to be viable and fitting, I will not hesitate to make it a part of this mod.

Q: Do I need the base module for it to work?
A: No, our goal has always been zero dependencies. You don’t need anything for this mod to work.

Q: Is this mod compatible with Combat Extended?
A: Yes?

Q: How can I choose a particular sculpture design?
A: If you download this mod you should be able to define what shape your artworks should have.

Q: Why is your mod special?
A: I am a vanilla player. Anything that doesn't suit vanilla game makes me cringe and I stay away from it. I did however find the game lacking after some time, therefore I've created these farming means to be as accurate and as close to vanilla graphics style as possible. What is special? The best part is - nothing in this mod is special at all. Nothing will make you go "Oh that's unusual", because the whole purpose of this mod is to blend into the existing game.

Q: Is this mod save game compatible?
A: Yes, you can add it and remove it whenever you like.
385 bình luận
Lithion 13 Thg08 @ 11:30pm 
Are there any mods that are compatible with this one to add new designs i can use for the grand statues?
RumireGale 8 Thg08 @ 3:23am 
Just a random question. How do the statues in this mod compare to the ones newly added from Odyssey. Was looking through the differences but was hard for me to see what are some of the factors unless I try making them. Just wanted to know more. Thx for the mod!
selest19 7 Thg08 @ 5:54am 
@A Jester using the art skill... so 20 crafting does nothing right?
Sarg Bjornson  [tác giả] 3 Thg08 @ 1:09am 
It is using vanilla mechanics, nothing special about rugs
A Jester 2 Thg08 @ 6:34pm 
There seems to be something wrong with the rug crafting, my 20 crafting colonist is consistently making only poor quality rugs.
Sarg Bjornson  [tác giả] 20 Thg07 @ 10:33pm 
"There is no log" - > Bullshit
Primeiro carro do nfsu 2 20 Thg07 @ 6:41pm 
The rock debris shows up like a glitched, random texture from the game. There's no log at all. I just removed this mod, and the glitchy rubble is gone
FlyIN_11 27 Thg06 @ 12:01am 
Could the wallpaper be changed to become an additional element of the wall rather than a separate wall?
blackrave 27 Thg01 @ 7:41pm 
Small issue- it seems I can't sell rugs to anyone.
Is it intended mechanic or there is something wrong with my modpile?
🌈✨Darkeasterbunny 24 Thg01 @ 12:20pm 
I can't remember seeing archotech art for the past 2 years (not in game years, rl years) and thinking back I've only ever seen them in ruins of other people their bases in some mod?

Do they actually still drop in Quests/Traders or is this part of the mod broken like I think it is?