Arma 3
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3CB Factions
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Data Type: Mod
Tags: Tag Review
File Size
Posted
Updated
3,191.745 MB
Mar 4, 2019 @ 2:01pm
May 3 @ 9:29am
16 Change Notes ( view )

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3CB Factions

In 1 collection by 3cb.mods
3CB mods
10 items
Description
Introduction
The primary purpose of this mod is to further complement Project Opfor and RHS packs to allow 3CB mission makers, and the wider community, to add extra units, vehicles, and weapons to their missions
By 3 Commando Brigade[3commandobrigade.com]

If you're over 17 and would like to try these mods on a MP server, our public server is open 24/7.

Contents
This mod adds the following complete factions:

Blufor
Altis Armed Forces
Altis Police Department
African Desert Army
African Desert Army Paramilitarie
African Desert Civilians
African Desert Civilian Militia
African Desert Militia
African Desert Police
Afghan National Army
Afghan National Army - Commandos
Afghan National Army - Afghan Partnering Unit
Afghan Border Police
Afghan National Police
Afghan National Police - Quick Reaction Force
Afghan National Police - National Interdictional Unit
Ardistan Army
Chernarus Civilians
Chernarus Local Defence Militia
Chernarus Police Department
Chernarussian Movement of the Blue Star
Chernarussian Movement of the Blue Star - Winter
Cold War (Early) US Forces
Cold War (Late) US Forces
Grozovia Armed Forces
ION Services
Karzeghistan Royal Guard
Livonia Defence Force
Livonia Forest Rangers
Livonia Nationalist Militia
Livonia Separatist Militia
Malden Defence Force
Middle East Insurgents
NAPA (The National Party)
NFA (Nogovan Freedom Alliance)
Nogova Police Department
Takistan Civilians
Takistan National Army
Takistan National Army - Special Forces
Takistan National Police
Takistan National Police - Quick Reaction Force
Takistan National Police - Counter Insurgency Bureau
Takistan Pro-Government Militia
United Nations

Indfor
Altis Armed Forces
Altis Police Department
African Desert Army
African Desert Army Paramilitarie
African Desert Civilians
African Desert Civilian Militia
African Desert Extremists
African Desert Militia
African Desert Police
Ardistan Army
Chernarus Civilians
Chernarus Nationalist Militia
Chernarus Police Department
Chernarussian Movement of the Green Star
Chernarussian Movement of the Green Star - Winter
Grozovia Armed Forces
ION Services
Karzeghistan Royal Guard
Livonia Defence Force
Livonia Forest Rangers
Livonia Nationalist Militia
Livonia Separatist Militia
Malden Defence Force
Middle East Extremists
Middle East Insurgents
NAPA (The National Party)
NFA (Nogovan Freedom Alliance)
Nogova Police Department
Takistan Civilians
Takistan National Army
Takistan National Army - Special Forces
Takistan National Police
Takistan National Police - Quick Reaction Force
Takistan National Police - Counter Insurgency Bureau
Takistan Tribal Fighters
United Nations

Opfor
Altis Armed Forces
Altis Police Department
African Desert Army
African Desert Army Paramilitarie
African Desert Civilians
African Desert Civilian Militia
African Desert Extremists
African Desert Militia
African Desert Police
Ardistan Army
Chernarus Anti-Government Militia
Chernarus Civilians
Chernarus Police Department
Chernarussian Movement of the Red Star
Chernarussian Movement of the Red Star - Winter
Cold War (Early) Soviet Forces
Cold War (Late) Soviet Forces
Karzeghistan Royal Guard
Grozovia Armed Forces
ION Services
Livonia Defence Force
Livonia Forest Rangers
Livonia Nationalist Militia
Livonia Separatist Militia
Malden Defence Force
Middle East Extremists
Middle East Insurgents
NAPA (The National Party)
NFA (Nogovan Freedom Alliance)
Nogova Police Department
Takistan Civilians
Takistan National Army
Takistan National Army - Special Forces
Takistan National Police
Takistan National Police - Quick Reaction Force
Takistan National Police - Counter Insurgency Bureau
Takistan Insurgents

Civilians
Chernarus Civilians
Takistan Civilians
African Desert Civilians

This mod also adds extra vehicles or reskins to the following factions:

AAF
FIA
RHS CDF Regulars
RHS CDF National Guard
RHS HIDF
RHS US Army
Finnish Defence Force

In addition to a number of reskins of BI and RHS assets, this pack adds a huge list of vehicles and weapons, too numerous to list here.

For full details, including user and admin guides, please visit our website at https://3cbmod.wordpress.com/released-mods/3cb-factions/

License and Disclaimer
For details please visit our website at https://3cbmod.wordpress.com/released-mods/license-and-disclaimer

Support
For all support issues please visit us on the BIS forums at https://forums.bohemia.net/forums/topic/222180-3cb-factions/
Popular Discussions View All (57)
4
May 18 @ 4:13am
Removing vehicle sirens/lights actions
Giovanni
11
May 18 @ 4:15am
3cb MBAV vests with Ace issue
Snow and Blizzard
1
May 18 @ 4:16am
Missing radio for U.S. Cold War units
sine_law
< >
1,514 Comments
Evrik Jun 2 @ 12:50pm 
@Bunkurs: I don't use Dynamic Recon Ops, but the issue has been reported. I would guess that they are using scripts to create the ops that is breaking something in the mod.

@palazarev98: Okay. I haven't been able to replicate.

@INSPECTOR CKELET: I'll look into fixing the Zeus vehicles and fixing the FIA ammo issue. Thanks.

@jettfiremachine: I'd need models of the SAM systems. Don't have any.

@Archus: No. RHS don't allow Steam uploads of their stuff reskinned to depict the current conflict. It's at the end of their user licence agreement. https://www.rhsmods.org/page/EULA

@Combat: Not likely due to it meaning duplicate vehicle models. Only 7 militia factions have the randomized armour. I'll see if I can add an attribute option to disable it via the vehicle attributes.
Combat Jun 1 @ 4:12pm 
Any chance to have armored technicals seperate from unarmored ones?
Randomization feature is nice but it swaps unarmored and armored versions around
Archus Jun 1 @ 4:51am 
Plans to add UAF?
jettfiremachine May 30 @ 10:37pm 
Hey @Evrik can you consider adding some SAM systems of any sort? Like those in RACS mod I think not many mods have those and would be dope to have em here
INSPECTOR CKELET May 29 @ 11:10am 
Fia machine gunner (m240B) has no ammo
INSPECTOR CKELET May 28 @ 11:54am 
How about adding conscripts in the future/old faction? This will create diversity for some factions.
After the update, new Blank Zeus vehicle (Mh-6) appeared
palazarev98 May 20 @ 9:59am 
Curious enough, I am unable to reproduce the error myself. Must be a conflict with some other mod in my build, yet I am unable to identify which one.
Bunkurs May 19 @ 2:27pm 
This mod makes scenarios unplayable, i cant play dynamic recon ops for example
Evrik May 18 @ 4:20am 
@Ellman: I've spoke to RHS about this issue in the past. It appears it is to do with their numbering system on vehicles. It is possible to replicate the issue on a number of their vehicles - even without 3CB Factions running. It is to do with manually adjusting the properties of each vehicle in the editor and assigning the decals. Not a lot I can do about it.

@palazarev98: can you give me the steps to reproduce the issue and the config error you are seeing? I have tried in game with just 3CB Factions, cba_a3, and RHS mods running and I don't see any errors when switching.

@Will Stroker: Randomization can be turned off, but that just means the units will receive identical default kit (i.e. same uniform, headgear, facegear, vests, backpack). If you are wanting to make custom loadouts, use the standard BIS unit for the side you want (Blufor, Indfor, Opfor) and apply the changes to that unit rather than using 3CB factions units as a starting point.
Willy Stroker May 16 @ 11:20am 
Is there a way to turn off the randomise function? ORBAT over-ride doesn't work and i seem to end up with all my units carrying Radio's for backpacks