Slay the Spire

Slay the Spire

72 ratings
The Heart Mod
   
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File Size
Posted
Updated
27.971 MB
Aug 28, 2019 @ 11:55pm
Apr 19, 2020 @ 2:55am
44 Change Notes ( view )

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The Heart Mod

Description
A character mod inspired by the Heart Of the Spire
revolves around Status Card generation. Includes 75 cards and 8 relics.
56 Comments
旅渚Lastcel Dec 16, 2020 @ 9:45am 
Enjoyable mod. Bugs feedback:
1.More than 1 Hyper Trophy played doesn't have extra effects.
2.Buff+ is no different from Buff.
Mr. Deer Apr 14, 2020 @ 1:38am 
ah, saw it, i sent the email just now
Mr. Deer Apr 12, 2020 @ 5:06pm 
hello?
Mr. Deer Apr 11, 2020 @ 1:34am 
sorry i don't have a discord, would you mind using the email?
do you mean the .jar file? or should i make a copy of the codes in the .json files?
Mr. Deer Apr 11, 2020 @ 12:02am 
i mistakenly deleted my comment, so this is it.
hello, i am a player from China. i found this mod quite interesting, so i have just made a translated version of it, in simplified Chinese. i sincerely hope that you can have a look at it (though i do not know how to mail it to you, maybe you can pass my friend request and give me an email address). hope that you can help me upload it to the workshop, as a Chinese ver. of yours. Please reply:)
Wojny żywiołów Feb 20, 2020 @ 4:37am 
Jumping screen all the time is annoying. Pleace consider to turn it off, ot make it configurable. Thanks for your time :)
Magicut101  [author] Feb 10, 2020 @ 12:44pm 
Nope
Djobi Feb 9, 2020 @ 9:41am 
Is this mod updated ?
KingS Oct 2, 2019 @ 10:04pm 
Had an error with the "Heart Attack" card.

java.lang.NullPointerException: null
at com.megacrit.cardcrawl.actions.common.DamageAllEnemiesAction.<init>(DamageAllEnemiesAction.java:24) ~[?:?]
at com.megacrit.cardcrawl.actions.common.DamageAllEnemiesAction.<init>(DamageAllEnemiesAction.java:37) ~[?:?]
KingS Oct 2, 2019 @ 10:03pm 
at theHeart.cards.HeartAttack.use(HeartAttack.java:53) ~[theHeartMod.jar:?]
at com.megacrit.cardcrawl.characters.AbstractPlayer.useCard(AbstractPlayer.java:1659) ~[?:?]
at com.megacrit.cardcrawl.actions.GameActionManager.getNextAction(GameActionManager.java:299) ~[?:?]
at com.megacrit.cardcrawl.actions.GameActionManager.update(GameActionManager.java:159) ~[?:?]
at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:326) ~[?:?]
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2494) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:871) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:422) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126) [desktop-1.0.jar:?]