Arma 3
3CB Factions
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Update: Aug 7 @ 6:30am


Added Kolgujev Defence Force Insignia to Mi-8s, Mi-24s, Mig-29s and SU-25s

Changed ADA Opfor basic infantry rifle and corrected unit names 
Changed SVD for older Dragunov version on African Desert Extremists and African Desert Militia Snipers

Fixed Incorrect Blufor Takistan Army 2D / 4D Humvee Eden Preview Images
Fixed Incorrect texture reference on AAF 2DR Humvee skin selectable via Virtual Garage
Fixed M16A3 not having full auto fire mode
Fixed M60A3 driver turned out KIA animation
Fixed Missing Indfor / Opfor Ardistan Jet Pilot uniform
Fixed Missing Indfor / Opfor Malden Jet Pilot uniform
Fixed Missing NFA 5 Hilux texture
Fixed Mystere wheels visible through the hull when retracted
Fixed T-34 front gunner positions
Fixed T-34 gunner weapon floating outside the turret

Improved alignment of Mystere gun sight
Improved M60 tank handling and speed on climbs
Improved position of pilot / copilot and seat on Cessna variants to reduce clipping while under G Force
Improved T-34, T-55, T-72 tank handling, top speed, and speed on climbs

Update: Jul 6 @ 9:20am


Added ACH Choc Chip Helmet variant
Added Aero Commander 500
Added Animated Dovetail Mount to AK47 and RPK
Added Ardistan Army faction to all sides
Added Australian Army camouflage variant to LAV
Added BI License plate system to older cars
Added Binoculars to dedicated Crew units loadouts
Added Cessna 172 and T-41 Mescalero
Added ChDSZ, ChDZZ, and ChDKZ Winter infantry variants
Added CZ 75 Czechmate pistol
Added Donated MTLB Nogovan Defence Force texture as optional in Virtual Garage
Added Early T-80s variants to Early Soviet faction
Added Famas F1 and Famas F1 M203
Added FFV to T-34 commander and gunner
Added FFV to T-55 commander and gunner
Added FFV to T-72 gunner
Added Kolgujev Army faction to all sides
Added Land Cruiser
Added Large Fishing Vessel
Added M1025 TOW to Blufor AAF
Added M240 Turrets - Iron Sights and Elcan optic variants
Added Malden Defence Force faction to all sides
Added Mystere Fighter Bomber
Added New backpacks
Added New M16A2 model and renamed existing to M16A3
Added New MP5 variants
Added Nogovan Freedom Alliance (Operation Flashpoint-style FIA) to all sides
Added Nogova Police Department
Added Patchless variants of Woodland uniforms
Added Pickups
Added Older 2S6 Tunguska
Added RBS-70 static launcher
Added RHS towing system to suitable vehicles
Added T-80s to Soviet Late faction

Changed Inheritance from rhs_assault_umbts_engineer to rhs_assault_umbts_engineer_empty on engineer packs to remove toolkit automatically loading
Changed Reload speeds on T-55 and T-34 to match real life average rounds per minute
Changed Scud tyre material from tyre.rvmat to tyre_armoured.rvmat
Changed Takistan militia factions Sniper to use older Dragunov rifle

Fixed '&' in displayed name breaking inventory gear naming
Fixed AAF M240 M113 having IFF panels
Fixed Error in MaxxPro CfgPatches
Fixed Face sorting on covered land rover to prevent 'blue' interior canvas supports at LOD3
Fixed Fishing Boat convexities in Buoyancy LOD
Fixed Fishing Boat weapons starting engine
Fixed Front ZU-23 assistant gunner on Fishing Boat Front Zu23 being indestructible
Fixed G3 & M14 non-railed variants being able to mount railed optics
Fixed Incorrect 'Chedaki' textures on ChDSZ and ChDZZ vehicles
Fixed Incorrect Eden Preview image for ADM IED maker
Fixed Incorrect regular units appearing in 'Chedaki' SF Groups
Fixed Incorrect tracer magazine colours for ChDKZ and ChDZZ RPK AR units
Fixed Issues on Scud textures
Fixed LAV-25s lack of resistance to HE ammo
Fixed M60 tank wreck model
Fixed M16A1 and M16A2 using different reload sounds to RHS M16A4
Fixed Missing ChDSZ, ChDZZ, ChDKZ SF groups
Fixed Missing pistol from ChDSZ, ChDZZ, and ChDKZ sniper and spotter
Fixed Missing seat positions on ANA, AAF, and CW US Late armed UH60M
Fixed RPK-74 using incorrect ammo
Fixed Suppressor on non-SF ChDSZ, ChDZZ, ChDKZ spotter weapon
Fixed T-34 driver death animation
Fixed T-72 aerial not completely turning with turret
Fixed T-72 commander optic
Fixed T-72 missing turret servo sounds when moving
Fixed Tunguska handling
Fixed Tunguska radar, cannon, missile ranges, ranging depending on variant
Fixed Uniforms broken by RHS update
Fixed Vodnik Front PKM turret
Fixed Zu23 gunners on Fishing Boats being ejected when killed

Improved AN-2 crew animations and added new pedal, engine and throttle lever animations
Improved AN-2 glass sheen

Removed RHS weapons, equipment and gear from vehicle inventories
Removed T-72 / T80 modern variants incorrectly added to Early / Late Soviet factions

Numerous other small bug fixes and adjustments

Update: Feb 16 @ 10:08am


Added Gorka uniforms to ChDSZ, ChDZZ, ChDKZ units

Fixed 2S6M Tunguska inventory containing BI 2035 equipment and weapons
Fixed 2S6M Tunguska not taking engine damage when submerged
Fixed ChDSZ, ChDZZ, ChDKZ AA / AT unit possessing AK74 magazine
Fixed ChDSZ, ChDZZ, ChDKZ Officer starting with no magazine in weapon
Fixed Fishing Boats missing from Civilian Factions while in Zeus
Fixed Fishing Boat causing '/ladder' error in ALIVE
Fixed Incorrect Eden Preview image for Takistan DsHKm UAZ
Fixed Incorrect HitPoint inheritance on Unarmed Fishing Boats
Fixed M60 tank ammo count to more real life amounts
Fixed M60 tank barrel depression from -5 to -10 degrees
Fixed Naming of 2S6M Tunguska Missiles to 9M311-M1
Fixed Naming of ChDSZ, ChDZZ, ChDKZ Rifleman to AKS-74U
Fixed NAPA AA / AT unit possessing AK74 magazine
Fixed NAPA BRDM-2 classname error
Fixed Russian text on ChDSZ, ChDZZ insignia patches

Update: Feb 1 @ 9:38am


Added 2S6M Tunguska AAA
Added AK-47N with RHS optics options
Added Armoured SUV with no flag to AAF, ADA, TKA factions
Added BMD-2 to Cold War Late Soviets
Added ChDSZ, ChDZZ, and ChDKZ factions
Added Digital 24hr clock to Hilux
Added FFV to AAV Commander and Gunner
Added Fishing Boat (Armed, Unarmed, and Vehicle in Vehicle variants)
Added Four extra cargo seats to AAV
Added GAZ-66 trucks
Added KrAZ-255B1 trucks
Added LAV-25
Added LAV-C2
Added MAZ 543 Scud Launcher to AAF Opfor
Added MERDC camouflage options to AAV, LAVs, and M60s
Added Missing AAF desert uniforms and helmets
Added NAPA faction to all sides
Added Operation Red Harvest US insignia patch
Added Optional AAF desert skin to AAF Quadbike
Added Optional External Kit to M60A3 basket
Added Randomized External Kit to AAV, with option to disable via attributes and manual select via Virtual Garage
Added RPK-74N with RHS optics options
Added Searchlights
Added Small Boats
Added Tactical Backpack and TFAR radio variants
Added T-80 variants to Cold War Late Soviets
Added TFAR variants for a number of backpacks
Added ZiL-131 trucks

Fixed AA units incorrect displaying Strela rather than Igla
Fixed AN-2 pylon system
Fixed AAF AA unit display name
Fixed AAV tracks being visible in cabin while turned out
Fixed Bounding Box Positions on all vehicles
Fixed cba_a3 magwell compatibility for AK47, FNFAL, G3, HK33, M14, M16, M60, MG3 and RPK
Fixed clan logo and clan sign not leaning with motorbikes
Fixed Hide Flag animation on BTR-40 and T-34 to allow mission makers to manually hide or unhide
Fixed HK33A1 / A2 name correction
Fixed M60A3 engine damage rate while submerged
Fixed Missing sounds on M60 turret
Fixed Multiple .rpt errors
Fixed Multiple versions of the BRDM appearing BLU_F, IND_F, OPF_F in Zeus menu
Fixed Vodnik PKM rear PKM feedcover not moving with rest of gun
Fixed Vodnik Rear Wheels ACE remove / repair issue

Update: Sep 8, 2020 @ 9:37am


Added AN-PRC 155 Radio Backpack
Added Legacy support for enforced historic TKC Open and Fuel Ural classname change
Added M60A1 / M60A3 to AAF Indfor
Added Missing DHK1983, PGS64, and UKK muzzle brakes to AK-74n, AKS-74un and AK-74mr respectively
Added Option to enable thermal optics on gunner turret via vehicle attributes on AAF, HIDF, and USMC AAVs
Added Semi-Automatic mode to RPK / RPK-74
Added SVD NPZ variant

Fixed ADA CfgGroups incorrect side entries
Fixed ADE CfgInfantry incorrect side entries
Fixed ADE, ADM, and ADP Automatic Rifleman having wrong magazines in backpack
Fixed AAF Indfor Automatic Rifleman and SF Automatic Rifleman missing gun
Fixed AAF 'MSV' displayed names on static weapon teams
Fixed AAF Opfor Incorrect Vehicle Radio
Fixed Flapping rear ramp on AAV
Fixed Incorrect Sten Magazine ammo count
Fixed M14 sounds
Fixed Mirrored text on M60 ammo box
Fixed Missing AAV track_l, track_r, slide convex component errors in .rpt
Fixed Missing inventory image on PVS5A NVGs
Fixed Missing magazine in Takistan Army Team Leader weapon in Eden
Fixed Missing roof texture on Hilux Closed
Fixed Missing tracer on T-55 and M60A3 cannon shells
Fixed M60A1 and M60A3 name
Fixed PAGST Vest armour values
Fixed SDV incorrect textures
Fixed SVD inheritance to correct incorrect weight
Fixed SVD accessory changing weapon to black plastic variant
Fixed Takistan Repair Ural texture error

Replaced all deprecated TFAR radio classnames
Replaced Soviet Automatic Rifleman RPK with RPK-74

Update: Sep 1, 2020 @ 12:11pm


Added AAF Faction (AAF)
Added AAVP-7A1
Added African Desert Army Faction (ADA)
Added African Desert Army Paramilitaries (ADR)
Added African Desert Civilians (ADC)
Added African Desert Civilian Militia (ADG)
Added African Desert Extremists (ADE)
Added African Desert Militia (ADM)
Added African Desert Police (ADP)
Added AK-47 Assault Rifle
Added Beacons and Siren to Police BTR-40 and Gaz Vodnik Medevac
Added Beacons to Police Datsun, Hilux, Land Rovers, Gaz Vodnik, Gaz Volha and YAVA motorbike
Added Bicycles
Added Blowpipe AA
Added Bren Light Machine Gun
Added Browning HP Pistol
Added CHDKZ T-55 and MT-LB textures
Added Equipment for new factions
Added G3 Assault Rifle
Added Horizon Island Defence Force & IDAP Medevac UH1H variant
Added HK33 Assault Rifle
Added M60A1 & M60A3 tank variants
Added M939 MLRS variant
Added M939 Zu23 variant
Added Magazine and grenade Proxies to AK-47, FNFALs, G3s, HK33s, RPK, M16s, and M14s
Added MaxxPro Green and Woodland variants
Added MG3 Machine Gun
Added Motorbikes
Added MT-LB Zu23 variant
Added MTVR MLRS variant
Added MTVR Zu23 variant
Added RPK-74 Light Machine Gun
Added Side-specific tracer magazines (red, yellow, green, and white)
Added Skoda Octavia
Added Desert & Soviet Scud textures
Added Sterling submachine gun
Added SUV 4x4 Civilian, Armed, and Armoured VIP variants
Added Tanoa and Winter versions of Static Bunkers with option to hide camo net
Added unarmed nest bunkers under Structures > Military
Added working hidden textures to AN-2, T-34, T-55 and UH1H wreck models
Added working pedal animations to all wheeled vehicles
Added working additional dials to wheeled vehicles where possible

Changed Engine damage effect more in line with RHS
Changed M1 helmets for RHS versions
Changed M79 for RHS version
Changed T-34, T-55 Engine Sounds no more turbine!
Changed UH1H Unarmed, Armed and Gunship Hueys to RHS versions
Changed Weapon muzzle flashes to RHS versions

Fixed Cold War Early Soviet Spotter had wrong magazines
Fixed Incorrect civilian uniform inheritance
Fixed Multiple bugs and .rpt errors
Fixed Mutt Jeep TOW launcher not tracking while firing in 3rd Person
Fixed SelectionID .rpt spam while using ACE3
Fixed SU25 ammo / pylon / mfd .rpt errors
Fixed UH1H Medevac not exploding when destroyed

Improved driver animations
Improved MaxxPro .smdi
Improved shared textures to reduce duplication
Improved Wheeled vehicles tyre friction / slip values no more driving on ice!

Removed incorrectly added vehicles from BIS NATO, CSAT, AAF factions
Removed Land Rover (Open) rear windows from Pilot LOD

Known Issues:

M60 tank variants should have four crew slots. Loader required to be added in future update
M60 tank commander cupola M2 optic misaligned when zoomed in. Ranged when not zoomed
Bren L4 stand-in prone reload animation until one can be made

Update: Nov 18, 2019 @ 5:21am


Added Arma 3 quality muzzles flashes to T-series tanks.
Added Icon flags to all Factions to match BI config
Added M939 Desert and Woodland to RHS US Army Factions
Added IED resistance to MaxxPro MRAP
Added MTVR Desert and Woodland to RHS US Marine Corp Factions
Adjusted CW Infantry load-outs
Adjusted Police Sirens and Lights to be useable by Zeus-controlled Units
Changed M16 hand animations to fix broken left wrist
Fixed Attribute inheritance on S21 and S23 Soviet artillery allowing for ammo selection in Eden
Fixed broken inheritance on T-72BM CommanderOptics turret
Fixed broken Commander turret / dshkm on RHS T-series
Fixed broken rear door animation on S1203
Fixed CW US Factions side = 0 instead of 1 error
Fixed Maxxpro gun feed axis
Fixed M939 RPM dial
Fixed missing FFV seats on UH60M
Fixed missing zasleh3 selectionFireAnim on T-72 series Commander's Dshkm
Fixed Willys and Mutt Jeep Engine hitpoints
Fixed Willys and Mutt Jeep mirrors not showing a reflective surface in external LODs
Fixed M60 GPMG heat shield face glitch on infantry and mounted weapon versions

Update: Oct 3, 2019 @ 9:31am


Added ACE Rearm compatibility to all Reammo vehicles
Added Faction: Chernarus Police Department
Added Faction: Cold War (Early) Soviet Forces
Added Faction: Cold War (Late) Soviet Forces
Added Faction: Cold War (Early) US Forces
Added Faction: Cold War (Late) US Forces
Added Finnish Defence Force textures to T-55 and MT-LB
Added Increased equipment options in Virtual Arsenal
Added M14
Added M151 ‘Mutt’ Jeep to Cold War US and RHS Horizon Island Defence Force
Added M16a1, M16a1 Bipod, M16 Commando Carbine
Added M60 MG
Added M939 truck variants to Cold War US and RHS Horizon Island Defence Force
Added Mig 29 to Opfor Takistan Army
Added Missing Helmet + Googles UI image to Afghan Border Police
Added MTVR truck variants to RHS US Army and Horizon Island Defence Force
Added Nomex Coveralls
Added Option to disable vehicle texture randomization at mission start, allowing mission makers to select specific textures for vehicles
Added Siren option to all Police Ground Vehicles
Added Two extra civilian skins to Datsun
Added UN Humvees
Adjusted armour values on MaxxPro engine
Changed Some Ghillie Suit grass colours
Fixed Armour values of Opfor Takistan Militia uniform
Fixed damage hide issue on Lada trunk
Fixed Hilux PKM / GMG gunner proxy in Fire Geometry
Fixed Incorrect direction of DSHKM cartridge ejection on T-72 series
Fixed Incorrect inheritance for Takistan Army Headgear
Fixed Lee Enfield, RPK, and M16 weights
Fixed SCUD inheritance bug breaking RHS Scarab launch
Fixed T-55 wreck using Takistan Army skin
Fixed TKM Blufor not working in ALIVE Orbat
Fixed trailing, in Indfor Chernarus Civilian Militia (CCM)
Replaced Arma 2 port of BRDM-2 with RHS Version
Removed BI weapons / magazines from MaxxPro inventory
Removed Empty visual LOD from T-series tank


Cold War Early Cobra has grey rotors when not folded due to hidden texture restrictions. Decided to leave in until fix or alternative is available.

Update: Oct 3, 2019 @ 9:19am

Update: Apr 4, 2019 @ 12:07pm


Added: Improved texture to UH1H M240s
Added: Static Weapon backpacks to units in Eden Editor
Added: Workaround AFM to UH1H

Fixed: FIA HMG Offroad red texture conflict
Fixed: Incorrect Hilux PKM name
Fixed: M16 optic proxy position
Fixed: MH9 bench and unarmed passenger issue
Fixed: Missing T-series firing effects
Fixed: Randomization of facegear on units can now be disabled in Eden via unit properties or via 3CB module
Fixed: RPK name and incorrect magazine options
Fixed: UH1H Armed side door animation. Now correctly hidden
Fixed: UH1H Missing Rotor Shadows when at high speed
Fixed: V3S Ammo truck having rear FFV turrets

Removed: BIS equipment / weapons from T-series tanks inventory
Removed: Empty T-34 LOD6