Age of Empires II (2013)

Age of Empires II (2013)

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The Wrath of Genghis Khan
   
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New Workshop General: Scenarios, Speech
New Workshop Languages: English
File Size
Posted
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4.711 MB
Oct 18, 2019 @ 12:22am
May 6, 2020 @ 2:24pm
17 Change Notes ( view )

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The Wrath of Genghis Khan

In 1 collection by Rook
jwj5787_Rook's Custom Scenarios
20 items
Description
An action committed in anger is an action doomed to failure.

Settings

Resources - Standard
Population - 200
Game Speed - Fast
Reveal Map - Explored

Player 1 - Genghis Khan (Blue, Mongols)
Player 2 - Jin Dynasty (Red, Chinese)
Player 3 - Goryeo (Green, Koreans)
Player 4 - Western Xia (Yellow, Chinese)
Player 5 - Song Dynasty (Teal, Chinese)
Player 6 - Kamakura Shogunate (Purple, Japanese)
Player 7 - Subutai (Grey, Mongols)
Player 8 - Tibetan Empire (Orange, Chinese/Burmese)

Objectives

Mongols (Blue and Grey) – There is no relic victory for the Mongols. You must defeat your enemies by killing the three emperors of China while also capturing their main cities. Please note that the three castles you must hold have to be in blue’s ownership only (or grey’s ownership only if blue resigns).

Everyone except the Mongols (Red, Green, Yellow, Teal, Purple, and Orange) – When you successfully gather five relics from either killing your enemies or through diplomatic skills, you gain victory immediately.

Hints

P1/7 Genghis Khan/Subutai
You receive Elite Tarkan every minute (30 max) as long as your main heroes are alive (Genghis Khan and Subutai).
A group of Kheshig has sworn an oath to protect their leaders (10 max). These imperial guards will continue to spawn even if your main heroes are dead.
At 1 hour, Muslims engineers from Khwarazm will reinforce the Mongol army with powerful siege weapons.
The emperors of Jin, Song, and Western Xia are vile creatures and are never to be trusted. Their rotten heads on a spike will reward you with 2k gold. Slay them all!
In case you are struggling, the Mongolian tribes will send resources to aid you in your battles (stops at 1-hour mark).
By the grace of Tengri, the Mongols will have Spies automatically researched for their convenience.
The Mongol tribes from the steppe will send you reinforcements at 30 minutes.
Every 25 buildings you raze gives you extra resources (up to 100 buildings).
You receive extra resources every 100 kills (up to 300 kills).
At 2-hour mark, the horde of Genghis Khan will arrive.

P2 Jin Dynasty
As long as the glorious city of Zhongdu remains intact, Jurchen Heavy Cavalry will spawn in the northern corner of the map (20 max) to aid you in your battle against the Mongols.
There’s a gunpowder factory deep in the woods where a mad scientist has been conducting experiments to enhance petard’s ability in warfare. Make sure it doesn’t get destroyed as you can train powerful saboteurs for 250 gold (5 max).
You may form a temporary alliance with Western Xia (yellow) by inviting Emperor Xiangzong to your capital. Both heroes must be present near the statue in Zhongdu to cement your alliance. Both players will receive reinforcements along with 3k gold.

P3 Goryeo
As long as you control Kaesong (the capital city of Goryeo), you will receive a steady spawn of Byeolmuban, a group of patriotic soldiers bound together to defend their beloved country (15 max).
Manwoldae is a royal palace of Goryeo. You will receive 500 gold every 10 minutes as long as you control the monument in Kaesong.
At 30 minute mark, send Kim Yun-hu and a relic to the Buddhist temple (The Tower of Flies) to rally the monks and boost their morale. It will also enhance Kim Yun-hu’s combat ability.

P4 Western Xia
The fearsome warriors of the Tangut Empire have assembled to support you against the Mongol invasion. You will receive Tangut Warrior (25 max) as long as you hold the city of Zhongxing.
You have the option to submit to Mongolian rule by sending ten villagers with 3k gold to the area marked by a yellow torch. You will be forced to yield the capital to the Mongols. However, two relics will secretly spawn outside the walls. With Great Risk Comes Great Reward.
Consider sending Emperor Xiangzong to Zhongdu (red’s capital) and Lin’an (teal’s capital) while their emperors are near the statue. You will form a temporary alliance with the Jin and Song Dynasties.

P5 Song Dynasty
The heavy infantry of the Song dynasty will sacrifice their lives to prevent its country from turning into ashes. You will receive Song Heavy Infantry (20 max) as long as you control Lin'an.
The Buddhist Temple in the city of Lin’an generates 500 gold every 10 minutes.
You must recapture the city of Kaifeng (red’s southernmost city) by destroying the castle and rebuilding yours in its place. The city will change ownership while also receiving 2k resources each.
The ancient fortress of Chongqing has never fallen before thanks to their secret weapon, the thunder crash bomb. You will receive Saboteur (5 max) as long as you control Chongqing.
A new relic spawns every 30 minutes in the city of Lin’an.
Cement your alliance with Western Xia by inviting Emperor Xiangzong to the statue in Lin’an.

P6 Kamakura Shogunate
As long as you control Heian-kyō (the capital city of Japan), you will receive a steady spawn of Daimyō, samurai warlords from various regions of Japan gathered together to fight and die for the emperor (15 max).
The imperial palace of Kyoto is a symbol of unity. As long as you hold the monument, you will receive 600 gold every 10 minutes.
At 30 minute mark, you can sacrifice a relic to the Raijin’s Temple to cast a powerful spell that will sink all enemy ships that dare to linger on the Japanese coast while improving your fleet’s ability in naval warfare.
Bring Prince Koreyasu to the site where Daimyō spawns to boost their morale.

P8 Tibetan Empire
The Tibetans are peaceful and generous people. However, the Mongol invasion has led the young men of Tibet to raise their swords and defend their motherland. You receive Tibetan Warriors (15 max) as long as you hold the city of Lhasa.
The scholars of the Tibetan Empire have volunteered to treat the wounds of fellow Tibetans. You will receive Trapa (10 max) as long as you control Lhasa.
Every 30 minutes, a new relic appears near the statue in Lhasa. It’s up to you whether you give it away to your neighboring factions to avoid blood feud or hog them all like a greedy monk.
You have the power to persuade your enemies to drop their swords and join the army of Buddha. Every 20 conversions will give you 20 warrior monks (terminates at 100).

Introduction

The Mongol invasion has just begun. The ancient dynasties of China tremble in fear as the Mongol horde plunders and ravages the countryside. The petty kingdom of Goryeo moves its capital to an island where they think it’ll be safe and sound while the warlords of Japan assemble their troops for an upcoming battle. The Tibetans, however, are stubborn as an ox and insists on remaining neutral amidst war and terror. Afterall they seek peace and wish to avoid bloodshed. This custom scenario depicts the Mongol conquest of China and its neighboring kingdoms during the 13th century. Every faction starts with a prebuilt city and a small army to defend themselves against the Mongols. Whereas Genghis Khan and his men have nothing but the horde since their main objective is to take and not govern its lands. This scenario has quite a few restrictions to enhance playability. The last thing I want to see is tens of siege units demolishing an entire army within seconds. Anyway, let me know if you find any bugs or have concerns about the map in terms of balance, playability and historical accuracy. I appreciate all your feedback. Lastly, if you enjoyed this map or you find it interesting, please give it a big thumbs up and add me on steam as I need decent players for playtesting.
Enjoy!

Created by jwj5787_Rook
Special thanks to Darth_Nox, N I L E Z and andi/den_cekke
Check out my last map: https://steamcommunity.com/sharedfiles/filedetails/?id=1854448712
Popular Discussions View All (2)
17
Nov 1, 2019 @ 8:56pm
PINNED: Cool Ideas That Should Totally Be Added
Rook
9
Nov 1, 2019 @ 8:54pm
PINNED: Bug Reporting
Rook
58 Comments
Rook  [author] Feb 17, 2020 @ 12:58pm 
double :/
oniricul Feb 17, 2020 @ 11:07am 
well some maps use immobile units ai because they are made for singleplayer
Cihangir Akkurt Feb 17, 2020 @ 9:55am 
It is mp, but some of those maps do have standing armies without immobile units ai. I just wanted to point it out
Rook  [author] Feb 16, 2020 @ 9:58am 
:/
oniricul Feb 16, 2020 @ 4:39am 
because its a multiplayer map not a singleplayer one..
Cihangir Akkurt Feb 16, 2020 @ 2:30am 
AI goes everywhere, they dont stand their ground. Jurchen army was all over the map even before my army arrived.
Rook  [author] Oct 30, 2019 @ 8:22pm 
Oh wow, nice catch! That was indeed a bug as the own fewer objects condition trigger had a misleading area set to its spawn tile. I fixed it and updated the new version. Thank you so much!
mrk_ck Oct 30, 2019 @ 8:34am 
anyone noticed a bug with the mongol unique spawn anyway? the khesig seem to just keep spawning past 10 without limit
Rook  [author] Oct 29, 2019 @ 7:20pm 
Fair point. I was thinking of removing the unique unit spawn for the Mongols entirely. Either way, duly noted. I will make adjustments eventually.
The Mongol Khan Oct 29, 2019 @ 10:04am 
with red if u will loose your castle and u will loose acces to your uniq unit wich sucks and u loose your vils in that safe space near tent,mongols should get that cav unit if they build red s sedcond castle near green s land